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| == Additional Combos == | | == Additional Combos == |
| {| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
| | PUMPKIN MAN IS SIMPLY A PUMPKIN, LIVING A PUMPKIN LIFE. HE DOES NOT FUCKIN BEAT THE SHIT OUT OF PEOPLE TO LEVEL UP ANYMORE. LET HIM FUCKIN LIIVE!!!!!!!!!!!!!! |
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| ! width="25%" |Image | |
| ! width="50%" |Description | |
| ! width="25%" |Damage | |
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| | [[File:DEcombo1.png]]
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| | '''Spark Acceleration'''
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| After firing 3 electrical blasts from the dynamos, Add rushes forward with a sphere to damage targets.
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| *This combo can be used to activate Nasod Armor combos.
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| *While in Configuration Mode, the last Z changes to Add launching the energy sphere.
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| {{CX}} 175% Mag. Damage<br>
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| {{CX}} 175% Mag. Damage<br>
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| {{CX}} 225% Mag. Damage<br>
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| {{CNAZ}} 200% Mag. Damage
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| | [[File:DEcombo2.png]]
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| | '''Time Hole (NA Only)'''
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| After firing 3 electrical blasts from the dynamos, Add creates a time hole and pulls in targets from a distance.
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| *This combo can be used to activate Nasod Armor combos.
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| *While in Configuration Mode, the last X changes to Add kicking the energy sphere, causing multiple hits on contact.
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| *''Post KR 07/23/2015 patch:''
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| **Move to [[Time Tracer]].
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| {{CX}} 175% Mag. Damage<br>
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| {{CX}} 175% Mag. Damage<br>
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| {{CX}} 225% Mag. Damage<br>
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| {{CNAX}} 300% Mag. Damage
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| | [[File:DEcombo3.png]]
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| | '''Spatial Pull (KR Only)'''
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| Add send his Dynamos towards the ground around the target's feet and lifts them up. He then creates a dimension gate and pull them towards him while in Super Armor. This combo can be used to activate his Nasod Armor combos.
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| *This combo should be used from a distance, because when Add pulls targets with the dimensional gate, they maintain their launched status and may be pulled over Add's head if used at point-blank.
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| {{CZ}} 100% Phy. Damage<br>
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| {{CZ}} 135% Phy. Damage<br>
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| {{CX}} 135% Mag. Damage<br>
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| {{CNAX}} 100% Mag. Damage<br>
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| (PvP Damage Modifier = 0.989)
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| | [[File:DEcombo4.png]]
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| | '''Spatial Warp (KR Only)'''
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| After doing the standard {{CDRU}}{{CX}}, Add warps through a rift in space allowing him to reappear out of the shattered space exactly diagonal to where his attack began.
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| {{CDRU}}<br>
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| {{CX}}<br>
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| {{CZ}}<br>
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| {{CZ}}
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| | align="center" |{{CDRU}}{{CZ}}{{CX}} OR {{CDRU}}{{CZ}}{{CZ}}{{CX}}
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| | '''Energy Sphere (KR Only)'''
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| After firing 1 or 2 particle blasts in midair, Add casts forward an energy sphere.
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| {{CDRU}}<br>
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| {{CZ}}<br>
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| {{CZ}}<br>
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| {{CX}}
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| | align="center" |{{CDR}}{{CZ}}{{CX}}
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| | '''Spatial Rush (KR Only)'''
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| After doing the standard {{CDR}}{{CZ}}, Add dashes forward with an open dimension gate.
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| {{CDR}}<br>
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| {{CZ}}<br>
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| {{CX}}
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| |}
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| <br>
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| == Skills == | | == Skills == |