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__NOTOC__{{Languages|Scare Chase}}
__NOTOC__{{Languages|Scare Chase}}
<div style="float: right;">{{#ev:youtube|pWDRK9dyFQU|300}}</div>
{{#ev:youtube|pWDRK9dyFQU|400|right}}
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| [[Image:Scare_Chase.png]]
| [[File:Scare_Chase.png]]
| '''[Special Active]''' Launch a homing missile after reloading the cannon.
| {{SkillType|SA|T}} Launch a homing missile after reloading the cannon.
|-
|-
|
|
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== Requirements ==
== Requirements ==
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Chung}}"
! Class !! Level Required
! Class           !! Level Required !! [Enhanced] Level !! Left Skill Trait Level !! Right Skill Trait Level
|-
|-
| [[Chung|Guardian]] || 1 || 71 || 11 || 17
| [[Chung]] || 1
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|- style="background:{{ColorSel|CharLight|Chung}}"
! rowspan="2" | Character Level !! colspan="2" | Damage !! rowspan="2" | Explosion<br>Radius !! rowspan="2" | Homing<br>Duration !! rowspan="2" | Ammo Usage !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
|- style="background:{{ColorSel|CharLight|Chung}}"
! Shell<br>(Physical) !! Explosion<br>(Magical)
|-
|-
| align="left" | 1 || 437% || 1206% || rowspan="2" | 400 Units || rowspan="2" | 7 Seconds || rowspan="2" | 1 || rowspan="2" | 100 MP || rowspan="2" | 8 Seconds
! rowspan="2" | Mode !! colspan="3" | Damage <!--!! rowspan="2" | Explosion Radius--> !! rowspan="2" | Missile Duration !! rowspan="2" | Cannonball Reload !! rowspan="2" | Cannonball Usage !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
|-
|-
| align="left" | [Enhanced] 71 || 524% || 1447%
! {{tt|Cannon Hit<br>(Physical)|Unlisted, see [[#Tips and Details]]}} !! Bullet Attack<br>(Physical) !! Blast<br>(Magical)
|-
| colspan="9" | '''Normal'''
|-
| {{PvE}} || 100% || 258% || 777% <!--|| rowspan="2" | 400 Units--> || rowspan="2" | 7 Seconds || rowspan="2" | 1 || rowspan="2" | 1 || rowspan="2" | 120 MP || rowspan="2" | 8 Seconds
|-
| {{PvP}} || 100% || 196% || 592%
|-
| colspan="9" | '''[Enhanced]'''
|-
| {{PvE}} || 100% || 309% || 932% <!--|| rowspan="2" | 400 Units--> || rowspan="2" | 7 Seconds || rowspan="2" | 1 || rowspan="2" | 1 || rowspan="2" | 120 MP || rowspan="2" | 8 Seconds
|-
| {{PvP}} || 100% || 236% || 711%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Chung|Scare Chase|Empowered, Gigantic|130|130}}
{{!}}- style="background:{{ColorSel|CharLight|Chung}}"
<br>
! colspan=4 {{!}} Empowered Scare Chase !! colspan=2 {{!}} Gigantic Scare Chase
 
{{!}}- style="background:{{ColorSel|CharLight|Chung}}"
== Total Damage ==
! rowspan=2 {{!}} Level Required !! rowspan=2 {{!}} Attribute Effect !!  colspan=2 {{!}} Details !! rowspan=2 {{!}} Level Required !! rowspan=2 {{!}} Attribute Effect
{{Damage|true|Chung
{{!}}- style="background:{{ColorSel|CharLight|Chung}}"
| dmg = 309, 932
! colspan=2 {{!}}  Shell Explosion
| pvp_dmg = 236, 711
{{!}}-
| empowered = 1.3
{{!}} 11 {{!}}{{!}} rowspan=2 {{!}} {{SkillText|Empowered|130}} {{!}}{{!}} 568.1% {{!}}{{!}} 1567.8% {{!}}{{!}} rowspan=2 {{!}} 17 {{!}}{{!}} rowspan=2 {{!}} {{SkillText|Gigantic|130}}
| passive1=Modified Warhead
{{!}}-
| suffix1=([[Centurion]])
{{!}} [Enhanced] 71 {{!}}{{!}} 681.2%% {{!}}{{!}} 1881.1%
}}
{{!}}}
*Does not include '''Cannon Hit'''.
<br>
<br>


