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Phase Shift: Difference between revisions

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__NOTOC__{{Languages|Phase Shift}}
__NOTOC__{{Languages|Phase Shift}}
<div style="float: right;">{{#ev:youtube|N8QukRogtEc|300}}</div>
{{#ev:youtube|N8QukRogtEc|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
| [[File:AddSkill6.png]]<br>[[File:AddSkill7.png]]
| [[File:AddSkill6.png]]<br>[[File:AddSkill7.png]]
| '''[Active]''' Add creates a small portal at his location, dealing magic damage to targets around him, for the next few seconds, reactivating the skill will cost 5 MP and will make Add change places with the portal. The portal explodes if an enemy gets too close to it, dealing magic damage.
| {{SkillType|A}} Set up a dummy capable of position changes. When touched, it will explode. However, if skill key is pressed before it explodes, position of the dummy and user will change 1 time.
|-
|-
|
|
| {{SkillText|Phase Shift}}
| {{Color|#00FF24|Activate Position Change|b=1}}
*Once set, press the skill key again to activate.
*Uses 5 MP to switch the location of you and the dummy
|-
|-
|
|
| {{SkillText|True|KR=true|1.2}}
| {{SkillText|True|1.2}}
|}
|}
<br>
<br>


== Requirements ==
== Requirements ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
|- style="background:{{ColorSel|CharLight|Add}}"
! Class          !! Level Required !! Left Skill Trait Level !! Right Skill Trait Level
|-
|-
| [[Add|Tracer]] || 1 || ?? || ??
! Class !! Level Required
|-
| [[Add]] || 1
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
{{tabs
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
|name=SkillTable
|-
|divclass=forceland
! rowspan="2" | Mode !! colspan="2" | Damage (Magical) !! rowspan="2" | Duration !! colspan="2" | MP Usage || rowspan="2" | Cooldown
|tab1=NA
|-
|contents1=
! Initial Shock !! Dummy Explosion !! Initial !! Additional
{{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
{{!}}- style="background:{{ColorSel|CharLight|Add}}"
| colspan="7" | '''Normal'''
! rowspan="2" {{!}} Level Required !! colspan="2" {{!}} Damage (Magical) !! rowspan="2" {{!}} Duration !! rowspan="2" {{!}} MP Usage {{!}}{{!}} rowspan="2" {{!}} Cooldown
|-
{{!}}- style="background:{{ColorSel|CharLight|Add}}"
| {{PvE}} || 140% || 304% || rowspan=2 | 8.8 Seconds || rowspan=2 | 20 MP || rowspan=2 | 5 MP || rowspan=2 | 10 Seconds
! Initial Summon !! Explosion
|-
{{!}}-
| {{PvP}} || 35% || 76%
{{!}} align="left" {{!}} 1 {{!}}{{!}} 198% {{!}}{{!}} 329% {{!}}{{!}} 8.8 Seconds {{!}}{{!}} 20 MP {{!}}{{!}} 10 Seconds
|-
{{!}}}
| colspan="7" | '''[Enhanced]'''
|tab2=KR
|-
|contents2=
| {{PvE}} || 169% || 365% || rowspan=2 | 8.8 Seconds || rowspan=2 | 20 MP || rowspan=2 | 5 MP || rowspan=2 | 10 Seconds
{{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
{{!}}- style="background:{{ColorSel|CharLight|Add}}"
| {{PvP}} || 42% || 90%
! rowspan="2" {{!}} Level Required !! colspan="2" {{!}} Damage (Magical) !! rowspan="2" {{!}} Duration !! rowspan="2" {{!}} MP Usage {{!}}{{!}} rowspan="2" {{!}} Cooldown
|}
{{!}}- style="background:{{ColorSel|CharLight|Add}}"
<br>
! Initial Summon !! Explosion
 
{{!}}-
== [[Skill Traits]] ==
{{!}} align="left" {{!}} 1 {{!}}{{!}} 237% {{!}}{{!}} 395% {{!}}{{!}} 8.8 Seconds {{!}}{{!}} 20 MP {{!}}{{!}} 10 Seconds
{{Traits|Add|Phase Shift|Light, Persistent||25|mp=20}}
{{!}}}
<br>
 
==Extra Information==
=== Total Damage ===
{{Damage|true|Add
|dmg=169, 365
|pvp_dmg=42, 90
}}
}}
=== Miscellaneous ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
|-
! Affected By Action Speed
|-
| {{Check|Y}}
|}
<br>
<br>


