Ancient Waterway: Difference between revisions
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|'''Shadow Walker''' - This is the basic Shadow monster. | |'''Shadow Walker''' - This is the basic Shadow monster. | ||
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*'''Claw Attack:''' A basic 3 hit combo with their claws. | |||
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|[[File:Shadow_Charger.jpg|60px]] | |[[File:Shadow_Charger.jpg|60px]] | ||
|'''Shadow Charger''' - A large Shadow monster. | |'''Shadow Charger''' - A large Shadow monster. | ||
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*'''Charge:''' It will run forward, damaging any players within its path. | |||
*'''Grab:''' It can also grab onto any players, immobilizing them. You can escape from their grasp by rapidly tapping the left and right arrow keys. | |||
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|[[File:Shadow_Defender.jpg|60px]] | |[[File:Shadow_Defender.jpg|60px]] | ||
|'''Shadow Defender''' - A Shadow monster will a sharper less humanoid build. | |'''Shadow Defender''' - A Shadow monster will a sharper less humanoid build. | ||
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*'''Shadow Spear:''' It will launch spears in and arc towards you. When a player gets hit by the spears, they will be Cursed and will gradually lose mana over time. | |||
*'''Dark Aura:''' Emit a dark aura that increases the defense of monsters within range. It will also cause Shadow Charger's Grab to drain HP and MP at a significant rate. | |||
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|[[File:Laguz_Stricken_City.jpg|60px]] | |[[File:Laguz_Stricken_City.jpg|60px]] | ||
|'''Laguz''' - This Water Spirit mermaid. | |'''Laguz''' - This Water Spirit mermaid. | ||
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*'''Bubble Attack:''' She can release 3 bubbles in front of her and popping them, which will damage and inflict [[Status Effects|Frostbite]]. | |||
*'''Bubble Aura:''' They can also release a bubble aura to encase any players in range in a bubble. | |||
*'''Self-Destruct:''' After killing one, they will trap any players close to them in a bubble. When trapped in a bubble, you will not be able to move. | |||
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|[[File:Iz_Stricken_City.jpg|60px]] | |[[File:Iz_Stricken_City.jpg|60px]] | ||
|'''Iz''' - An Ice Spirit mermaid. | |'''Iz''' - An Ice Spirit mermaid. | ||
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*'''Ice Breath:''' She can spew her frost breath in front of her, which induces Freezing. | |||
*'''Self-Destruct:''' After killing one, they will emit an aura that freezes you. | |||
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|[[File:Hamel-shadow-sniper.jpg|60px]] | |[[File:Hamel-shadow-sniper.jpg|60px]] | ||
|'''Shadow Sniper''' - This Shadow monster attacks by slowly charging up their laser and then firing it. | |'''Shadow Sniper''' - This Shadow monster attacks by slowly charging up their laser and then firing it. | ||
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*'''Light Beam:''' Slowly charges up their laser and then fires it. The laser will travel across the entire stage. | |||
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|[[File:AncientNasodGuard_Head.jpg|60px]] | |[[File:AncientNasodGuard_Head.jpg|60px]] | ||
|'''Ancient Nasod Guard''' - An enhanced version of the Ancient Nasod Sentinel with ranged capabilities. | |'''Ancient Nasod Guard''' - An enhanced version of the Ancient Nasod Sentinel with ranged capabilities. | ||
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*'''Activate:''' Upon being approached it will spin dealing damage to those immediately next to it. | |||
*'''Slam:''' The Nasod will slam players with its arms. | |||
*'''Arrow:''' If you are in shooting distance they will shoot arrows. | |||
*'''Projectile Counter:''' They can create a force field to deflect projectiles. | |||
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|[[File:MiniAncientNasodSentinel_Head.jpg|60px]] | |[[File:MiniAncientNasodSentinel_Head.jpg|60px]] | ||
|'''Mini Ancient Nasod Sentinel''' - A smaller version of the Ancient Nasod | |'''Mini Ancient Nasod Sentinel''' - A smaller version of the Ancient Nasod Sentinel. | ||
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*'''Activate:''' Upon being approached it will spin dealing damage to those immediately next to it. | |||
*'''Projectile Counter:''' They can create a force field to deflect projectiles. | |||
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|[[File:Ancient_Nasod_Guard.jpg|60px]] | |[[File:Ancient_Nasod_Guard.jpg|60px]] | ||
|'''Ancient Nasod Sentinel''' - An ancient Nasod found in Hamel's waterways. | |'''Ancient Nasod Sentinel''' - An ancient Nasod found in Hamel's waterways. | ||
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*'''Activate:''' Upon being approached it will spin dealing damage to those immediately next to it. | |||
*'''Slam:''' The Nasod will slam players with its arms. | |||
*'''Projectile Counter:''' They can create a force field to deflect projectiles. | |||
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|[[File:Merman.jpg|60px]] | |[[File:Merman.jpg|60px]] | ||
|'''Merman''' - Holds a fish and whacks you with it. | |'''Merman''' - Holds a fish and whacks you with it. | ||
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*'''Fish Attack:''' Swings his fish like a club to harm players. | |||
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|[[File:Hamel-ancient-crab.jpg|60px]] | |[[File:Hamel-ancient-crab.jpg|60px]] | ||
|'''Ancient Crab''' - A species of crab with large claws. | |'''Ancient Crab''' - A species of crab with large claws. | ||
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*'''Defend:''' They can defend oncoming attacks from the front with its claw. | |||
*'''Claw:''' Attack with its claw inducing Leg Would. | |||
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|[[File:Piranha.png|60px]] | |[[File:Piranha.png|60px]] | ||
