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Dive Kick Bombing: Difference between revisions

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Added Rhythm of Combat to Related Skills
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__NOTOC__{{Languages|Dive Kick Bombing}}
__NOTOC__{{Languages|Dive Kick Bombing}}
{{tabs
{{ForceSkillTabs
|name=Info
|Character=Rena
|divclass=forceland
|tab1=NA
|contents1=
<div style="float: right;">{{#ev:youtube|vUC08U4CHS0|300}}</div>
{{{!}} cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{{!}}-
{{!}} [[Image:TAI-HO-MING.png]]
{{!}} '''[Special Active]''' Execute quick kick combo attacks. (Wind blast attacks after each kick in Awakening)
{{!}}-
{{!}}
{{!}} {{SkillText|Nature|3}}
{{!}}}
|tab2=KR
|contents2=
<div style="float: right;">{{#ev:youtube|pDiLZT0hKjI|300}}</div>
{{{!}} cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{{!}}-
{{!}} [[Image:TAI-HO-MING.png]]
{{!}} '''[Special Active]''' Rapidly advanced forward, executing a combo of successive kicks.<br>Damage increases during Awakening, and a final downwards slam is added.
{{!}}-
{{!}}
{{!}} {{SkillText|Nature|3}}
{{!}}}
}}
}}
{{#ev:youtube|bKEgh1hPSi4|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
| [[File:CombatRangerSkill6.png]]
| {{SkillType|SA|B}} Deliver multiple kicks from the spot.<br>Increase the number of kicks when used during [[Awakening|Awakening Mode]].
|-
|
| {{SkillText|Nature|3}}
|-
|
| {{SkillText|True|Cooldown|5}}
|}
<br>  
<br>  


== Requirements ==
== Requirements ==
{{tabs
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
|divclass=forceland
|-
|name=Req
! Class !! Level Required
|tab1=NA
|-
|contents1=
| [[Combat Ranger]] || 35
{{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|}
{{!}}- style="background:{{ColorSel|CharLight|Rena}}"
! Class             !! Master !! Level Required !! SP Used Per Level !! Alternative
{{!}}-
{{!}} [[Combat Ranger]] {{!}}{{!}} Lv. 20 {{!}}{{!}} 40            {{!}}{{!}} 3                {{!}}{{!}} [[Violent Attack]]
{{!}}}
|tab2=KR
|contents2=
{{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{!}}- style="background:{{ColorSel|CharLight|Rena}}"
! Class          !! Level Required !! Left Skill Attribute Level !! Right Skill Attribute Level
{{!}}-
{{!}} [[Combat Ranger]] {{!}}{{!}} - {{!}}{{!}} - {{!}}{{!}} -
{{!}}}
}}
<br>
<br>


