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Energy Spurt: Difference between revisions

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143 bytes removed ,  21 January 2016
Undo revision 346345 by ED Senne (talk) Quickly reverted for a while as I go check in game again. It SHOULDN'T affect it in the first place, but I just saw the 14th patch note stating it fixed it.
(Undo revision 346345 by ED Senne (talk) Quickly reverted for a while as I go check in game again. It SHOULDN'T affect it in the first place, but I just saw the 14th patch note stating it fixed it.)
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! PvE !! PvP
! PvE !! PvP
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| 49 || {{SkillText|Enhanced|80}} || 1197% + Level^2 × 35 || 1197% + 11340 || 100% || 58 || {{SkillText|Reversed|60|150}} || 180 MP || 33 Seconds
| 49 || {{SkillText|Enhanced|80}} || 957.6% + Level^2 × 28 || 957.6% + 9072 || 100% || 58 || {{SkillText|Reversed|60|150}} || 180 MP || 33 Seconds
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|}
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**'''Ignores all damage reduction but one type''' ([[Anger of Raven|Nasod core shield]], [[Core Release|queen's core shield]], any [[3-X]] [[DragOrg|secret dungeon set]]'s shield).
**'''Ignores all damage reduction but one type''' ([[Anger of Raven|Nasod core shield]], [[Core Release|queen's core shield]], any [[3-X]] [[DragOrg|secret dungeon set]]'s shield).
**Ignores percentage changes to attack except [[Pet Guide|pets]], [[Weapon Crash|Weapon Crash]], and [[Weapon Break]].
**Ignores percentage changes to attack except [[Pet Guide|pets]], [[Weapon Crash|Weapon Crash]], and [[Weapon Break]].
***This also means it ignores the damage penalty from the '''Enhanced''' Skill trait, making the trait only beneficial with no downsides to it.
**Can critical hit and is boosted by [[Awakening Mode]]. Critical damage modifiers such as [[Stigma Shot]] apply as well.
**Can critical hit and is boosted by [[Awakening Mode]]. Critical damage modifiers such as [[Stigma Shot]] apply as well.
*If the foe's level difference is greater than +5, the fixed damage is decreased. The decrease is the rounded product of fixed damage * .1 and is multiplied by level difference - 5. E.g., for 232799 fixed damage, on a +7 foe, it's decreased to 186239 (232799 - 23280(7-5)).
*If the foe's level difference is greater than +5, the fixed damage is decreased. The decrease is the rounded product of fixed damage * .1 and is multiplied by level difference - 5. E.g., for 232799 fixed damage, on a +7 foe, it's decreased to 186239 (232799 - 23280(7-5)).
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