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ESP: Difference between revisions

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124 bytes removed ,  6 March 2016
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{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
| [[File:DESkill10.png]]
| [[File:DESkill10.png]]
| '''[Passive]''' [[Mind Break]] can be used against multiple targets, and [[Phase Shift]] can be used in the air. In addition, Add's senses will activate when he is hit, and has a chance to reduce the damage taken.  
| '''[Passive]''' [[Phase Shift]] can also be activated in midair and [[Mind Break]] will hit multiple enemies. Damage received when hit will also have a chance of being reduced.  
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|}
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Add}}"
|- style="background:{{ColorSel|CharLight|Add}}"
! Class           !! Master !! Level Required !! SP Cost Per Level !! Alternative  || Skill Requirement
! Class !! Level Required !! Skill Requirement
|-
|-
| [[Diabolic Esper]] || Lv. 20 || 60 || 5 || [[Mind Circle]] || {{SkillText|SkillQuest|4}}   
| [[Diabolic Esper]] || 60 || {{SkillText|SkillQuest|4}}   
|}
|}
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| align="left" | 1 || 60 || 2 || 50% || 5%
| align="left" | 1 || 60 || 2 || 50% || 5%
|-
|-
| align="left" | 2 ||     ||   || ||
| align="left" | 2 || 67 || 3 || 60% || 6%
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|-
| align="left" | 3 ||      || 4 || 70% || 7%
| align="left" | 3 ||      || 4 || 70% || 7%
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