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{{Languages|7-X}}
{{Languages|Temple of Trials}}
{{DungeonPage
{{DungeonPage
| Orient=2
| Orient=Other
| Color={{ColorSel|Village|7}}
| Color={{ColorSel|Village|7}}
| DunButton=7-XButton.png
| DunButton=7-XButton.png
| SmallPic=6-X.png
| SmallPic=6-X.png
| BigPic=6-xnew.jpg
| BigPic=7-Xnew2.png
| DunName=Temple of Trials
| DunName=Temple of Trials
| Quotation='''Temple of Trials'''. A hidden place surrounded by suspicion. We need to save the fallen White Colossus.
| Quotation=A hidden place surrounded by suspicion. We need to save the fallen White Colossus.
| Description=The shrine is at the end of Hamel, a hidden place unknown to anyone. Rumor has it, there lies the power of the Guardian Stone.
| Description=The shrine is at the end of Hamel, a hidden place unknown to anyone. Rumor has it, there lies the power of the Guardian Stone.
| LvNeed=60-80
| LvNeed=99
| LvFit=90
| LvFit=1500000
| XEntryReq=<span style="display:none">{{</span>
| XEntryReq=<dfn>{{</dfn>
*Complete all dungeons in Hamel on Very Hard.
*5 weekly entries permitted. Entry count is shared with other Secret Dungeons.
*Have 2 Luto's Passes [[File:HQ_Shop_Item_113277.png|50px]] in your inventory.
*Must be Level 99 or higher.
*Must be Level 60 or higher.
<dfn>}}</dfn>
<span style="display:none">}}</span>
| Ally=<dfn>{{</dfn>
| Ally=<span style="display:none">{{</span>
|[[File:Sasha6-X.png|60px]]
|[[File:Sasha6-X.png|60px]]
|'''Water Priestess Sasha''' - When you start this dungeon, there will be an NPC named Sasha. She will follow the El Search Party and tell you what the Temple of Trials is.
|'''[[Sasha|Water Priestess Sasha]]''' - When you start this dungeon, there will be an NPC named Sasha. She will follow the El Search Party and tell you what the Temple of Trials is.
|
|
*'''Heal:''' Sasha heals 10% of your max HP.
*'''Heal:''' Sasha heals 10% of your max HP.
*'''Water Shield:''' Sasha gives you a shield that 25% Reduced Damage for up to 3 hits.
*'''Water Shield:''' Sasha gives you a shield that 25% Damage Reduction for up to 3 hits.
*'''Fully Heal:''' After each trial, she will fully heal your HP when you go back to the start in order of the Trials.
*'''Fully Heal:''' After each trial, she will fully heal your HP when you go back to the start in order of the Trials.
<span style="display:none">}}</span>
<dfn>}}</dfn>
| AllyATK=true
| AllyATK=true
| Mob=<span style="display:none">{{</span>
| Mob=<dfn>{{</dfn>
*All mobs except Ancient Magmanta now can activate stoic after 30 hits. They now appear randomly in any stage.
*All mobs except Ancient Magmanta can activate stoic after 30 hits.
|[[File:BrutalWalkerHead.png|60px]]
|[[File:BrutalWalkerHead.png|60px]]
|'''Brutal Walker''' - Same as '''Shadow Port Walker''' but will super armor during first and last hit.
|'''Brutal Walker''' - Same as '''Shadow Port Walker''' but will be in super armor during first and last hit.
|
|
*'''Claw Attack:''' A basic 3 hit combo with their claws.
*'''Claw Attack:''' A basic 3 hit combo with their claws.
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|
|
*'''Lightning Bolt:''' The Linker shoots a bolt of lightning out of his hands.
*'''Lightning Bolt:''' The Linker shoots a bolt of lightning out of his hands.
|-
<dfn>}}</dfn>
|[[File:AncientMagmantaHead.png|60px]]
| General=<dfn>{{</dfn>
|'''Ancient Magmanta''' - A small version of '''Magmanta'''.
|
*'''Slash:''' These spiders can slash with their legs.
