Burning Hope Bridge: Difference between revisions

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*'''Puppet Throw:''' Throws 3 puppets that explode in a matter of seconds. Being hit with a puppet as it's thrown will result in it exploding immediately dealing many times more damage than if it had just exploded on it's own.
*'''Puppet Throw:''' Throws 3 puppets that explode in a matter of seconds. Being hit with a puppet as it's thrown will result in it exploding immediately dealing many times more damage than if it had just exploded on it's own.
*'''Fiery Whack:''' Clubs you with a burning stick in a variety of unorthodox movements.
*'''Fiery Whack:''' Clubs you with a burning stick in a variety of unorthodox movements.
*'''Jump Twirl:''' While jumping he can perform a slip smacking anybody in the way with his torch.
*'''Ignite:''' The Crazy Puppet can set aflame any portion of the map for a period of time.
*'''Ignite:''' The Crazy Puppet can set aflame any portion of the map for a period of time.
*'''Puppet Soul Transfer:''' The Crazy Puppet laughs in a sinister manner as a red orb pops out from its hat and then falls lifelessly to the ground. At this moment, the Crazy Puppet is intangible and numerous '''Puppet Stones''' are summoned. The player must find the 'odd puppet out' (that wears a red hat, a red scarf, and has a third 'horn') and destroy it within 15 seconds, eliminating the remaining puppets and taking a chunk out of the Crazy Puppet's health (the more remaining puppets, the more HP is taken out). If the player fails to do so, the Crazy Puppet will laugh maniacally, going into overdrive - having super armor and enhanced speed for 30 seconds. The remaining puppets on the field then explode.
*'''Puppet Soul Transfer:''' The Crazy Puppet laughs in a sinister manner as a red orb pops out from its hat and then falls lifelessly to the ground. At this moment, the Crazy Puppet is intangible and numerous '''Puppet Stones''' are summoned. The player must find the 'odd puppet out' (that wears a red hat, a red scarf, and has a third 'horn') and destroy it within 15 seconds, eliminating the remaining puppets and taking a chunk out of the Crazy Puppet's health (the more remaining puppets, the more HP is taken out). If the player fails to do so, the Crazy Puppet will laugh maniacally, going into overdrive - having super armor and enhanced speed for 30 seconds. The remaining puppets on the field then explode.
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