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Nature's Force System: Difference between revisions

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! Damage per<br>Bar Used !! Max Bars<br>Used !! All Speed<br>Increase !! Passive MP<br>Recovery !! Damage<br>Reduction !! Arrow MP Gain<br>Increase !! Arrow MP Usage<br>Decrease
! Damage per<br>Bar Used !! Max Bars<br>Used !! All Speed<br>Increase !! Passive MP<br>Recovery !! Damage<br>Reduction !! Arrow MP Gain<br>Increase !! Arrow MP Usage<br>Decrease
|-
|-
| align=left | 1 || rowspan=5 | 370% || rowspan=5 | 3 || % || +1 MP/3 seconds || 10% || % || %
| align=left | 1 || rowspan=5 | 370% || rowspan=5 | 3 || % || +1 MP/3 seconds || 5% || % || %
|-
|-
| align=left | 2 || % || +2 MP/3 seconds || 20% || % || %
| align=left | 2 || % || +2 MP/3 seconds || 10% || % || %
|-
|-
| align=left | 3 || % || +3 MP/3 seconds || 30% || % || %
| align=left | 3 || % || +3 MP/3 seconds || 15% || % || %
|-
|-
| align=left | 4 || % || +4 MP/3 seconds || 40% || % || %
| align=left | 4 || % || +4 MP/3 seconds || 20% || % || %
|-
|-
| align=left | 5 || % || +5 MP/3 seconds || 50% || % || %
| align=left | 5 || % || +5 MP/3 seconds || 25% || % || %
|}
|}
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*Damage is based on the player's average attack power.
*Damage is based on the player's average attack power.
*The explosion hits all targets in range and '''ignores defense and guard'''. After the Rena Reborn update (07/23/2015 KR Patch), it no longer inflicts hitstun, meaning it no longer prevents knockdown.
*The explosion hits all targets in range and '''ignores defense and guard'''. After the Rena Reborn update (07/23/2015 KR Patch), it no longer inflicts hitstun, meaning it no longer prevents knockdown.
*The damage reduction is a rare type and that multiplies the damage reduction stat and adds to it: Damage reduction = 10% × NF amount + Stat × (1 + NF amount ÷ 10)<br>
*The damage reduction is a rare type and that multiplies the damage reduction stat and adds to it: Damage reduction = 5% × NF amount + Stat × (1 + NF amount ÷ 20)<br>
**E.g., if you have no damage reduction stat, you gain 10% damage reduction. If you have 40%, it is increased to 54%. In other cases, a 10% damage reduction buff would increase the 40% to 46% due to different mechanics.
**E.g., if you have no damage reduction stat, you gain 10% damage reduction. If you have 40%, it is increased to 54%. In other cases, a 10% damage reduction buff would increase the 40% to 46% due to different mechanics.
**[[The Evolution/3 - Secret Dungeon Reorganization|Mechanized Mark III]]'s 5-set effect and [[Knight's Destiny]] are the other buffs of this type.
**[[The Evolution/3 - Secret Dungeon Reorganization|Mechanized Mark III]]'s 5-set effect and [[Knight's Destiny]] are the other buffs of this type.
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