Strong Will: Difference between revisions
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| [[Image:SI_STRONGWILL.png]] | | [[Image:SI_STRONGWILL.png]] | ||
| '''[Passive]''' Increases | | '''[Passive]''' Increases Physical Attack power and gives the chance to shield further damage.<br>Converts certain skills that use cannonballs from magical damage to physical damage.<br>MP recovery from command skills are increased. (Scare Chase, Aceldama, Aiming Shot, Artillery Nova, Sudden Burster, Siege Shelling, Lunatic Fury) | ||
Converts | |||
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== Skill Information == | == Skill Information == | ||
{ | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background-color: {{ColorSel|CharLight|Chung}}" | |||
! Skill Level !! Level Required !! Mana Gain Increase !! Physical Attack Increase !! Block Chance | ! Skill Level !! Level Required !! Mana Gain Increase !! Physical Attack Increase !! Block Chance | ||
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| align="left" | 1 || 35 || +5% || 4% || 3% | |||
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| align="left" | 2 || 51 || +7.5% || 6% || 6% | |||
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| align="left" | 3 || 59 || +10% || 8% || 9% | |||
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**When using [[Guard]] in a Dungeon, the chance will be quadrupled instead. | **When using [[Guard]] in a Dungeon, the chance will be quadrupled instead. | ||
*[[Strong Will]] can save [[Iron Paladin]] from ''any'' attack, including powerful single hit attacks. | *[[Strong Will]] can save [[Iron Paladin]] from ''any'' attack, including powerful single hit attacks. | ||
*Actives and Special Actives that are affected by this passive includes [[ | *Actives and Special Actives that are affected by this passive includes [[Scare Chase]], [[Aceldama]], [[Aiming Shot]], [[Artillery Nova]], [[Sudden Burster]], [[Siege Shelling]], and [[Lunatic Fury]]. | ||
**Commands which fire cannonballs are unaffected. | **Commands which fire cannonballs are unaffected. | ||
<br> | <br> |