Weapon Taker/fr: Difference between revisions
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! width="25%" |Image | ! width="25%" |Image | ||
! width="50%" |Description | ! width="50%" |Description | ||
! width="25%" | | ! width="25%" |Damage | ||
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| [[Image:WtCombo1FR.png]] | | [[Image:WtCombo1FR.png]] | ||
| ''' | | '''Overheat barrage<br>(Will Overheat after 3rd X)''' | ||
Raven | Replaces the original {{CX}}{{CX}}{{CX}} combo. Raven now fires a bullet and dash forward to punch. He then readies himself in a firing position, releasing 2 bursts of fire from him arm. If you press {{CX}} repeatedly while Raven is in the firing position, he will fire off a barrage of explosions (in a super armor state) that do a large amount of damage, but this will consume HP due to overheating. The burst portion of the combo will cancel manabreak. | ||
| | | | ||
{{CX}} | {{CX}} 200% Mag. Damage <br> | ||
{{CX}} 150% | {{CX}} 150% Phy. Damage <br> | ||
{{CX}} | {{CX}} 50% Phy. Damage <br> | ||
+ 150 Mag. Damage <br> (PvP Damage Modifier = 0.75) <br> | |||
'''EITHER''' <br> | |||
+ 150 Mag. Damage <br> | |||
'''EITHER'''<br> | |||
'''OR''' <br> | '''OR''' <br> | ||
{{ | {{CConX}} <br> | ||
+ 150% Mag. Damage per hit <br> (PvP Damage Modifier = 0.75) <br> | |||
+ 150 Mag. Damage <br> | |||
|- | |- | ||
| [[Image:WtCombo3FR.png]] | | [[Image:WtCombo3FR.png]] | ||
| ''' | | '''Aerial Fire''' | ||
After Raven slashes once in midair after running, he will use his Nasod arm to release some explosive smoke and ignite it, thereby propelling himself and his target higher. | After Raven slashes once in midair after running, he will use his Nasod arm to release some explosive smoke and ignite it, thereby propelling himself and his target higher. | ||
<br> | <br> | ||
<br> | <br> | ||
'''Fun Fact:''' In the original teaser trailer of '''Weapon Taker''', this combo launched Raven at a height similar to [[Chung]]'s >>^x. | '''Fun Fact:''' In the original teaser trailer of '''Weapon Taker''', this combo launched Raven at a height similar to [[Chung]]'s >>^x. | ||
| | | | ||
{{CDRU}} <br> | {{CDRU}} <br> | ||
{{CZ}} 100% Phy. Damage <br> | {{CZ}} 100% Phy. Damage <br> | ||
{{CX}} | {{CX}} 150% Mag. Damage <br> | ||
{{CX}} | {{CX}} 200% Mag. Damage <br> | ||
|- | |||
| [[File:WTCombo4FR.png]] | |||
| | |||
'''Incinerator (Requires overheat)''' | |||
After executing the standard {{CDR}}{{CZ}}{{CZ}} combo, spins around while striking the target and then blasts flames. Requires overheat to use at all; attempting to do so without enough HP will cause instant recoil. Hold the {{CZ}} button to both start and continue spraying flames. The flames will cancel manabreak. | |||
| | |||
{{CDR}} <br> | |||
{{CZ}} 100% Phy. Damage <br> | |||
{{CZ}} 100% Phy. Damage <br> | |||
{{CZ}} 50% Phy. Damage <br> | |||
{{CHoldZ}} 150% Mag. Damage x10<br> (PvP Damage Modifier = 0.75) | |||
|} | |} | ||
<br> | <br> |