*'''Lunge:''' These spiders are able to lunge attack with their entire body.
<span style="display:none">}}</span>
| General=<span style="display:none">{{</span>
|[[File:ColdheartedBrutalWalkerHead.png|60px]]
|[[File:ColdheartedBrutalWalkerHead.png|60px]]
|'''Cold-hearted Brutal Walker''' - A powerful '''Brutal Walker''' that is stronger and has substantially more health.
|'''Cold-hearted Brutal Walker''' - A powerful '''Brutal Walker''' that is stronger and has substantially more health.
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*'''Spike Ball:''' Extends all the spikes on it, impaling anything nearby. Induces KD.
*'''Spike Ball:''' Extends all the spikes on it, impaling anything nearby. Induces KD.
*'''Spike Fall:''' Jumps into the air and turns upside down as it's turning its head into a giant spike before making a sharp fall, tends to do this to attack players through platforms. Induces KD.
*'''Spike Fall:''' Jumps into the air and turns upside down as it's turning its head into a giant spike before making a sharp fall, tends to do this to attack players through platforms. Induces KD.
*'''Crystal Stinger:''' Brings forth a crystal in its chest to poke you with it. Does moderate damage. Induces KD.
'''Notes:'''
'''Notes:'''
*Has a stoic threshold of 30 hits.
*Has a stoic threshold of 30 hits.
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|'''Cold-hearted Brutal Charger''' - A powerful '''Brutal Charger''' that is stronger and has substantially more health.
|'''Cold-hearted Brutal Charger''' - A powerful '''Brutal Charger''' that is stronger and has substantially more health.
|
|
*'''Slap:'' It will swing its arms and slap nearby players.
*'''Slap:''' It will swing its arms and slap nearby players.
*'''Charge:''' It will run forward, damaging any players within its path.
*'''Charge:''' It will run forward, damaging any players within its path.
*'''Grab:''' It can also grab onto any players, immobilizing them. You can escape from their grasp by rapidly tapping the left and right arrow keys.
*'''Grab:''' It can also grab onto any players, immobilizing them. You can escape from their grasp by rapidly tapping the left and right arrow keys.
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'''Notes:'''
'''Notes:'''
*Has a stoic threshold of 30 hits.
*Has a stoic threshold of 30 hits.
|-
<dfn>}}</dfn>
|[[File:ColdheartedBrutalTricksterHead.png|60px]]
| MiniBoss=<dfn>{{</dfn>
|'''Cold-hearted Brutal Trickster''' - A powerful '''Brutal Trickster''' that is stronger and has substantially more health.
|
*'''Shadow Eruption:''' He will pull an eruption of dark energy right underneath you.
*'''Wind Totem:''' A blue totem that creates a sphere of wind that increases the stats of the mobs.
*'''Fire Totem:''' A red totem that emits homing fireballs.
*'''Lightning Bolt:''' The Trickster shoots a bolt of lightning out of his hands.
'''Notes:'''
*Has a stoic threshold of 30 hits.
|-
|[[File:ColdheartedBrutalBobosseHead.png|60px]]
|'''Cold-hearted Brutal Bobosse''' - A powerful '''Brutal Bobosse''' that is stronger and has substantially more health.
|
*'''Smash:''' Bobosse will simply smash his hammer once onto the ground.
*'''Launcher:''' Bobosse will swing his hammer twice at you. The second hit will launch you into the air.
*'''Double Hit:''' Bobosse will become super-armored and smashes his hammer twice into the ground.
*'''Quake Smash:''' Bobosse will jump into the air and as he descends, he will swing his hammer into the ground, which will create a small quake on the ground.
'''Notes:'''
*Has a stoic threshold of 30 hits.
|-
|[[File:BrutalVictorHead.png|60px]]
|'''Brutal Victor''' - Same as '''Victor''', you will face during the Trial of Strength.
|
*'''Victor Combo:''' Poses then strikes in a certain direction three times.
*'''Victor Swing:''' Poses then swings his fists into the air to throw you upwards while in super armor.
*'''Victor Charge:''' Occurs only if you are at a certain distance away from him. It's similar to [[Burning Rush]], except debris will fall from the ceiling on impact with a wall.
*'''Victor Assault:''' Victor roars, beats his chest rapidly, and then launches himself at the nearest target.  He lands on them and violently attacks them repeatedly for enormous damage.
**If he fails to land on a valid target he will not continue with his combo.
*'''Victor Earthquake:''' Victor roars and then jumps straight up in the air and creates an earthquake when he hits the ground.
<span style="display:none">}}</span>
| MiniBoss=<span style="display:none">{{</span>
|[[File:ShadowPriestHead.png|60px]]
|[[File:ShadowPriestHead.png|60px]]
|'''Shadow Priest (2x)''' - A [[7-1|Shadow Master]] who's using its dark powers to restrain Helputt.
|'''Shadow Priest (2x)''' - A [[Resiam Outskirts|Shadow Master]] who's using its dark powers to restrain Helputt.
|
|
*'''Shadow Swipe:''' He will drag you towards him and then swipes at you. Throws you upwards for some distance.
*'''Shadow Swipe:''' He will drag you towards him and then swipes at you. Throws you upwards for some distance.
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'''Notes:'''
'''Notes:'''
*Has a stoic threshold of 30 hits.
*Has a stoic threshold of 30 hits.
*Does very low damage.
|-
|-
|[[File:Corrupt_Destroyer_Helputt.png|60px]]
|[[File:Corrupt_Destroyer_Helputt.png|60px]]
|'''Fallen Guardian: Helputt''' - Chung's father, who is being controlled by the demons. His fighting stance and style is similar to that of [[Chung]]. He cannot be defeated and will finish you off with a near fatal attack.
|'''[[Helputt|Fallen Guardian: Helputt]]''' - [[Chung]]'s father, who is being controlled by the demons. His fighting stance and style is similar to that of [[Chung]]. He cannot be defeated and will finish you off with a near fatal attack.
|
|
Helputt is capable of using some of Chung's skills in a similar style. Unlike Chung's skills, Helputt's skills will be colored red instead of blue.
*'''[[Iron Paladin]] Commands:''' He will use his Destroyer to mimic Chung's combos, such as ZZZX, XXX, XXZX, and [[Iron Paladin]]'s ZZX.
*'''Combo:''' He will use his Destroyer to mimic Chung's combos, such as ZZZX, XXX, XXZX, and [[Fury Guardian]]'s ZZX.
**Helputt will always have the [[Land Demolisher - Heavy Arms|Land Demolisher]] buff active passively.
**During his XXZX combo, he will not be in Stoic during the Z portion of the combo.
**During his XXZX combo, he will not be in Stoic during the Z portion of the combo.
*'''Auto [[Land Demolisher - Heavy Arms]]:''' Basic attacks used by Helputt will kick up rocks.
*'''[[Artillery Strike - Quantum Ballista]]:''' Fires a warhead up and drops down, causing a large explosion.
*'''[[Artillery Strike - Quantum Ballista]]:''' Fires a warhead up and drops down, causing a large explosion.
*'''[[Carpet Bombing]]:''' Calls for an air strike.
*'''[[Carpet Bombing]]:''' Calls for an air strike.
**He can only call one airstrike, unlike [[Shelling Guardian]] who can call two.
**He can only call one airstrike, unlike [[Shelling Guardian]] who can call three.
*'''[[Comet Crasher]]:''' Fires numerous missiles down.
*'''[[Comet Crasher]]:''' Fires numerous missiles down.
**Animation is same to that to [[Deadly Chaser]], however he fires faster and with more shots.
**Animation is same to that to [[Deadly Chaser]], however he fires faster and with more shots.
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*'''[[Pain of Caladbolg]]:''' Release a devastating war cry, dealing high damage.
*'''[[Pain of Caladbolg]]:''' Release a devastating war cry, dealing high damage.
*'''[[Scare Chase]]:''' Fires a red homing missile.
*'''[[Scare Chase]]:''' Fires a red homing missile.
*'''Death Howling:''' After his HP drops down low enough, everybody including Helputt will be placed in scripted area and he'll unleash his final attack reduced everybody's HP to 1 and stunned.
*'''Death Howling:''' After his HP drops down low enough, everybody including Helputt will be placed in scripted area and he'll unleash his final attack reduced everybody's HP to 1 and inflict {{se||Faint}}.
|-
<dfn>}}</dfn>
|[[File:Strength_Guardian.png|60px]]
| Obstacle=
|'''Guardian Knight of Trials''' - Miniboss required to defeat to pass the Trial of Strength and receive the Impenetrable Shield.
| Boss=<dfn>{{</dfn>
|
*'''Lunatic Smash:''' It charges its hammer and smashes down numerous times.
*'''Hammer Combo:''' Does an uppercut and smashes 1 more time.
*'''Impact Hammer:''' Uses a regular hammer attack and is nearly unavoidable. After it smashes its hammer, it becomes vulnerable to any attack.
*'''Hammer Swing:''' It swings its hammer and then uses the Impact Hammer attack if you're at the platform.
'''Note:'''
*After you kill the Strength Guardian, you will receive the Impenetrable Shield. This will increase your Physical/Magical Defense by 10%.
|-
|[[File:Mind_Guardian.png|60px]]
|'''Guardian Magician of Trials''' - Mini boss required to defeat to pass the Trial of Mind and receive the Magical Cape.
|
'''Note:'''
*It's difficult to attack him when you're not on the platform since he can spin easily (It will knockdown) and then Teleport himself to prevent more hits. It's recommend to inflict [[Status Effects|Freezing]], [[Status Effects|Petrifying]] or inflict [[Status Effects|Helpless]] to prevent spin and teleport.
*After you kill the Mind Guardian, you will receive the Magical Cape. This will increase your passive MP regeneration rate by 2 MP per second.
<span style="display:none">}}</span>
| Shadows=<span style="display:none">{{</span>
*In the last trial before fighting Helputt, you will enter a room and Doppelgangers similar to the characters' base classes will appear. Roughly 50 Doppelgangers will spawn at a time and will respawn infinitely until the final Berserk Elsword appears.
*You can wait outside the teleporter to the Trial of Shadows for 90 seconds, at which point all the doppelgangers will have spawned. You can then teleport over and wipe them all out in one fell swoop.
'''Note:'''
*When you fight against the Shadows, there's another version called the '''Berserk Shadow''' (ex. Berserk Ara, Berserk Elsword, etc.). This Berserk Shadow will have the same moves as the regular ones, except they will have a red aura, will super armor at their First Strike, has more HP and more damage when attacking, able to use any Active/Special Active skills and sometimes can use their skills more than once.(Their skills are different according of what class they are.)
|[[File:Doppleganger_Knight.png|60px]]
|'''Shadow Elsword''' - This mob's combo and actives are virtually similar to [[Elsword]]'s.
|
|-
|[[File:Doppleganger_Magician.png|60px]]
|'''Shadow Aisha''' - This mob's combo and actives are virtually similar to [[Aisha]]'s.
|
|-
|[[File:Doppleganger_Ranger.png|60px]]
|'''Shadow Rena''' - This mob's combo and actives are virtually similar to [[Rena]]'s.
|
|-
|[[File:Doppleganger_Taker.png|60px]]
|'''Shadow Raven''' - This mob's combo and actives are virtually similar to [[Raven]]'s.
|
|-
|[[File:Doppleganger_Another_Code.png|60px]]
|'''Shadow Eve''' - This mob's combo and actives are virtually similar to [[Eve]]'s.
|
|-
|[[File:Doppleganger_Guardian.png|60px]]
|'''Shadow Chung''' - This mob's combo and actives are virtually similar to [[Chung]]'s. However, the model of this doppelganger uses [[Shelling Guardian]]'s armor and hairstyle instead use Base job model. The Destroyer remains the same as Base Chung Destroyer. The Z combo however only hit once.
|
|-
|[[File:Doppleganger_Little_Xia.png|60px]]
|'''Shadow Ara''' - This mob's combo and actives are virtually similar to [[Ara]]'s, except will do an incomplete X combo(The combo is listed as XXX~X. The Spin and the final stab is removed). This mob has a bug when you evade its 2nd X combo or 2nd and 3rd Z combo it will become immoveable until being attacked.
|
|-
|[[File:Doppleganger_Free_Knight.png|60px]]
|'''Shadow Elesis''' - This mob's combo and actives are virtually similar to [[Elesis]]'.
|
|-
|[[File:BerserkElswordFace.png|60px]]
|'''Berserk Elsword''' - This doppelganger will appear as '''Berserk Elsword'''. It has same move as '''Shadow Elsword'''.
|
*'''[[Flame Geyser]]'''
'''Note:'''
*If it's the Last Shadow, you will receive the Shadow of Godness. This will increase your Physical/Magical Attack by 10%.
|-
|[[File:BerserkAishaFace.png|60px]]
|'''Berserk Aisha''' - This doppelganger will appear as '''Berserk Aisha'''. It has same move as '''Shadow Aisha'''.
|
*'''[[Chain Fireball]]'''
|-
|[[File:Dunno.png|60px]]
|'''Berserk Rena''' - This doppelganger will appear as '''Berserk Rena'''. It has same move as '''Shadow Rena'''.
|
*'''[[Backflip Shot]]'''
|-
|[[File:BerserkRavenFace.png|60px]]
|'''Berserk Raven''' - This doppelganger will appear as '''Berserk Raven'''. It has same move as '''Shadow Raven'''.
|
*'''[[Power Assault]]'''
|-
|[[File:BerserkEveFace.png|60px]]
|'''Berserk Eve''' - This doppelganger will appear as '''Berserk Eve'''. It has same move as '''Shadow Eve'''.
|
*'''[[Illusion Strike]]'''
|-
|[[File:Dunno.png|60px]]
|'''Berserk Chung''' - This doppelganger will appear as '''Berserk Chung'''. It has same move as '''Shadow Chung'''.
|
*'''[[Lunatic Blow]]:''' The initial animation is much faster but when as he use the final shot, it will become slower.
|-
|[[File:BerserkAraFace.png|60px]]
|'''Berserk Ara''' - This doppelganger will appear as '''Berserk Ara'''. It has same move as '''Shadow Ara'''.
|
*'''[[Tempest Dance]]:''' This skill will be performed without Super Armor.
|-
|[[File:BerserkElesisFace.png|60px]]
|'''Berserk Elesis''' - This doppelganger will appear as '''Berserk Elesis'''. It has same move as '''Shadow Elesis'''.
|
*'''[[Power Burster]]'''
<span style="display:none">}}</span>
| Obstacle=<span style="display:none">{{</span>
*As you progress through the dungeon, you will re-encounter previous opponents that will try to stop you. They only appear in the background, meaning you cannot attack them or stop them from attacking.
|[[File:Strength_Guardian%27s_Hammer.png|60px]]
|'''Guardian Knight of Trials:''' Will knock you up by striking its hammer into the ground.
|-
|[[File:Mind_Guardian%27s_Lunatic_Fury.png|60px]]
|'''Guardian Magician of Trials:''' Will knock you up and its magic can hit twice.
<span style="display:none">}}</span>
| Boss=<span style="display:none">{{</span>
|[[File:Corrupt_Destroyer_Helputt.png|60px]]
|[[File:Corrupt_Destroyer_Helputt.png|60px]]
|'''Fallen Guardian: Helputt''' - Chung's father, who is being controlled by the demons. His fighting stance and style is similar to that of [[Chung]].
|'''[[Helputt|Fallen Guardian: Helputt]]''' - Chung's father, who is being controlled by the demons. His fighting stance and style is similar to that of [[Chung]]'s.
|
|
Helputt is capable of using some of Chung's skills in a similar style. Unlike Chung's skills, Helputt's skills will be colored red instead of blue.
*'''[[Iron Paladin]] Commands:''' He will use his Destroyer to mimic Chung's combos, such as ZZZX, XXX, XXZX, and [[Iron Paladin]]'s ZZX.
*'''Combo:''' He will use his Destroyer to mimic Chung's combos, such as ZZZX, XXX, XXZX, and [[Fury Guardian]]'s ZZX.
**Helputt will always have the [[Land Demolisher - Heavy Arms|Land Demolisher]] buff active passively.
**During his XXZX combo, he will not be in Stoic during the Z portion of the combo.
**During his XXZX combo, he will not be in Stoic during the Z portion of the combo.
*'''Auto [[Land Demolisher - Heavy Arms]]:''' Basic attacks used by Helputt will kick up rocks.
*'''[[Artillery Strike - Quantum Ballista]]:''' Fires a warhead up and drops down, causing a large explosion.
*'''[[Artillery Strike - Quantum Ballista]]:''' Fires a warhead up and drops down, causing a large explosion.
*'''[[Carpet Bombing]]:''' Calls for an air strike.
*'''[[Carpet Bombing]]:''' Calls for an air strike.
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*'''[[Scare Chase]]:''' Fires a red homing missile.
*'''[[Scare Chase]]:''' Fires a red homing missile.
**After the 03/18/2015 KR patch, explosion damage increased, almost similar to [[City in the Sky|Eltrion]]'s missile damage, so it's best to use any special active that gives invincibility frames to avoid being tracked by the missiles.
**After the 03/18/2015 KR patch, explosion damage increased, almost similar to [[City in the Sky|Eltrion]]'s missile damage, so it's best to use any special active that gives invincibility frames to avoid being tracked by the missiles.
*'''Heavy Stance:''' Sometimes when Helputt is attacked, he will automatically enter heavy stance mode (Will super armor) and he may use a counterattack through his X combo.
*'''Heavy Stance:''' Sometimes when Helputt is attacked, he will automatically enter heavy stance mode (with super armor) and he may use a counterattack through his X combo.
**During Heavy Stance, he will temporarily reduce all incoming damage by 99%.
**During Heavy Stance, he will reduce all incoming damage by 99%.
'''Strategy:'''
'''Strategy:'''
*There are less chances of mistakes being made if Helputt is cornered; once the fight starts, make an effort to push him against a wall.
*There are less chances of mistakes being made if Helputt is cornered; once the fight starts, make an effort to push him against a wall.
*You can prevent being targeted by Helputt's Scare Chase if you use a skill with invincibility frames. This is especially necessary if you are going solo. If you use a Special Active with short invincibility frames, be sure that Helputt is out of range from the delay or you risk being targeted after the delay ends.
*You can prevent being targeted by Helputt's Scare Chase if you use a skill with invincibility frames. This is especially necessary if you are going solo. If you use a Special Active with short invincibility frames, be sure that Helputt is out of range from the delay or you risk being targeted after the delay ends.
*Helputt has no [[Stoic Thresholds|Stoic Threshold]], making it possible to keep him in an infinite stunlock using attacks with no KD value.
*Helputt has no [[Stoic Thresholds|Stoic Threshold]], making it possible to keep him in an infinite stunlock using attacks with no KD value.
<span style="display:none">}}</span>
<dfn>}}</dfn>
| XSet={{tabs|name=5|tab1=Ancient Royal Guardian|contents1={{:AnciRoyal}} |tab2=(Old) Ancient Guardian|contents2={{:AnciGuard}}}}
| Reward=<dfn>{{</dfn>
| DBGM=[http://www.youtube.com/watch?v=mPWN_crILYw '''''music046_stage''''']
{| cellpadding="5" border="1" style="border-collapse: collapse;" width=100%
| BBGM=[http://www.youtube.com/watch?v=yBzTw44uMHxw '''''music027_boss''''']
|-
! width="5%" | Image
! width="15%" | Item Name
! width="25%" | How to Obtain
! width="55%" | Effect
|-
| [[File:HQ_Shop_Item_154066.png]]
| Barrier's Fragment
| Obtained by playing the dungeon.
| Quantity: 100
 
Throw at [[A tree imbued with the El energy]] to gain rewards.
|-
| [[File:HQ_Shop_Item_154065.png]]
| El Reward
| Obtained by playing the dungeon.
| Quantity: 5
 
Exchange for rewards at [[Ariel]].
|-
| [[File:Dunno.png]]
| ED
| Obtained by playing the dungeon.
| ED Gain: 10,000,000
|-
| [[File:Dunno.png]]
| EXP
| Obtained by playing the dungeon.
| EXP Gain: 200,000,000
|}
<dfn>}}</dfn>
|Dialogue=
{{tabber
|$divclass=tabber-vertical
|Dungeon Intro Dialogue=
{{*}}{{StoryIcon|Sasha}} '''Sasha''': ''This is the secret temple that Helputt was talking about...''
|Mid Dungeon Dialogue=
{{*}}{{StoryIcon|Sasha}} '''Sasha''': ''불길한 기운이 느껴지고 있습니다. 어서 서둘러야 해요!!''
{{*}}{{StoryIcon|Sasha}} '''Sasha''': ''Helputt's aura can be sensed....We must hurry!!''
{{*}}{{StoryIcon|Sasha}} '''Sasha''': ''I have a bad feeling about this!''
----
''Upon retreating from Helputt:''
{{*}}{{StoryIcon|Sasha}} '''Sasha''': ''May you endure and pass through the Temple of Trials...''
----
''Upon defeating Guardian Knight of Trials:''
{{*}}{{StoryIcon|Sasha}} '''Sasha''': ''You have opened your eyes to a new power... But I need to practice my battle skills.''
----
''Upon defeating Guardian Magician of Trials:''
{{*}}{{StoryIcon|Sasha}} '''Sasha''': ''I have a bad feeling about this....Let's hurry.''
|Mini Boss Dialogue=
{{*}}{{StoryIcon|Shadow Master2}} '''Shadow Priest''': ''Sooner or later... they will become our slaves forever...''
{{*}}{{StoryIcon|Shadow Master2}} '''Shadow Priest''': ''May you fall deep into shadows of evil...''
{{*}}{{StoryIcon|Helputt2}} '''Helputt''': ''Ar...gh!...''
''Upon defeating Shadow Priest:''
{{*}}{{StoryIcon|Helputt2}} '''Helputt''': ''Ah....Don't you dare come any closer!!''
''Helputt uses '''Death Howling''':''
{{*}}{{StoryIcon|Helputt2}} '''Helputt''': ''How dare you weaklings challenge demons!!''
{{*}}{{StoryIcon|Sasha}} '''Sasha''': ''Self-improvement requires discipline. I need more time to improve. I'll have to retreat for now.''
{{*}}{{StoryIcon|Helputt2}} '''Helputt''': ''This is it. I will exterminate you!!''
|Boss Intro Cutscene={{*}}{{StoryIcon|Helputt2}} '''Helputt''': ''Surrender to the demons!!''
|Boss Outro Cutscene={{*}}{{StoryIcon|Helputt}} '''Helputt''': ''I'll be fine. Leave Now!! Be strong, my son...''
|Dungeon Victory Quote=
{{CharsTabs
|EL=
*'''Elsword''': ''-''
*'''Elsword''': ''-''
*'''Elsword''': ''-''
|AI=
*'''Aisha''': ''-''
*'''Aisha''': ''-''
*'''Aisha''': ''-''
|RN=
*'''Rena''': ''-''
*'''Rena''': ''-''
*'''Rena''': ''-''
|RA=
*'''Raven''': ''-''
*'''Raven''': ''-''
*'''Raven''': ''-''
|EV=
*'''Eve''': ''The power aura coming from the Guardian Stone is similar to that coming from the El.''
*'''Eve''': ''-''
*'''Eve''': ''-''
|CS=
*'''Chung''': ''Fa...Father!!!!!!!!''<!--Why so many exclamation points?!-->
*'''Chung''': ''-''
*'''Chung''': ''-''
|AR=
*'''Ara''': ''-''
*'''Ara''': ''-''
*'''Ara''': ''-''
|ES=
*'''Elesis''': ''As expected of Hamel's White Colossus... