Commander's Mark: Difference between revisions
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== Requirements == | == Requirements == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Chung}}" | |- style="background:{{ColorSel|CharLight|Chung}}" | ||
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| 48 || {{SkillText|Empowered|130}} || 345.8% || 200.2% || 57 || {{SkillText|Critical|120}} || 30 MP | | 48 || {{SkillText|Empowered|130}} || 345.8% || 200.2% || 57 || {{SkillText|Critical|120}} || 30 MP | ||
|} | |} | ||
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== Tips and Details == | == Tips and Details == | ||
*The | *The damage of the rockets is based on the last attack the marked target received. | ||
*The damage of the rockets is a multiplier on the percentage of the last attack the marked target received. | **Rocket Damage = Basic Damage × Artillery Support ^ 2 | ||
***E.g., if the target is hit by a 1000% physical attack, each rocket from '''Commander's Mark''' would do 1000% × 156% × 156% = 2433.6% magical damage. | |||
**Rocket Damage with Empowered Attribute = Basic Damage × Basic Artillery Support × Empowered Artillery Support | |||
***E.g., if the target is hit by a 1000% physical attack, each rocket from '''Empowered Commander's Mark''' would do 1000% × 156% × 200.2% = 3123.12% magical damage. | |||
<!-- revert it after 10/08/2015 patch *The damage of the rockets is a multiplier on the percentage of the last attack the marked target received. --> | |||
**Allies can also activate bombardment. | **Allies can also activate bombardment. | ||
*The rockets build [[Awakening Mode|awakening]] charge and combo score only for last attacker. | *The rockets build [[Awakening Mode|awakening]] charge and combo score only for last attacker. | ||
**The rockets' critical hit rate is based on the last attacker. | **The rockets' critical hit rate is based on the last attacker. | ||
*The marking debuff is partially independent ([[Elements|attributes]] do not affect the rockets). Therefore, the rockets recover no MP. | *The marking debuff is partially independent ([[Elements|attributes]] do not affect the rockets). Therefore, the rockets recover no MP. | ||
*'''Commander's Mark''''s rocket wave is not activated by attacks that hit a guarding foe (e.g., Bloody Glitter Defender) from the front. | |||
*'''Commander's Mark''''s rocket wave is not activated by | |||
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== Trivia == | == Trivia == | ||
*'''Commander's Mark''' was intended to be thrown similar to [[Elastic Bomb - Hand Grenade]]. | *'''Commander's Mark''' was intended to be thrown similar to [[Elastic Bomb - Hand Grenade]]. | ||
**This was later implemented after [[The Evolution/2 - Skill Tree Reorganization| | **This was later implemented after [[The Evolution/2 - Skill Tree Reorganization|2013 Skill Tree Revamp]] as a new skill, [[Artillery Support]]. Sadly [[Artillery Support]] was removed after 2015 Skill Tree Revamp. | ||
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