Thousand Star: Difference between revisions
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*[[Thousand Star]] is unlocked through the [[SQ_guide|High Branch Skill Quest]]. | *[[Thousand Star]] is unlocked through the [[SQ_guide|High Branch Skill Quest]]. | ||
** The quest can be obtained at Lv32 from Camilla, the PvP NPC. | ** The quest can be obtained at Lv32 from Camilla, the PvP NPC. | ||
*Stuns the environment when summoned, and the gear fires a shock ball at the target whenever Eve attacks or | *Stuns the environment when summoned, and the gear fires a shock ball at the target whenever Eve attacks or uses a skill. | ||
*This skill is affected by [[El Crystal Spectrum]]. When used in Amplify Mode, the shock balls released will be larger and stronger, and when in Spectrum Mode, it will release 3 smaller shock balls. Shock balls can then be further amplified or multiplied by passing through a force field generated by a skill (e.g. [[Sweep Rolling]]). | *This skill is affected by [[El Crystal Spectrum]]. When used in Amplify Mode, the shock balls released will be larger and stronger, and when in Spectrum Mode, it will release 3 smaller shock balls. Shock balls can then be further amplified or multiplied by passing through a force field generated by a skill (e.g. [[Sweep Rolling]]). | ||
**After 2/2/12 server maintenance patch in KR server, this skill's Mass Release mode is no longer affected by secondary [[El Crystal Spectrum]] fields caused by other moves. | **After 2/2/12 server maintenance patch in KR server, this skill's Mass Release mode is no longer affected by secondary [[El Crystal Spectrum]] fields caused by other moves. | ||
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**The gear will not function if a mass release is attempted without selecting a target. | **The gear will not function if a mass release is attempted without selecting a target. | ||
*The gear stays active indefinitely, disappearing only when its ammunition is exhausted. | *The gear stays active indefinitely, disappearing only when its ammunition is exhausted. | ||
**After the | **After the 29th March server maintenance patch in KR server, the gear will disappear after 60 seconds, and when the gear disappears, the player will collect a certain amount of MP back depending on the number of shock balls left. | ||
**The Damage was decreased from 116% to 57% and MP consumed from 300MP to 250MP. | **The Damage was decreased from 116% to 57% and MP consumed from 300MP to 250MP. | ||