|'''Piranha''' - A school of fish that float around and can attack you, but are rather weak and slow moving. | |'''Piranha''' - A school of fish that float around and can attack you, but are rather weak and slow moving. | ||
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*'''Swarm:''' They will dash at you as a collective unit. | |||
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|[[File:Hamel-shadow-linker.jpg|60px]] | |[[File:Hamel-shadow-linker.jpg|60px]] | ||
|'''Shadow Linker''' - A small Shadow monster that can Soul Link just like [[7-1| Shadow Master]]. | |'''Shadow Linker''' - A small Shadow monster that can Soul Link just like [[7-1| Shadow Master]]. | ||
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*'''Link:''' The Shadow Linker will link itself with a player causing them to have significantly reduced movement and attack speed. | |||
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|[[File:AncientCockatrigle_Head.jpg|60px]] | |[[File:AncientCockatrigle_Head.jpg|60px]] | ||
|'''Ancient Cockatrigle''' - A beefed up version of the [[6-1|Cockatrigle]]. | |'''Ancient Cockatrigle''' - A beefed up version of the [[6-1|Cockatrigle]]. | ||
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*'''Peck:''' It will peck several times with its beak. | |||
*'''Juggle Charge:''' It will charge forward juggling players in its way with its head. | |||
*'''Bird Laser:''' The Cockatrigle will fire a laser out of its mouth at the grounddealing damage to those in front of it. | |||
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|[[File:Hamel-piranha-house.jpg|60px]] | |[[File:Hamel-piranha-house.jpg|60px]] | ||
|'''Piranha House''' - A domain for the Piranhas. | |'''Piranha House''' - A domain for the Piranhas. | ||
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*'''Piranha Summon:''' Summons Piranhas. | |||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
| MiniBoss=<span style="display:none">{{</span> | | MiniBoss=<span style="display:none">{{</span> | ||
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|'''Bizarre Conrad''' - An old man with a bluish complexion in a UFO. He somehow has knowledge of Nasod technology. | |'''Bizarre Conrad''' - An old man with a bluish complexion in a UFO. He somehow has knowledge of Nasod technology. | ||
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*'''Failed Heaven's Fist:''' Summons a rocket propelled fist at a fixed range to attack you with. Does substantial damage. The arm will collapse after he uses this attack. | |||
*'''Failed Hornet's Sting:''' Conrad whisks out a cannon (similar to that of [[Code: Exotic]]'s) and fires a missile at you. He then chucks the cannon at you when he's done. | |||
*'''Slide:''' Conrad slides away from you in his UFO. | |||
*'''Health Conversion:''' Conrad will remove some of his mana in order to regain some health. | |||
*'''Triple Spear:''' Conrad will summon 3 Nasod spikes out of the ground in front of him to attack you. | |||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
| Obstacle=<span style="display:none">{{</span> | | Obstacle=<span style="display:none">{{</span> | ||
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|'''Taranvash of Light''' - Possessing the ancient power of light.... Taranvash was the faithful watchdog who defended Hamel, but went insane due to the overwhelming forces of the El. | |'''Taranvash of Light''' - Possessing the ancient power of light.... Taranvash was the faithful watchdog who defended Hamel, but went insane due to the overwhelming forces of the El. | ||
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*'''Swipe:''' Swipes at you twice. | |||
*'''Teleport Attack:''' Teleports up and swipes at you with its tail, this is very fast and deals damage almost on par with its '''Tora Laser'''. | |||
*'''Reflective Aura:''' Cloaks itself in a reflective aura. All Arrows, Electron Balls, Fireballs, or Magic Balls will be reflected. | |||
*'''Charge:''' Charges at you. | |||
*'''Rising Bubbles:''' Summons bubbles from the ground that traps you. Induces Frostbite when they burst. | |||
*'''Tora Laser:''' Concentrates its energy on the tip of its tail and releases it in a massive horizontal laser beam. Does substantial damage to the player. | |||
'''Notes:''' | '''Notes:''' | ||
*Has a stoic threshold of 30 hits. | |||
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|[[File:Mirror_of_Light.jpg|60px]] | |[[File:Mirror_of_Light.jpg|60px]] | ||
|'''Mirror of Light (2x)''' - Can be found on either side of the stage. The mirrors will move every few seconds during the boss fight. | |'''Mirror of Light (2x)''' - Can be found on either side of the stage. The mirrors will move every few seconds during the boss fight. | ||
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*'''Mana Drain:''' These mirrors eat up any mana you have when you approach them. Being close to any one of the mirrors will cause your to constantly lose MP. | |||
*'''Clone:''' Once the lights from the mirrors touch the stage, a clone of the Taranvash of Light will appear. Up to two of these clones can appear and WILL attack you. | |||
**However, you are unable to attack the clones themselves. | |||
*However, you are unable to attack the clones themselves. | **To prevent this or destroy the clones, carry out Launching combos such as Eve's >>x on the mirrors and they will shift their lights away from the stage. | ||
*To prevent this or destroy the clones, carry out Launching combos such as Eve's >>x on the mirrors and they will shift their lights away from the stage. | |||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
| BDrop={{tabs|name=1|tab1=Transformed Nasod Steel Bow|contents1={{:7-3Bdrop1}} |tab2=Transformed Nasod Drone|contents2={{:7-3Bdrop2}} |tab3=Light Dual Weapon|contents3={{:7-3Bdrop4}} |tab4=Tail of Light|contents4={{:7-3Bdrop3}}}} | | BDrop={{tabs|name=1|tab1=Transformed Nasod Steel Bow|contents1={{:7-3Bdrop1}} |tab2=Transformed Nasod Drone|contents2={{:7-3Bdrop2}} |tab3=Light Dual Weapon|contents3={{:7-3Bdrop4}} |tab4=Tail of Light|contents4={{:7-3Bdrop3}}}} |