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Cyclone: Difference between revisions

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114 bytes removed ,  19 January 2016
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(Updated - Missing many values.)
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*You can move and attack freely after Cyclone is activated.
*You can move and attack freely after Cyclone is activated.
**The target will be vulnerable for a combo while trapped in Cyclone.
**The target will be vulnerable for a combo while trapped in Cyclone.
*Cyclone returns a huge amount of [[Awakening Mode|Awakening Charge]] when used on multiple targets.
*Cyclone returns a huge amount of [[Awakening Mode|Awakening Charge]] and MP when used on multiple targets.
**However in PvP, Cyclone is also able to give the target a huge amount of MP and [[Awakening Mode|Awakening Charge]].
**However in PvP, Cyclone is also able to give the target a huge amount of MP and [[Awakening Mode|Awakening Charge]].
*When Cyclone is used too close to a wall, the attack will pass through the wall instead of being stopped by it; therefore, when cornering opponents with Cyclone, one must step back slightly to avoid this.
*When Cyclone is used too close to a wall, the attack will pass through the wall instead of being stopped by it; therefore, when cornering opponents with Cyclone, one must step back slightly to avoid this.
*If Cyclone goes off a platform edge, it will continue moving straight in mid-air.
*If Cyclone goes off a platform edge, it will continue moving straight in mid-air.
*When used at point-blank range with an opponent that is smaller than or of similar length to Aisha, Cyclone may simply pass through the opponent instead of dragging it.
*When used at point-blank range with an opponent that is smaller than or of similar length to Aisha, Cyclone may simply pass through the opponent instead of dragging it.
*Cyclone's speed (and consequentially the hit rate and distance traveled) is affected by the player's Attack Speed stat.
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