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Ancient Waterway: Difference between revisions

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|'''Shadow Walker''' - This is the basic Shadow monster.
|'''Shadow Walker''' - This is the basic Shadow monster.
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-''Claw Attack:'' A basic 3 hit combo with their claws.
*'''Claw Attack:''' A basic 3 hit combo with their claws.
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|[[File:Shadow_Charger.jpg|60px]]
|[[File:Shadow_Charger.jpg|60px]]
|'''Shadow Charger''' - A large Shadow monster.
|'''Shadow Charger''' - A large Shadow monster.
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-''Charge:'' It will run forward, damaging any players within its path.
*'''Charge:''' It will run forward, damaging any players within its path.
<br>
*'''Grab:''' It can also grab onto any players, immobilizing them. You can escape from their grasp by rapidly tapping the left and right arrow keys.
-''Grab:'' It can also grab onto any players, immobilizing them. You can escape from their grasp by rapidly tapping the left and right arrow keys.
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|[[File:Shadow_Defender.jpg|60px]]
|[[File:Shadow_Defender.jpg|60px]]
|'''Shadow Defender''' - A Shadow monster will a sharper less humanoid build.
|'''Shadow Defender''' - A Shadow monster will a sharper less humanoid build.
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-''Shadow Spear:'' It will launch spears in and arc towards you. When a player gets hit by the spears, they will be Cursed and will gradually lose mana over time.
*'''Shadow Spear:''' It will launch spears in and arc towards you. When a player gets hit by the spears, they will be Cursed and will gradually lose mana over time.
<br>
*'''Dark Aura:''' Emit a dark aura that increases the defense of monsters within range. It will also cause Shadow Charger's Grab to drain HP and MP at a significant rate.
-''Dark Aura:'' Emit a dark aura that increases the defense of monsters within range. It will also cause Shadow Charger's Grab to drain HP and MP at a significant rate.
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|[[File:Laguz_Stricken_City.jpg|60px]]
|[[File:Laguz_Stricken_City.jpg|60px]]
|'''Laguz''' - This Water Spirit mermaid.
|'''Laguz''' - This Water Spirit mermaid.
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-''Bubble Attack:'' She can release 3 bubbles in front of her and popping them, which will damage and inflict [[Status Effects|Frostbite]].
*'''Bubble Attack:''' She can release 3 bubbles in front of her and popping them, which will damage and inflict [[Status Effects|Frostbite]].
<br>
*'''Bubble Aura:''' They can also release a bubble aura to encase any players in range in a bubble.
-''Bubble Aura:'' They can also release a bubble aura to encase any players in range in a bubble.
*'''Self-Destruct:''' After killing one, they will trap any players close to them in a bubble. When trapped in a bubble, you will not be able to move.
<br>
-''Self-Destruct:'' After killing one, they will trap any players close to them in a bubble. When trapped in a bubble, you will not be able to move.
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|[[File:Iz_Stricken_City.jpg|60px]]
|[[File:Iz_Stricken_City.jpg|60px]]
|'''Iz''' -  An Ice Spirit mermaid.
|'''Iz''' -  An Ice Spirit mermaid.
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-''Ice Breath:'' She can spew her frost breath in front of her, which induces Freezing.
*'''Ice Breath:''' She can spew her frost breath in front of her, which induces Freezing.
<br>
*'''Self-Destruct:''' After killing one, they will emit an aura that freezes you.
-''Self-Destruct:'' After killing one, they will emit an aura that freezes you.
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|[[File:Hamel-shadow-sniper.jpg|60px]]
|[[File:Hamel-shadow-sniper.jpg|60px]]
|'''Shadow Sniper''' - This Shadow monster attacks by slowly charging up their laser and then firing it.
|'''Shadow Sniper''' - This Shadow monster attacks by slowly charging up their laser and then firing it.
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-''Light Beam:'' Slowly charges up their laser and then fires it. The laser will travel across the entire stage.
*'''Light Beam:''' Slowly charges up their laser and then fires it. The laser will travel across the entire stage.
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|[[File:AncientNasodGuard_Head.jpg|60px]]
|[[File:AncientNasodGuard_Head.jpg|60px]]
|'''Ancient Nasod Guard''' - An enhanced version of the Ancient Nasod Sentinel with ranged capabilities.
|'''Ancient Nasod Guard''' - An enhanced version of the Ancient Nasod Sentinel with ranged capabilities.
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-''Activate:'' Upon being approached it will spin dealing damage to those immediately next to it.
*'''Activate:''' Upon being approached it will spin dealing damage to those immediately next to it.
<br>
*'''Slam:''' The Nasod will slam players with its arms.
-''Slam:'' The Nasod will slam players with its arms.
*'''Arrow:''' If you are in shooting distance they will shoot arrows.
<br>
*'''Projectile Counter:''' They can create a force field to deflect projectiles.
-''Arrow:'' If you are in shooting distance they will shoot arrows.
<br>
-''Projectile Counter:'' They can create a force field to deflect projectiles.