== [[Skill Traits]] ==
== Related Skills ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| width="100%" style="background: none repeat scroll 0% 0% transparent; border: medium none transparent;"
|- style="background:{{ColorSel|CharLight|Add}}"
! colspan=2 | Lighter Phase Shift (가벼워진) !! colspan=2 | Tenacious Phase Shift (집요한)
|- style="background:{{ColorSel|CharLight|Add}}"
! Level Required !! Attribute Effect !! Level Required !! Attribute Effect
|-
|-
| ?? || MP consumption reduced to 80%. || ?? || Knockdown reduced by 25.
| valign="top" |  
===[[Doom Bringer]]===
{{SkillTable
|i=1
|
PsychicTracerPassive2.png; Particle Storm;
LunaticPsykerPassive1.png; Body of Transcendence;
LunaticPsykerPassive3.png; Fantasy Tracer Locked-Expert;
}}
| valign="top" |
===[[Mad Paradox]]===
{{SkillTable
|i=1
|
DiabolicEsperPassive3.png; ESP Locked-Expert;
}}
|}
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*After learning [[ESP]], '''Phase Shift''' can be used and swapped with in mid-air.
*The '''Light''' trait only reduces the mp cost of the initial cast.
**If '''Phase Shift''' is spawned in mid-air and the player swaps places afterwards, '''Add''' will reappear on the floor layer closest to the portal's height instead of reappearing at the portal's aerial position.
*The warping range is infinite.
*The warping's range is infinite.
*'''Phase Shift''' can be used to save yourself from pitfalls by swapping position with the dummy while you are down in the pit. However, after doing this trick, the next time you hop over any pit, you'll be instantly knocked down to the side of it, receiving the pit damage you prevented before, so it should be used with caution.
*'''Phase Shift''' can be used to save yourself from Pitfalls by spawning a Portal and reactivating it while the character is down in the pit. However, after doing this trick, the next time you hop over any pit, you'll be instantly knocked down to the side of it, receiving the pit damage you prevented before, so it should be used with caution.
*The '''Initial Shock''' hitbox extends a bit further than the collision of the dummy, allowing you to use the skill in the middle of a combo and still have the dummy active without it exploding right away, if the opponent was far enough away when the skill was used. This can be used to ensure a quick escape should you drop your combo.
*During the creation of the portal, there will be a hitbox surrounding it, which provides the Summon damage and hitstun, allowing the player to use '''Phase Shift''' as a means to lengthen their combo while also having it ready for an emergency teleport or as a catcher.
*If you are able to set up another portal while another is still on the field due to cooldown reduction effects, the first portal will explode.
*After learning [[Fantasy Tracer]], the player can link into Nasod Armor Combos after a foe gets hit by '''Phase Shift'''.
*If you set up another portal (possible with the cooldown reduction from [[Time Control]]), the first portal will explode.
<br>
<br>


== Trivia ==
== Gallery ==
*Despite the skill no longer consuming DP, being purely MP now, the skill still mentions it will not consume DP in Configuration Mode.
<gallery>
**Also, '''Phase Shift''' is not affected by [[Dynamo Research - Configuration]] anymore.
File:AddSkill6Old.png|Old Icon of '''Phase Shift'''.
 
</gallery>
<br>
<br>


== Updates ==
==Updates==
*09/04/2014 KR
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add updates-table"
**20 DP usage changed to 20 MP.
|-
*11/06/2014 KR
! colspan=2 | Date !! colspan=2 | Changes
**Explosion hitstun changed from delay hitstun to long hitstun.
|-
*06/11/2015 KR
! KR !! NA !! PvE !! PvP
**Fixed problem where Diabolic Esper could use unlimited Phase Shift.
|-
***[https://www.youtube.com/watch?v=aU-jHFmAKyo To use this trick, use Phase Shift first, then use Seal of Time, then try to swap.]
| 12/19/2013 || 06/25/2014 || colspan=2 align="left" |
*09/24/2015 KR
*'''Phase Shift''' added.
**Added leftover effects from Skill Note.
|-
| 01/16/2014 || - || colspan=2 align="left" |
*Icon changed from [[File:AddSkill6Old.png|30px]] to [[File:AddSkill6.png|30px]]
|-
| 09/04/2014 || - || colspan=2 align="left" |
*{{nerf|20 DP usage changed to 20 MP.}}
|-
| 11/06/2014 || 04/29/2015 || colspan=2 align="left" |
*{{nerf|Explosion hitstun changed from delay hitstun to long hitstun.}}
|-
| 06/11/2015 || - || colspan=2 align="left" |
*Fixed problem where Diabolic Esper could use unlimited Phase Shift.
**[https://www.youtube.com/watch?v=aU-jHFmAKyo To use this trick, use Phase Shift first, then use Seal of Time, then try to swap.]
|-
| 09/24/2015 || 03/03/2016 || colspan=2 align="left" |
*{{buff|Added leftover effects from Skill Note.}}
|-
| 12/29/2016 || 01/11/2017 || colspan=2 align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
| 04/27/2017 || 05/10/2017 || align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |
*None
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |
*{{nerf|'''Damage''' decreased.}}
|}
<br>
<br>


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{{AlternateLanguages
{{AlternateLanguages
|Color={{ColorSel|CharLight|Add}}
|Color={{ColorSel|CharLight|Add}}
|KR=???          |KRName=Phase Shift
|KR=위상 변화 |KRName=Phase Shift
|TW=相位變化 | TWName=Phase Change
|TW=相位變化 | TWName=Phase Shift
|FR=Substitution |FRName=Substitution
|FR=Substitution |FRName=Substitution
|BR= Transformador de Fases |BRName=Phase Transformer
|BR= Portal Dimensional |BRName=Dimensional Portal
|CN=相位变化 |CNName=Phase Shift
|JP=位相変化  |JPName=Phase Shift
|DE=Phasensprung |DEName=Phase Leap
|ES=Salto fásico |ESName=Phase Leap
|IT=Sfasamento |ITName=Phase Shift
|PL=Przesunięcie Fazowe |PLName=Phase Shift
}}
}}
<br>
<br>
 
{{SkillNav - Add}}
{{AddSkills}}
[[Category: Active Skills]]
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