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Rakshasa Stance 1: Soul Reaping: Difference between revisions

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__NOTOC__{{Languages|Rakshasa Stance 1 : Soul Reaping}}
__NOTOC__{{Languages|Rakshasa Stance 1 : Soul Reaping}}
{{tabs
|name=Info
|divclass=forceland
|tab1=NA
|contents1=
<div style="float: right;">{{#ev:youtube|gj3FXk4cnpI|300}}</div>
<div style="float: right;">{{#ev:youtube|gj3FXk4cnpI|300}}</div>
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{{{!}} cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
| [[File:StealSoul.png]]
{{!}}- style="border-style: solid; border-width: 0px;"
| '''[Special Active]''' Fire a spirit ball forward and then pull it back to deal damage to enemies.
{{!}}-
|-
{{!}}  [[File:StealSoul.png]]
|
{{!}} '''[Special Active]''' Fire a spirit ball forward and then pull it back to deal damage to enemies.
|
{{!}}-
{{SkillText|EnergyConsume|4}}
{{!}}
{{!}} {{SkillText|EnergyConsume|4}}
{{SkillText|EnergyConvert|2}}
{{SkillText|EnergyConvert|2}}
{{SkillText|EnergyDrain|3}}
{{SkillText|EnergyDrain|3}}
{{SkillText|ArtStance|Rakshasa|2}}
{{SkillText|ArtStance|Rakshasa|2}}
|}
{{!}}}
|tab2=KR
|contents2=
<div style="float: right;">{{#ev:youtube|gj3FXk4cnpI|300}}</div>
{{{!}} cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{{!}}- style="border-style: solid; border-width: 0px;"
{{!}}-
{{!}}  [[File:StealSoul.png]]
{{!}} '''[Active]''' Fire a spirit ball forward and then pull it back to deal damage to enemies.
{{!}}-
{{!}}
{{!}} {{SkillText|EnergyConsume|2}}
{{SkillText|EnergyConvert|2}}
{{SkillText|EnergyDrain|3}}
{{SkillText|ArtStance|Rakshasa|2}}
{{!}}}
}}
<br>
<br>


== Requirements ==
== Requirements ==
 
{{tabs
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|name=Req
|- style="background:{{ColorSel|CharLight|Ara}}"
|divclass=forceland
! Class           !! Master !! Level Required !! SP Cost Per Level  
|tab1=NA
|-
|contents1=
| [[Little Devil]] || Lv. 20 || 15            || 3
{{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|}
{{!}}- style="background:{{ColorSel|CharLight|Ara}}"
! Class             !! Master !! Level Required !! SP Cost Per Level
{{!}}-
{{!}} [[Little Devil]] {{!}}{{!}} Lv. 20 {{!}}{{!}} 15              {{!}}{{!}} 3
{{!}}}
|tab2=KR
|contents2=
{{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{!}}- style="background:{{ColorSel|CharLight|Ara}}"
! Class          !! Level Required !! Left Skill Attribute Level !! Right Skill Attribute Level
{{!}}-
{{!}} [[Little Devil]] {{!}}{{!}} 30 {{!}}{{!}} ?? {{!}}{{!}} ??
{{!}}}
}}
<br>
<br>


== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{tabs
|- style="background:{{ColorSel|CharLight|Ara}}"
|name=SkillTable
! rowspan="2" | Skill Level !! rowspan="2" | Level Required !! colspan="2" | Energy Orb Damage (Magical) !! colspan="2" | Max Hits !! colspan="2" | Spirit Energy !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
|divclass=forceland
|- style="background:{{ColorSel|CharLight|Ara}}"
|tab1=NA
|contents1=
{{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{!}}- style="background:{{ColorSel|CharLight|Ara}}"
! rowspan=2 {{!}} Skill Level !! rowspan=2 {{!}} Level Required !! colspan=2 {{!}} Damage (Magical) !! colspan=2 {{!}} Max Hits !! colspan=2 {{!}} Spirit Energy !! rowspan=2 {{!}} MP Usage !! rowspan=2 {{!}} Cooldown
{{!}}- style="background:{{ColorSel|CharLight|Ara}}"
! Throwing !! Pulling !! Throwing !! Pulling !! Use !! Cancel
! Throwing !! Pulling !! Throwing !! Pulling !! Use !! Cancel
|-
{{!}}-
| align="left" | 1 || rowspan=2 | 15 || 861% || 407% || rowspan=21 | 1 || rowspan=21 | 1 || rowspan=21 | -4 || rowspan=21 | +2 || rowspan=21 | 20 MP || rowspan=21 | 8 Seconds
{{!}} align="left" {{!}} 1 {{!}}{{!}} rowspan="2" {{!}} 15 {{!}}{{!}} 861% {{!}}{{!}} 407% {{!}}{{!}} rowspan="21" {{!}} 1 {{!}}{{!}} rowspan="21" {{!}} 1 {{!}}{{!}} rowspan="21" {{!}} -4 {{!}}{{!}} rowspan="21" {{!}} +2 {{!}}{{!}} rowspan="21" {{!}} 20 MP {{!}}{{!}} rowspan="21" {{!}} 8 Seconds
|-
{{!}}-
| align="left" | 2 || 889% || 420%
{{!}} align="left" {{!}} 2 {{!}}{{!}} 889% {{!}}{{!}} 420%
|-
{{!}}-
| align="left" | 3 || 16 || 917% || 433%
{{!}} align="left" {{!}} 3 {{!}}{{!}} 16 {{!}}{{!}} 917% {{!}}{{!}} 433%
|-
{{!}}-
| align="left" | 4 || 19 || 945% || 447%
{{!}} align="left" {{!}} 4 {{!}}{{!}} 19 {{!}}{{!}} 945% {{!}}{{!}} 447%
|-
{{!}}-
| align="left" | 5 || 22 || 973% || 460%
{{!}} align="left" {{!}} 5 {{!}}{{!}} 22 {{!}}{{!}} 973% {{!}}{{!}} 460%
|-
{{!}}-
| align="left" | 6 || 25 || 1001% || 473%
{{!}} align="left" {{!}} 6 {{!}}{{!}} 25 {{!}}{{!}} 1001% {{!}}{{!}} 473%
|-
{{!}}-
| align="left" | 7 || 28 || 1029% || 486%
{{!}} align="left" {{!}} 7 {{!}}{{!}} 28 {{!}}{{!}} 1029% {{!}}{{!}} 486%
|-
{{!}}-
| align="left" | 8 || 31 || 1057% || 500%
{{!}} align="left" {{!}} 8 {{!}}{{!}} 31 {{!}}{{!}} 1057% {{!}}{{!}} 500%
|-
{{!}}-
| align="left" | 9 || 34 || 1085% || 513%
{{!}} align="left" {{!}} 9 {{!}}{{!}} 34 {{!}}{{!}} 1085% {{!}}{{!}} 513%
|-
{{!}}-
| align="left" | 10 || 37 || 1113% || 526%
{{!}} align="left" {{!}} 10 {{!}}{{!}} 37 {{!}}{{!}} 1113% {{!}}{{!}} 526%
|-
{{!}}-
| align="left" | 11 || 40 || 1141% || 539%
{{!}} align="left" {{!}} 11 {{!}}{{!}} 40 {{!}}{{!}} 1141% {{!}}{{!}} 539%
|-
{{!}}-
| align="left" | 12 || 43 || 1169% || 553%
{{!}} align="left" {{!}} 12 {{!}}{{!}} 43 {{!}}{{!}} 1169% {{!}}{{!}} 553%
|-
{{!}}-
| align="left" | 13 || 46 || 1197% || 566%
{{!}} align="left" {{!}} 13 {{!}}{{!}} 46 {{!}}{{!}} 1197% {{!}}{{!}} 566%
|-
{{!}}-
| align="left" | 14 || 49 || 1225% || 579%
{{!}} align="left" {{!}} 14 {{!}}{{!}} 49 {{!}}{{!}} 1225% {{!}}{{!}} 579%
|-
{{!}}-
| align="left" | 15 || 52 || 1253% || 592%
{{!}} align="left" {{!}} 15 {{!}}{{!}} 52 {{!}}{{!}} 1253% {{!}}{{!}} 592%
|-
{{!}}-
| align="left" | 16 || 55 || 1281% || 605%
{{!}} align="left" {{!}} 16 {{!}}{{!}} 55 {{!}}{{!}} 1281% {{!}}{{!}} 605%
|-
{{!}}-
| align="left" | 17 || 58 || 1309% || 619%
{{!}} align="left" {{!}} 17 {{!}}{{!}} 58 {{!}}{{!}} 1309% {{!}}{{!}} 619%
|-
{{!}}-
| align="left" | 18 || 61 || 1337% || 632%
{{!}} align="left" {{!}} 18 {{!}}{{!}} 61 {{!}}{{!}} 1337% {{!}}{{!}} 632%
|-
{{!}}-
| align="left" | 19 || 64 || 1365% || 645%
{{!}} align="left" {{!}} 19 {{!}}{{!}} 64 {{!}}{{!}} 1365% {{!}}{{!}} 645%
|-
{{!}}-
| align="left" | 20 (M) || 67 || 1393% || 658%
{{!}} align="left" {{!}} 20 (M) {{!}}{{!}} 67 {{!}}{{!}} 1393% {{!}}{{!}} 658%
|-
{{!}}-
| align="left" | 21 || -* || 1421% || 672%
{{!}} align="left" {{!}} 21 {{!}}{{!}} -* {{!}}{{!}} 1421% {{!}}{{!}} 672%
|}
{{!}}}
<nowiki>*</nowiki>Please note that you can only achieve these levels through equipments, accessories, and titles.
<nowiki>*</nowiki>Please note that you can only achieve these levels through equipments, accessories, and titles.  
|tab2=KR
|contents2=
{{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{!}}- style="background:{{ColorSel|CharLight|Ara}}"
! rowspan=2 {{!}} Character Level !! colspan=2 {{!}} Damage (Magical) !! colspan=2 {{!}} Max Hits !! colspan=2 {{!}} Spirit Energy !! rowspan=2 {{!}} MP Usage !! rowspan=2 {{!}} Cooldown
{{!}}- style="background:{{ColorSel|CharLight|Ara}}"
! Throwing !! Pulling !! Throwing !! Pulling !! Use !! Cancel
{{!}}-
{{!}} align="left" {{!}} 30 {{!}}{{!}} 987% {{!}}{{!}} 420% {{!}}{{!}} 1 {{!}}{{!}} 1 {{!}}{{!}} -2 {{!}}{{!}}+2 {{!}}{{!}} 10 MP {{!}}{{!}} 8 Seconds
{{!}}}
}}
<br>
<br>


