Steel Body: Difference between revisions
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__NOTOC__{{Languages|Steel Body}} | __NOTOC__{{Languages|Steel Body}} | ||
{{#ev:youtube|QzCI_uT5K4M|400|right}} | |||
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | |||
|- style="border-style: solid; border-width: 0px;" | |||
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| [[File:BodyofSteel.png]] | |||
| {{SkillType|A}} Charge and slam into enemies with your shoulder and create a shockwave.<br>Enemies hit by the shockwave become {{se||Faint|stunned}} for 1.5 seconds. ({{se||Super Armor}} status) | |||
{ | |- | ||
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| {{SkillText|EnergyConsume|2|SteelBody}} | |||
|- | |||
{{ | | | ||
| {{SkillText|True|SteelBody}} | |||
|} | |||
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<br> | <br> | ||
== Requirements == | == Requirements == | ||
{ | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ara" | ||
|- | |||
! Class !! Level Required !! Skill Requirement | |||
|- | |||
| | | [[Ara]] || 20 || {{SkillText|SkillQuest|1}} | ||
|} | |||
! Class | |||
| | |||
| | |||
<br> | <br> | ||
== Skill Information == | == Skill Information == | ||
{ | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ara" | ||
|- | |||
! rowspan=2 | Mode !! colspan=2 | Damage (Physical) !! rowspan=2 | {{se||Faint}} Duration !! colspan=2 | Energy !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | |||
|- | |||
| | ! Shoulder Attack !! Shockwave !! Base !! On Conversion | ||
|- | |||
| colspan="8" | '''Normal''' | |||
! rowspan=2 | |- | ||
| {{PvE}} || 457% || 462% || rowspan="2" | 1.5 Seconds || rowspan="2" | -2 || rowspan=2 | -1 || rowspan="2" | 0 MP || rowspan="2" | 6 Seconds | |||
! | |- | ||
| {{PvP}} || 182% || 184% | |||
|- | |||
| colspan="8" | '''[Enhanced]''' | |||
{{ | |- | ||
| {{PvE}} || 389% || 393% || rowspan="2" | 1.5 Seconds || rowspan="2" | -1 || rowspan=2 | 0 || rowspan="2" | 0 MP || rowspan="2" | 6 Seconds | |||
|- | |||
| {{PvP}} || 155% || 156% | |||
|} | |||
{{ | |||
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{{ | |||
<br> | <br> | ||
== [[Skill Traits]] == | |||
{{Traits|Ara|Steel Body|Empowered, Persistent|120|10}} | |||
<br> | |||
== [[Skill | |||
== Extra Information == | |||
=== Total Damage === | |||
{{Damage|true|Ara | |||
|dmg=389, 393 | |||
|pvp_dmg=155, 156 | |||
|hits=1, 1 | |||
|empowered=true | |||
}} | |||
=== Miscellaneous === | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ara" | |||
|- | |||
! Affected By Action Speed | |||
|- | |||
| {{Check|N}} | |||
|} | |||
<br> | |||
== Related Skills == | |||
{| width="100%" style="background: none repeat scroll 0% 0% transparent; border: medium none transparent;" | |||
|- | |||
| valign="top" | | |||
===[[Apsara]]=== | |||
{{SkillTable | |||
|i=1| | |||
== | VisPassive1.png; Time of Enlightenment; | ||
{ | |||
}} | }} | ||
|} | |} | ||
<br> | <br> | ||
== Tips and Details == | == Tips and Details == | ||
*''' | *The {{se||Super Armor}} the skill provides will last until you return to your idle stance, or until you move or cast another skill after coming to a stop at the end of the skill. | ||
*Only the '''Shockwave''' will inflict {{se||Faint}}, the '''Shoulder Attack''' will not. | |||