== Skill Information ==
== Skill Information ==
{{tabs
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
|divclass=forceland
|-
|name=SkillTable
! rowspan=2 | Mode !! rowspan=2 | Consecutive Kick (Physical) !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|tab1=NA
|-
|contents1=
|-
{{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
! Normal !! Awakening
{{!}}- style="background:{{ColorSel|CharLight|Rena}}"
|-
! rowspan=3 {{!}} Skill Level !! rowspan=3 {{!}} Required Level !! colspan=3 {{!}} Damage !! colspan=3 {{!}} Max Hits !! rowspan=3 {{!}} MP Usage !! rowspan=3 {{!}} Cooldown'''
| colspan="6" | '''Normal'''
{{!}}- style="background:{{ColorSel|CharLight|Rena}}"
|-
! Normal !! colspan=2 {{!}} Awaken !! Normal !! colspan=2 {{!}} Awaken
| {{PvE}} || 809% || rowspan=2 | 13 || rowspan=2 | 16 || rowspan=2 | 300 MP || rowspan=2 | 21 Seconds
{{!}}- style="background:{{ColorSel|CharLight|Rena}}"
|-
! Kick (Physical) !! Kick (Physical) !! Cyclone (Magical) !! Kick !! Kick !! Cyclone
| {{PvP}} || 204%
{{!}}-
|-
{{!}} align="left" {{!}} 1 {{!}}{{!}} rowspan="2" {{!}} 40 {{!}}{{!}} 215% {{!}}{{!}} 274% {{!}}{{!}} 99% {{!}}{{!}} rowspan="17" {{!}} 16 {{!}}{{!}} rowspan="17" {{!}} 1 {{!}}{{!}} rowspan="17" {{!}} 6 {{!}}{{!}} rowspan="17" {{!}} 250 MP {{!}}{{!}} rowspan="17" {{!}} 21 seconds
| colspan="6" | '''[Enhanced]'''
{{!}}-
|-
{{!}} align="left" {{!}} 2 {{!}}{{!}} 222% {{!}}{{!}} 283% {{!}}{{!}} 102%
| {{PvE}} || 809% || rowspan=2 | 13 || rowspan=2 | 16 || rowspan=2 | 300 MP || rowspan=2 | 16 Seconds
{{!}}-
|-
{{!}} align="left" {{!}} 3 {{!}}{{!}} 41 {{!}}{{!}} 229% {{!}}{{!}} 292% {{!}}{{!}} 105%
| {{PvP}} || 204%
{{!}}-
|}
{{!}} align="left" {{!}} 4 {{!}}{{!}} 44 {{!}}{{!}} 236% {{!}}{{!}} 301% {{!}}{{!}} 109%
{{!}}-
{{!}} align="left" {{!}} 5 {{!}}{{!}} 47 {{!}}{{!}} 243% {{!}}{{!}} 310% {{!}}{{!}} 112%
{{!}}-
{{!}} align="left" {{!}} 6 {{!}}{{!}} 50 {{!}}{{!}} 250% {{!}}{{!}} 319% {{!}}{{!}} 115%
{{!}}-
{{!}} align="left" {{!}} 7 {{!}}{{!}} 53 {{!}}{{!}} 257% {{!}}{{!}} 327% {{!}}{{!}} 118%
{{!}}-
{{!}} align="left" {{!}} 8 {{!}}{{!}} 56 {{!}}{{!}} 264% {{!}}{{!}} 336% {{!}}{{!}} 122%
{{!}}-
{{!}} align="left" {{!}} 9 {{!}}{{!}} 59 {{!}}{{!}} 271% {{!}}{{!}} 345% {{!}}{{!}} 125%
{{!}}-
{{!}} align="left" {{!}} 10 {{!}}{{!}} 62 {{!}}{{!}} 278% {{!}}{{!}} 354% {{!}}{{!}} 128%
{{!}}-
{{!}} align="left" {{!}} 11 {{!}}{{!}} 65 {{!}}{{!}} 285% {{!}}{{!}} 363% {{!}}{{!}} 131%
{{!}}-
{{!}} align="left" {{!}} 12 {{!}}{{!}} 68 {{!}}{{!}} 292% {{!}}{{!}} 372% {{!}}{{!}} 134%
{{!}}-
{{!}} align="left" {{!}} 13 {{!}}{{!}} 71 {{!}}{{!}} 299% {{!}}{{!}} 381% {{!}}{{!}} 138%
{{!}}-
{{!}} align="left" {{!}} 14 {{!}}{{!}} 74 {{!}}{{!}} 306% {{!}}{{!}} 390% {{!}}{{!}} 141%
{{!}}-
{{!}} align="left" {{!}} 15 {{!}}{{!}} 77 {{!}}{{!}} 313% {{!}}{{!}} 399% {{!}}{{!}} 144%
{{!}}-
{{!}} align="left" {{!}} 16 {{!}}{{!}} 80 {{!}}{{!}} 320% {{!}}{{!}} 408% {{!}}{{!}} 147%
{{!}}-
{{!}} align="left" {{!}} 17 {{!}}{{!}} 83* {{!}}{{!}} 327% {{!}}{{!}} 416% {{!}}{{!}} 150%
{{!}}}
<nowiki>*</nowiki>Please note that you can only achieve these levels through equipments, accessories, and titles.
|tab2=KR
|contents2=
{{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{!}}- style="background:{{ColorSel|CharLight|Rena}}"
! Character Level !! Damage (Physical) !! Max Hits !! MP Usage !! Cooldown
{{!}}-
{{!}} align="left" {{!}} - {{!}}{{!}} -% {{!}}{{!}} - {{!}}{{!}} - MP {{!}}{{!}} - Seconds
{{!}}}
}}
<br>
<br>


{{tabs
== [[Skill Traits]] ==
|divclass=forceland
{{Traits|Rena|Dive Kick Bombing|Heavy, Critical|cd=21|cd_enhanced=16|mp=300}}
|name=Note
<br>
|tab1=NA
|contents1=
== [[Skill Notes|Skill Note]] ==
'''Name:''' Raging Wind / 후폭풍


'''Description:''' In awakening, the cyclone attack pulls targets in.
== Total Damage ==
|tab2=KR
{{Damage|true|Rena
|contents2=
|dmg=809
== [[Skill Attributes|Skill Attributes]] ==
|pvp_dmg=204
{{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|hits=13
{{!}}- style="background:{{ColorSel|CharLight|Rena}}"
|awk_hits=16
! colspan=3 {{!}} Name - (Korean) !! colspan=3 {{!}} Name - (Korean)
|heavy=true
{{!}}- style="background:{{ColorSel|CharLight|Rena}}"
! rowspan=2 {{!}} Level Required !! rowspan=2 {{!}} Attribute Effect !! Details !! rowspan=2 {{!}} Level Required !! rowspan=2 {{!}} Attribute Effect !! Details
{{!}}- style="background:{{ColorSel|CharLight|Rena}}"
! Detail1 !! Detail2
{{!}}-
{{!}} - {{!}}{{!}} - {{!}}{{!}} - {{!}}{{!}} - {{!}}{{!}} - {{!}}{{!}} -
{{!}}}
}}
}}
<br>
<br>


== Other Information ==
== Related Skills ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{SkillTable
|- style="background:{{ColorSel|CharLight|Rena}}"
|
! rowspan=2 | PvP Damage Modifier !! colspan=2 | MP per hit !! rowspan=2 | Invincibility Interval
WindSneakerPassive2.png; Rhythm of Combat;
|- style="background:{{ColorSel|CharLight|Rena}}"
WindSneakerPassive5.png; Tenacious Will Locked-Trans2;
! PvP !! PvE
AnemosPassive2.png; Call of the Wind;
|-
}}
| 0.75 || 1 MP || ?? || ?? Seconds
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
[[Image:DiveKickBombingOld.png|thumb|right|Old Icon of '''Dive Kick Bombing'''.]]
*The skill has a very far reach, capable of hitting enemies far off-screen. However, enemies further ahead will likely only be hit by one of the 3 kicking angles and thus take less hits.
*In [[Awakening Mode]], a small cyclone is added at the end that does separate damage.
*Due to the skill traits for this skill unlocking 11 levels before [[Nature's Affinity]] reaches level 2 for the required max MP, it is possible to accidentally lock yourself out of being able to cast the skill at all until then by choosing the '''Critical''' trait.
**Rena can be interrupted between the kicks and the cyclone.
*The kicks have invincibility frames.
<br>
<br>


== Updates ==
== Gallery ==
*11/07/2013 KR
<gallery>
**Damage decreased, hit count increased.
File:DiveKickBombingOld.png|Old Icon of '''Dive Kick Bombing'''.
***Overall damage increased.
</gallery>
**Wind blast explodes after each kick.
<br>
**Awakening cyclone hitbox size increased.
 
*07/30/2015 KR
== Old Version ==
**Damage increased.
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" class="wikitable"
*08/06/2015 KR
|-
**Damage increased.
! width="300px" | Video
*10/29/2015 KR
! Description
**"Merciless" attribute changed to "Heavier".
|-
|{{#ev:youtube|Ly-P9anVOzU|300}}
|Between its initial release and the 06/20/2019 KR Patch, '''Dive Kick Bombing''' was a flurry of close-ranged kicks that ended with a roundhouse kick. If used during Awakening, an additional stomp would be performed.
|}
<br>
 
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena updates-table"
|-
! colspan=2 | Date !! colspan=2 | Changes
|-
! KR !! NA !! PvE !! PvP
|-
| 03/20/2008 || 05/04/2011 || colspan=2 align="left" |
*'''Dive Kick Bombing''' added.
|-
| 11/07/2013 || 02/12/2014 || colspan=2 align="left" |
*{{buff|Hit count increased.}}
*{{buff|Wind blast explodes after each kick.}}
*{{buff|Awakening cyclone hitbox size increased.}}
*{{nerf|'''Damage''' decreased.}}
**Overall damage increased.
|-
| 07/30/2015 || - || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 08/06/2015 || 01/13/2016 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 10/29/2015 || 03/16/2016 || colspan=2 align="left" |
*'''Ruthless''' trait changed to '''Heavy'''.
|-
| 06/30/2016 || 07/13/2016 || colspan=2 align="left" |
*{{buff|Casting Speed is increased by 10%.}}
*'''Reversed''' trait changed to '''Critical'''.
*Change location of '''Critical''' and '''Heavy'''.
|-
| 11/16/2016 || - || colspan=2 align="left" |
*Fixed issue where Rena can be pulled during the skill.
|-
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |
*{{buff|Continuous Kick damage increased.}}
*{{nerf|Slide Kick damage decreased.}}
*{{nerf|Spinning Kick damage decreased.}}
*{{nerf|Downward Slam damage decreased.}}
|-
| 04/27/2017 || 05/10/2017 || align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |
*None
|-
| 02/22/2018 || rowspan=2 | 04/18/2018 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 04/05/2018 || align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
| 06/20/2019 || 07/17/2019 || colspan=2 align="left" |
*Skill features changed.
|-
| 04/28/2022 || 05/25/2022 || align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
| 02/16/2023 || 03/15/2023 || colspan=2 align="left" |
* {{buff|'''Consecutive Kick''' hits are improved to not push enemies.}}
|}
<br>
<br>


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{{AlternateLanguages
{{AlternateLanguages
|Color={{ColorSel|CharLight|Rena}}
|Color={{ColorSel|CharLight|Rena}}
|KR=다이브킥 봄잉 |KRName=Dive Kick Bombing
|CN=狂性之舞          |CNName=Madness Dance
|CN=狂性之舞          |CNName=Madness Dance
|FR=Kamikaze        |FRName=Kamikaze
|FR=Kamikaze        |FRName=Kamikaze
|BR=Valsa Final        |BRName=Final Waltz
|BR=Valsa Final        |BRName=Final Waltz
|JP=ダイブキックボミング |JPName=Dive Kick Bombing
|IT=Kamikaze|ITName=Kamikaze
|PL=Kamikadze |PLName=Kamikaze
|ES=Kamikaze |ESName=Kamikaze
|DE=Kamikaze |DEName=Kamikaze
}}
}}
<br>
<br>
 
{{SkillNav - Combat Ranger}}
{{CRSkills}}
 
[[Category:First Job MP3 Tier Skills]]
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