== Tips and Details ==
== Related Skills ==
*If used at melee range, the cannon slam deals approximately 120% physical damage and knocks foes back about 200 range before firing the missile.  
{| width="100%" style="background: none repeat scroll 0% 0% transparent; border: medium none transparent;"
**Those targets are most likely going to be hit by the missile.
|-
*The explosion range is approximately the size of [[Hornet Sting - Explosion|Hornet Sting]]'s explosion, or slightly smaller than [[Iron Scraps]]' radius.
| valign="top" |
*[[Scare Chase]] homes in on the closest target including barricades and boxes.
===[[Fatal Phantom]]===
*[[Scare Chase]]'s skill freeze has a high duration and range; even foes far from Chung will be unable to move until after the missile hits.
{{SkillTable
*[[Scare Chase]] will not target you if you are in Invincibility frames (i.e. Awakening (DP Activation), certain Actives, Special Actives) during the moment Scare Chase was casted.
|i=1|
SI_RemodelMag.PNG; Remodel Magazine;
Gas_Piston_System.png; Gas Piston System Locked-Expert;
DCTrans5.png; Endless Chase Locked-Trans2;
FPPhantom_Shooter.png; Phantom Shooter;
}}
| valign="top" |
===[[Centurion]]===
{{SkillTable
|i=1|
ConvertedWarhead.png; Modified Warhead;
Reload.png; Reload Mastery;
}}
|}
<br>
 
== Tips and Details ==
*The unlisted '''Cannon Hit''' is not affected by the '''[Final Enhanced]''' effect, but it is affected by the '''Empowered''' skill trait and its damage is converted to magic damage on the class paths where this is applicable.
**This hit will push enemies back slightly, usually exactly in front of where the missile will appear, ensuring they are hit by it right away.
*The missile will home in on the closest target, including barricades and boxes.
**As with other homing skills, the missile will not target any targets that are in invincibility frames during the moment the skill was cast.
*The skill has two separate skill freeze durations. Enemies within the missile's homing radius near you will be stopped for long enough for the missile to home in on them and connect, though enemies further away can move immediately after the missile is fired.
*Despite requiring a cannonball, the skill can be cast even without, as it will always reload one first.
<br>
<br>


== Updates ==
== Trivia ==
*11/07/2013 KR
*If a victory animation interrupts [[Scare Chase]]'s casting, a blast will come out from '''Chung''''s cannon midway through the animation.
**Shell attack damage greatly increased.
*Potentially due to the skill always using the cannonball reloaded by its own effect to fire the missile, [[Centurion]]'s [[Mobile Shelling|Enhanced Cannonballs]] cannot be consumed by this skill.
*07/10/2014 KR
<br>
**Damage increased.
 
*08/20/2015 KR
==Updates==
**MP Usage decreased to 100 MP.
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung updates-table"
*01/21/2016 KR
|-
**Skill cutin type error fixed.
! colspan=2 | Date !! colspan=2 | Changes
|-
! KR !! NA !! PvE !! PvP
|-
| 12/23/2010 || 07/27/2012 || colspan=2 align="left" |
*'''Scare Chase''' added.
|-
| 11/07/2013 || 02/12/2014 || colspan=2 align="left" |
*{{buff|'''Bullet Attack''' damage greatly increased.}}
|-
| 07/10/2014 || - || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 08/20/2015 || 01/27/2016 || colspan=2 align="left" |
*{{buff|'''MP Usage''' decreased to 100 MP.}}
|-
| 01/21/2016 || - || colspan=2 align="left" |
*Skill cutin type error fixed.
|-
| 03/10/2016 || - || colspan=2 align="left" |
*Fixed issue where the skill is affected by The Ring of Strength (II).
|-
| rowspan=2 | 04/21/2016 || rowspan=2 | 05/18/2016 || colspan=2 align="left" |
*{{nerf|'''MP Usage''' increased.}}
|-
| align="left" |
*None
| align="left" |
*{{nerf|PvP modifier increased.}}
*{{nerf|Range decreased.}}
|-
| 12/29/2016 || 01/11/2017 || colspan=2 align="left" |
*{{buff|'''Bullet Attack''' damage increased.}}
*{{nerf|'''Blast''' damage decreased.}}
|-
| rowspan=2 | 04/27/2017 || rowspan=2 | 05/10/2017 || align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |
*None
|-
| align="left" |
*{{nerf|'''Damage''' decreased.}}
| align="left" |
*{{nerf|'''Bullet Attack''' damage decreased.}}
*{{buff|'''Blast''' damage increased.}}
|-
| 06/14/2018 || 06/27/2018 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|}
<br>
<br>


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|Color={{ColorSel|CharLight|Chung}}
|Color={{ColorSel|CharLight|Chung}}
|KR=스케어 체이스  |KRName=Scare Chase
|KR=스케어 체이스  |KRName=Scare Chase
|FR=Poursuivant explosif |FRName=Explosive pursuer
|FR=Poursuivant explosif |FRName=Explosive Chaser
|UK=Explosive Seeker
|UK=Explosive Seeker
|JP=スケアチェイス|JPName=Scare Chase
|JP=スケアチェイス|JPName=Scare Chase
|CN=加农追击炮 |CNName=Cannon Chase
|BR=Perseguição Aérea |BRName=Air Chase
|DE=Explosiver Verfolger |DEName=Explosive Chaser
|ES=Remate explosivo |ESName=Explosive Finish
|IT=Inseguitore Esplosivo |ITName=Explosive Chaser
|PL=Wybuchowy Prześladowca |PLName=Explosive Chaser
}}
}}
<br>
<br>
{{ChSkills}}
{{SkillNav - Chung}}
[[Category: Strength Skills]][[Category: Special Active Skills]]
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