{{tabs
|name=Note
|divclass=forceland
|tab1=NA
|contents1=
== [[Skill Notes|Skill Note]] ==
== [[Skill Notes|Skill Note]] ==
<center>{{quotation|<center>In order to maintain an effective enemy circle, you have to unify your Trinity, Physic, Spirit and Mind. It's necessary to train and mediate to find peace of mind and live a well regulated life.<br>- Writer: Shiho Hann</center>}}</center>
<center>{{quotation|<center>In order to maintain an effective enemy circle, you have to unify your Trinity, Physic, Spirit and Mind. It's necessary to train and mediate to find peace of mind and live a well regulated life.<br>- Writer: Shiho Hann</center>}}</center>
'''Name:''' Effective Spirit usage / (효율적인 기력 운용)
'''Name:''' Effective Spirit usage / (효율적인 기력 운용)


'''Description:''' Increases spirit energy gained per enemy hit by 1 (max amount of spirit energy absorbed is 4).
'''Description:''' Increases spirit energy gained per enemy hit by 1 (max amount of spirit energy absorbed is 4).
|tab2=KR
|contents2=
== [[Skill Attributes|Skill Attributes]] ==
{{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{!}}- style="background:{{ColorSel|CharLight|Ara}}"
! colspan=4 {{!}} Enhanced Soul Reaping (강화된) !! colspan=3 {{!}} Lighter Soul Reaping (가벼워진)
{{!}}- style="background:{{ColorSel|CharLight|Ara}}"
! rowspan=3 {{!}} Level Required !! rowspan=3 {{!}} Attribute Effect !! colspan=2 {{!}} Details !! rowspan=3 {{!}} Level Required !! rowspan=3 {{!}} Attribute Effect !! Details
{{!}}- style="background:{{ColorSel|CharLight|Ara}}"
! colspan=2 {{!}} Damage !! rowspan=2 {{!}} MP Usage
{{!}}- style="background:{{ColorSel|CharLight|Ara}}"
! Throwing !! Pulling
{{!}}-
{{!}} ?? {{!}}{{!}} Damage increased to 120% {{!}}{{!}} 1184% {{!}}{{!}} 504% {{!}}{{!}} ?? {{!}}{{!}} MP Usage decreased to 50% {{!}}{{!}} 5 MP
{{!}}}
}}
<br>
<br>


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