Flexible Movement: Difference between revisions
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Rena}}" | |- style="background:{{ColorSel|CharLight|Rena}}" | ||
! Class !! Level Required | ! Class !! Level Required !! Skill Requirement | ||
|- | |- | ||
| [[Wind Sneaker]] || | | [[Wind Sneaker]] || 60 || [[Skill Quest#Level 60 Layer Skill (Level Requirement:60)|'''Expert Training Skill Quest''']] | ||
|} | |} | ||
<br> | <br> | ||
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Rena}}" | |- style="background:{{ColorSel|CharLight|Rena}}" | ||
! rowspan="2" | Skill Level !! rowspan="2" | Required Level !! rowspan="2" | Activation<br>Cooldown !! colspan="2" | HP Regeneration | !! rowspan="2" | Skill Level !! rowspan="2" | Required Level !! rowspan="2" | Attack Speed Increase !! rowspan="2" | Activation<br>Cooldown !! colspan="2" | HP Regeneration | ||
|- style="background:{{ColorSel|CharLight|Rena}}" | |- style="background:{{ColorSel|CharLight|Rena}}" | ||
! HP Regenerated<br>per Second !! Duration | ! HP Regenerated<br>per Second !! Duration | ||
|- | |- | ||
| align="left" | 1 || | | align="left" | 1 || 60 || || Seconds || % || rowspan="3" | 10 Seconds | ||
|- | |- | ||
| align="left" | 2 || | | align="left" | 2 || 67 || || Seconds || % | ||
|- | |- | ||
| align="left" | 3 || | | align="left" | 3 || 69 || 10% || 30 Seconds || 1.5% | ||
| | |||
|} | |} | ||
<br> | <br> | ||
== Tips and Details == | == Tips and Details == | ||
*By pressing {{CL}}, {{CR}}, or {{CZ}} just as Rena is knocked down, she will stand up faster. | |||
**Doing a quick {{CZ}} attack will knockdown targets. | |||
*Can't be activated repeatedly, if you endure a killing blow during the cooldown, you will die. | *Can't be activated repeatedly, if you endure a killing blow during the cooldown, you will die. | ||
*'''Flexible Movement''' will not save you from [[Elements#Fire (Blaze)|Fire]], [[Elements#Poison|Poison]], or any other constant damage [[Status Effects|Status Effect]] that is capable of causing death. | *'''Flexible Movement''' will not save you from [[Elements#Fire (Blaze)|Fire]], [[Elements#Poison|Poison]], or any other constant damage [[Status Effects|Status Effect]] that is capable of causing death. | ||
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*You will not be knocked down when '''Flexible Movement''' activates from a skill that inflicts [[Status Effects|Stun]]. | *You will not be knocked down when '''Flexible Movement''' activates from a skill that inflicts [[Status Effects|Stun]]. | ||
*Many explosive attacks deal their damage over two hits, preventing the skill from being used as a method to survive with only one health. | *Many explosive attacks deal their damage over two hits, preventing the skill from being used as a method to survive with only one health. | ||
*You can gain a lot of health back if combined with [[Airelinna | *You can gain a lot of health back if combined with [[Airelinna]] which can be useful in PvP. | ||
<br> | <br> | ||