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|[[File:MiniAncientNasodSentinel_Head.jpg|60px]]
|[[File:MiniAncientNasodSentinel_Head.jpg|60px]]
|'''Mini Ancient Nasod Sentinel''' - A smaller version of the Ancient Nasod Sentrinel.
|'''Mini Ancient Nasod Sentinel''' - A smaller version of the Ancient Nasod Sentinel.
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-''Activate:'' Upon being approached it will spin dealing damage to those immediately next to it.
*'''Activate:''' Upon being approached it will spin dealing damage to those immediately next to it.
<br>
*'''Projectile Counter:''' They can create a force field to deflect projectiles.
-''Projectile Counter:'' They can create a force field to deflect projectiles.
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|[[File:Ancient_Nasod_Guard.jpg|60px]]
|[[File:Ancient_Nasod_Guard.jpg|60px]]
|'''Ancient Nasod Sentinel''' - An ancient Nasod found in Hamel's waterways.
|'''Ancient Nasod Sentinel''' - An ancient Nasod found in Hamel's waterways.
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-''Activate:'' Upon being approached it will spin dealing damage to those immediately next to it.
*'''Activate:''' Upon being approached it will spin dealing damage to those immediately next to it.
<br>
*'''Slam:''' The Nasod will slam players with its arms.
-''Slam:'' The Nasod will slam players with its arms.
*'''Projectile Counter:''' They can create a force field to deflect projectiles.
<br>
-''Projectile Counter:'' They can create a force field to deflect projectiles.
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|[[File:Merman.jpg|60px]]
|[[File:Merman.jpg|60px]]
|'''Merman''' - Holds a fish and whacks you with it.
|'''Merman''' - Holds a fish and whacks you with it.
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-''Fish Attack:'' Swings his fish like a club to harm players.
*'''Fish Attack:''' Swings his fish like a club to harm players.
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|[[File:Hamel-ancient-crab.jpg|60px]]
|[[File:Hamel-ancient-crab.jpg|60px]]
|'''Ancient Crab''' - A species of crab with large claws.
|'''Ancient Crab''' - A species of crab with large claws.
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-''Defend:'' They can defend oncoming attacks from the front with its claw.
*'''Defend:''' They can defend oncoming attacks from the front with its claw.
<br>
*'''Claw:''' Attack with its claw inducing Leg Would.
-''Claw:'' Attack with its claw inducing Leg Would.
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|[[File:Piranha.png|60px]]
|[[File:Piranha.png|60px]]
|'''Piranha''' -  A school of fish that float around and can attack you, but are rather weak and slow moving.
|'''Piranha''' -  A school of fish that float around and can attack you, but are rather weak and slow moving.
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-''Swarm:'' They will dash at you as a collective unit.
*'''Swarm:''' They will dash at you as a collective unit.
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|[[File:Hamel-shadow-linker.jpg|60px]]
|[[File:Hamel-shadow-linker.jpg|60px]]
|'''Shadow Linker''' - A small Shadow monster that can Soul Link just like [[7-1| Shadow Master]].
|'''Shadow Linker''' - A small Shadow monster that can Soul Link just like [[7-1| Shadow Master]].
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-''Link:'' The Shadow Linker will link itself with a player causing them to have significantly reduced movement and attack speed.
*'''Link:''' The Shadow Linker will link itself with a player causing them to have significantly reduced movement and attack speed.
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|[[File:AncientCockatrigle_Head.jpg|60px]]
|[[File:AncientCockatrigle_Head.jpg|60px]]
|'''Ancient Cockatrigle''' - A beefed up version of the [[6-1|Cockatrigle]].
|'''Ancient Cockatrigle''' - A beefed up version of the [[6-1|Cockatrigle]].
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-''Peck:'' It will peck several times with its beak.
*'''Peck:''' It will peck several times with its beak.
<br>
*'''Juggle Charge:''' It will charge forward juggling players in its way with its head.
-''Juggle Charge:'' It will charge forward juggling players in its way with its head.
*'''Bird Laser:''' The Cockatrigle will fire a laser out of its mouth at the grounddealing damage to those in front of it.
<br>
-''Bird Laser:'' The Cockatrigle will fire a laser out of its mouth at the grounddealing damage to those in front of it.
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|[[File:Hamel-piranha-house.jpg|60px]]
|[[File:Hamel-piranha-house.jpg|60px]]
|'''Piranha House''' - A domain for the Piranhas.
|'''Piranha House''' - A domain for the Piranhas.
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-''Piranha Summon:'' Summons Piranhas.
*'''Piranha Summon:''' Summons Piranhas.
<span style="display:none">}}</span>
<span style="display:none">}}</span>
| MiniBoss=<span style="display:none">{{</span>
| MiniBoss=<span style="display:none">{{</span>
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|'''Bizarre Conrad''' - An old man with a bluish complexion in a UFO. He somehow has knowledge of Nasod technology.
|'''Bizarre Conrad''' - An old man with a bluish complexion in a UFO. He somehow has knowledge of Nasod technology.
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-''Failed Heaven's Fist:'' Summons a rocket propelled fist at a fixed range to attack you with. Does substantial damage. The arm will collapse after he uses this attack.
*'''Failed Heaven's Fist:''' Summons a rocket propelled fist at a fixed range to attack you with. Does substantial damage. The arm will collapse after he uses this attack.
