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Armor Break: Difference between revisions

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**The quest can be obtained at Lv20 from Camilla, the PvP NPC.
**The quest can be obtained at Lv20 from Camilla, the PvP NPC.
*Extremely useful skill for both PvP and PvE as it completely drops their Physical Defense power to '''ZERO'''.
*Extremely useful skill for both PvP and PvE as it completely drops their Physical Defense power to '''ZERO'''.
**Especially 2-x Boss where it can break its Super Physical Resist.
**Especially for the 2-x Boss where it can make attacks ignore its Super Physical Resistance barrier.
**Also 5-x Boss' Mana Shield.
**Also 5-x Boss' Mana Shield.
**Incredibly noticeable in any secret dungeon in Hell mode, and unbelievably noticeable in their Ruto modes.
*It's the only debuff in the game that reduces a given attribute by 100%, while all the others might reduce an attribute by, at most, 70%.
*If the skill's effect is successful, the debuff will be taken into account for the skill's damage.
*If the skill's effect is successful, the debuff will be taken into account for the skill's damage.
**Enemies under the effects of the debuff are marked with a [[Status Effects|Broken Armour]] icon.
**Enemies under the effects of the debuff are marked with a [[Status Effects|Broken Armour]] icon.
*[[Armor Break]] cancels the effects of [[Shield Accelerator]] as well as the monster's Physical Defense Buff, but it has to be done ''after'' the buff is applied.
*[[Armor Break]] ignores the effects of [[Shield Accelerator]] as well as the monster's Physical Defense Buff.
*The Knockdown Damage Reduction still applies even if Armor Break is still in effect.
*The Knockdown Damage Reduction still applies even if Armor Break is still in effect.
*The greater the opponent's physical defense, the greater the difference in battle this skill can make, meaning the more the game deepens, the more it stands out (+11 armors and whatnot). This applies not only to PvP, but also PvE, making it even possible for an extremely underleveled party to damage mobs in a dungeon with substantial damage instead of 1.
*The greater the opponent's physical defense, the greater the difference in battle this skill can make, meaning the more the game deepens, the more it stands out (+11 lv60 armors and whatnot). This applies not only to PvP, but also PvE, making it even possible for an extremely underleveled party to damage mobs in a dungeon with substantial damage instead of 1.


{{SKSkills}}
{{SKSkills}}
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