*The '''Shockwave''' will only occur if you successfully hit an enemy with the initial hit, and can hit enemies near the hit target as well. | |||
<br> | <br> | ||
== Updates == | ==Updates== | ||
*07/04/2013 | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ara updates-table" | ||
**Consumes 3 spirit energy. | |- | ||
! colspan=2 | Date !! colspan=2 | Changes | |||
|- | |||
* | ! KR !! NA !! PvE !! PvP | ||
* | |- | ||
* | | 06/27/2013 || 11/06/2013 || colspan=2 align="left" | | ||
* | *'''Steel Body''' added. | ||
|- | |||
* | | 07/04/2013 || 07/04/2013 || colspan=2 align="left" | | ||
* | *{{buff|'''Damage''' increased.}} | ||
* | *{{nerf|Consumes 3 '''spirit energy'''.}} | ||
* | |- | ||
| 11/07/2013 || 02/12/2014 || colspan=2 align="left" | | |||
* | *{{buff|'''Damage''' increased.}} | ||
*{{buff|'''Energy Usage''' decreased from 3 to 2.}} | |||
* | *{{buff|'''Cooldown''' decreased.}} | ||
* | *{{buff|Added a chance to stun.}} | ||
* | |- | ||
| 07/10/2014 || - || colspan=2 align="left" | | |||
*{{buff|'''Damage''' increased.}} | |||
*{{buff|'''Stun Chance''' increased to 100%.}} | |||
*{{buff|'''Energy Usage''' decreased if activated via a cancel.}} | |||
*{{buff|Skill note effectiveness increased.}} | |||
|- | |||
| 07/17/2014 || - || colspan=2 align="left" | | |||
*{{buff|Range increased.}} | |||
|- | |||
| 09/03/2015 || 02/17/2016 || colspan=2 align="left" | | |||
*{{buff|Added leftover effects from Skill Note.}} | |||
*{{nerf|'''Damage''' decreased.}} | |||
*{{nerf|Traveling distance decreased.}} | |||
|- | |||
| 02/04/2016 || 03/16/2016 || colspan=2 align="left" | | |||
*{{nerf|'''Power Stun''' changed to '''Stun'''.}} | |||
*{{nerf|'''Stun Duration''' decreased.}} | |||
|- | |||
| 04/21/2016 || 05/18/2016 || colspan=2 align="left" | | |||
*{{nerf|'''Stun Duration''' decreased.}} | |||
|- | |||
| 05/19/2016 || - || colspan=2 align="left" | | |||
*Fixed error of Stun duration in tooltip. | |||
|- | |||
| 08/11/2016 || 09/28/2016 || colspan=2 align="left" | | |||
*Fixed issue where no Energy consumed if used for Energy Conversion. | |||
|- | |||
| 12/29/2016 || 01/11/2017 || colspan=2 align="left" | | |||
*{{buff|'''Damage''' increased.}} | |||
|- | |||
| 04/27/2017 || 05/10/2017 || align="left" | | |||
*{{buff|'''Damage''' increased.}} | |||
| align="left" | | |||
*None | |||
|- | |||
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" | | |||
*{{nerf|'''Damage''' decreased.}} | |||
|} | |||
<br> | <br> | ||
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{{AlternateLanguages | {{AlternateLanguages | ||
|Color={{ColorSel|CharLight|Ara}} | |Color={{ColorSel|CharLight|Ara}} | ||
|KR=철산고 | |KR=철산고 |KRName=Body of Steel | ||
|FR=Coup d'épaule |FRName=Shoulder | |FR=Coup d'épaule |FRName=Shoulder Strike | ||
|JP=体当たり |JPName=Body Blow | |||
|CN=铁山靠 |CNName=Mountain Pusher <!--Uncertain; Baidu says this is a reference to DFO Striker skill--> | |||
|DE=Schulterstoß |DEName=Shoulder Push | |||
|BR=Corpo Fechado |BRName=Closed Body | |||
|ES=Carga con el hombro |ESName=Shoulder Charge | |||
|IT=Spallata |ITName=Shoulder Push | |||
|PL=Taran |PLName=Battering Ram | |||
}} | }} | ||
<br> | <br> | ||
{{SkillNav - Ara}} | |||
{{ | |||