<br>
*'''Failed Hornet's Sting:''' Conrad whisks out a cannon (similar to that of [[Code: Exotic]]'s) and fires a missile at you. He then chucks the cannon at you when he's done.
-''Failed Hornet's Sting:'' Conrad whisks out a cannon (similar to that of [[Code: Exotic]]'s) and fires a missile at you. He then chucks the cannon at you when he's done.
*'''Slide:''' Conrad slides away from you in his UFO.
<br>
*'''Health Conversion:''' Conrad will remove some of his mana in order to regain some health.
-''Slide:'' Conrad slides away from you in his UFO.
*'''Triple Spear:''' Conrad will summon 3 Nasod spikes out of the ground in front of him to attack you.
<br>
-''Health Conversion:'' Conrad will remove some of his mana in order to regain some health.
<br>
-''Triple Spear:'' Conrad will summon 3 Nasod spikes out of the ground in front of him to attack you.
<span style="display:none">}}</span>
<span style="display:none">}}</span>
| Obstacle=<span style="display:none">{{</span>
| Obstacle=<span style="display:none">{{</span>
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|'''Taranvash of Light''' - Possessing the ancient power of light.... Taranvash was the faithful watchdog who defended Hamel, but went insane due to the overwhelming forces of the El.
|'''Taranvash of Light''' - Possessing the ancient power of light.... Taranvash was the faithful watchdog who defended Hamel, but went insane due to the overwhelming forces of the El.
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-''Swipe:'' Swipes at you twice.
*'''Swipe:''' Swipes at you twice.
<br>
*'''Teleport Attack:''' Teleports up and swipes at you with its tail, this is very fast and deals damage almost on par with its '''Tora Laser'''.
-''Teleport Attack:'' Teleports up and swipes at you with its tail, this is very fast and deals damage almost on par with its '''Tora Laser'''.
*'''Reflective Aura:''' Cloaks itself in a reflective aura. All Arrows, Electron Balls, Fireballs, or Magic Balls will be reflected.
<br>
*'''Charge:''' Charges at you.
-''Reflective Aura:'' Cloaks itself in a reflective aura. All Arrows, Electron Balls, Fireballs, or Magic Balls will be reflected.
*'''Rising Bubbles:''' Summons bubbles from the ground that traps you. Induces Frostbite when they burst.
<br>
*'''Tora Laser:''' Concentrates its energy on the tip of its tail and releases it in a massive horizontal laser beam. Does substantial damage to the player.
-''Charge:'' Charges at you.
<br>
-''Rising Bubbles:'' Summons bubbles from the ground that traps you. Induces Frostbite when they burst.
<br>
-''Tora Laser:'' Concentrates its energy on the tip of its tail and releases it in a massive horizontal laser beam. Does substantial damage to the player.
<br>
'''Notes:'''
'''Notes:'''
<br>
*Has a stoic threshold of 30 hits.  
-Has a stoic threshold of 30 hits.  
|-
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|[[File:Mirror_of_Light.jpg|60px]]
|[[File:Mirror_of_Light.jpg|60px]]
|'''Mirror of Light (2x)''' - Can be found on either side of the stage. The mirrors will move every few seconds during the boss fight.  
|'''Mirror of Light (2x)''' - Can be found on either side of the stage. The mirrors will move every few seconds during the boss fight.  
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-''Mana Drain:'' These mirrors eat up any mana you have when you approach them. Being close to any one of the mirrors will cause your to constantly lose MP.
*'''Mana Drain:''' These mirrors eat up any mana you have when you approach them. Being close to any one of the mirrors will cause your to constantly lose MP.
<br>
*'''Clone:''' Once the lights from the mirrors touch the stage, a clone of the Taranvash of Light will appear. Up to two of these clones can appear and WILL attack you.
-''Clone:'' Once the lights from the mirrors touch the stage, a clone of the Taranvash of Light will appear. Up to two of these clones can appear and WILL attack you.
**However, you are unable to attack the clones themselves.
*However, you are unable to attack the clones themselves.
**To prevent this or destroy the clones, carry out Launching combos such as Eve's >>x on the mirrors and they will shift their lights away from the stage.
*To prevent this or destroy the clones, carry out Launching combos such as Eve's >>x on the mirrors and they will shift their lights away from the stage.
<span style="display:none">}}</span>
<span style="display:none">}}</span>
| BDrop={{tabs|name=1|tab1=Transformed Nasod Steel Bow|contents1={{:7-3Bdrop1}} |tab2=Transformed Nasod Drone|contents2={{:7-3Bdrop2}} |tab3=Light Dual Weapon|contents3={{:7-3Bdrop4}} |tab4=Tail of Light|contents4={{:7-3Bdrop3}}}}
| BDrop={{tabs|name=1|tab1=Transformed Nasod Steel Bow|contents1={{:7-3Bdrop1}} |tab2=Transformed Nasod Drone|contents2={{:7-3Bdrop2}} |tab3=Light Dual Weapon|contents3={{:7-3Bdrop4}} |tab4=Tail of Light|contents4={{:7-3Bdrop3}}}}
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