Magic Knight: Difference between revisions

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[[Image:Mk2.png]]<br>[[Image:Mk5.png]]
[[Image:Mk2.png]]<br>  
| '''Fireball Dash'''  
| '''Fireball Dash'''  
Slide behind enemies after doing the standard {{CDR}}{{CZ}}{{CZ}} combo and fires a large fireball that pierce through them once. Fireball can be absorbed/reflected.
Slide behind enemies after doing the standard {{CDR}}{{CZ}}{{CZ}} combo and fires a large fireball that pierce through them once. Fireball can be absorbed/reflected.
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**Lesser delay after shooting fireball.
**Lesser delay after shooting fireball.
**Shorter dash distance on {{CX}} command.
**Shorter dash distance on {{CX}} command.
*''Post KR 07/23/2015 patch:''
**Image mistakenly showcases [[Rune Slayer]]'s new {{CDR}}{{CZ}}{{CZ}}{{CZ}} combo, but the text displayed still mentions the correct combo. Despite this, [[Magic Knight]] is still able to do the [[Rune Slayer]] combo, which is likely unintentional.
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{{CDR}}<br>
{{CDR}}<br>
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{{CViZ}} 219% Phy. Damage<br>
{{CViZ}} 219% Phy. Damage<br>
{{CDeX}} ??% Mag. Damage
{{CDeX}} ??% Mag. Damage
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| [[Image:Mk5.png]]
| '''Flame Pierce'''
Perform a dash attack nearly identical to the one used by Elsword's base class, but with the sword engulfed in flames on the final piercing blow.
*Note that the flame slash is both Vitality and Destruction: The flames are Destruction, the slash is Vitality.
*[[Magic Knight]] is able to perform this combo before becoming [[Rune Slayer]], which is likely unintentional.
*Text displayed mentions [[Magic Knight]]'s >>ZZX combo.
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{{CDR}}<br>
{{CViZ}} 181% Phy. Damage<br>
{{CViZ}} 219% Phy. Damage<br>
{{CViZ}}/{{CDeZ}} ???% Phy. Damage +??% Mag. Damage x2
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