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Code: Nemesis/fr: Difference between revisions

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== Vidéos ==
== Vidéos ==
*[http://www.youtube.com/watch?v=uZHgZoNo5L0 '''2-X Dungeon Gameplay by 'Impchanii'''']
*[https://www.youtube.com/watch?v=NRq1Jlz8EwI '''Tutoriel pour le loop "surf de lance" ''']
*[http://www.youtube.com/watch?v=z7M0UeMd2NQ '''Combo Video by 'Impchanii'''']
*[https://www.youtube.com/watch?v=w_oprLVvl5s '''Gameplay en JcJ par Tiffany ''']
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== Galerie ==
== Galerie ==
<br><gallery widths=150px heights=150px>
=== Illustration ===
Image:Nemesis2HQ.png|'''Code: Nemesis'''' Portrait.
<gallery widths=150px heights=150px>
File:CNSkillCutin2.png|Full Body Skill Cut in.
Image:Nemesis2HQ.png|Portrait de la '''Némésis nasod'''.
File:CNPoses.png|Idle Pose and Job Avatar.  
File:CNSkillCutin2.png|Démo de compétence entière.
File:NemConcept.png|Concept art of '''Code: Nemesis'''
File:NemConcept.png|Ébauche de la '''Némésis nasod'''.
File:CNrevamp.png|List of changes to '''Code: Nemesis''' after the 20 December revamp patch. [http://www.youtube.com/watch?v=KGZJ4IF-tNk'''''Video Here''''']
File:05NEWCNFull.png|Démo de compétence entière de l'Elromarché.
File:05NEWCN.png|Cash Shop Cut in
</gallery>
File:CN_CashShop_Cutin_animated.gif|Animated Cash Shop Cut-in.
 
=== Divers ===
<gallery widths=150px heights=150px>
File:CNPoses.png|Pose et avatars promotionnels.
File:CNReady.png|Pose de préparation.
File:CN_CashShop_Cutin_animated.gif|Démo de compétence animée de l'Elromarché.
</gallery>
</gallery>
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== Anecdotes ==
== Anecdotes ==
*'''Code: Nemesis''' is no longer solely reliant on the drones to create anything, as seen in one of her winning stances where she creates a throne from nowhere while both of her drones stay by her side.
*La '''Némésis nasod''' n'est plus exclusivement dépendante des drones pour créer quoi que ce soit, comme on le voit dans l'une de ses poses de victoire où elle crée un trône de nulle part pendant que ses modules restent à ses côtés.
**The throne may push players if they are beside you.
**Le trône peut pousser les joueur s'ils se trouvent à côté.
*'''Code: Exotic/Nemesis''' has a fatal weakness as a melee class in PvP where nearly all of her spear attacks won't be paused mid-animation when the battle freezes due to awakening or special actives, leaving Eve vulnerable if the opponent dodges a spear using the said methods.  
*La '''Vengeuse/Némésis nasod''' a une faiblesse fatale comme classe corps-à-corps en JcJ où presque toutes ses attaques de javelot ne seront pas mis en pose durant l'animation quand la bataille freeze à cause d'un booster ou d'une spéciale active, laissant Ève vulnérable si l'adversaire évite un javelot utilisant lesdites méthodes.  
**Usually, if melee attacks are paused due to awakening, they will freeze mid-animation and are still able to cause opponents to flinch.
**Habituellement, si les attaques au corps-à-corps sont mises en pause, elles seront freeze en pleine animation et toujours capable de toucher l'adversaire.
**However, this can be used to her advantage as the spears can be canceled out of very quickly with the animation still active. This is very apparent when cancelling out of Code Exotic's >>ZZ, >>XZ and Code Nemesis's >>ZX with a skill or falling off of platforms.
**Cependant, ceci peut être utilisé à son avantage comme les javelots peuvent être annulées très rapidement alors qu'elles sont actives. C'est très apparent lorsque les combos {{CDR}}{{CW}}{{CW}}, {{CDR}}{{CX}}{{CW}} et {{CDR}}{{CW}}{{CX}} sont annulés avec une compétence ou au bout d'une plateforme.
*'''Code:Exotic/Nemesis''' model and their spear are separated so even if Eve use a spear attacks and got hit before her attack was done, it will still continue.This may give her some advantage because when the opponents hit her, she will flinch before them making her able to retaliate when the spear hit after that due to her stun has gone when the opponents got hit.(This may not works with high hitstun skills).
*'''Code:Exotic/Nemesis''' model and their spear are separated so even if Eve use a spear attacks and got hit before her attack was done, it will still continue.This may give her some advantage because when the opponents hit her, she will flinch before them making her able to retaliate when the spear hit after that due to her stun has gone when the opponents got hit.(This may not works with high hitstun skills).
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|KR=코드:네메시스 |KRName=Code : Némésis
|KR=코드:네메시스 |KRName=Code : Némésis
|JP=コードネメシス |JPName=Code Némésis
|JP=コードネメシス |JPName=Code Némésis
|TW=復仇女神  |TWName=Némésis
|CN=复仇女神  |CNName=Némésis
|CN=复仇女神  |CNName=Némésis
|NA=Code Nemesis |NAName=Code Némésis
|NA=Code Nemesis |NAName=Code Némésis
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|UK=Nasod Nemesis |UKName=Némésis nasod
|UK=Nasod Nemesis |UKName=Némésis nasod
|BR=Código: Nemesis |BRName=Code : Némésis
|BR=Código: Nemesis |BRName=Code : Némésis
|IN=Code Nemesis |INName=Code Némésis
}}
}}
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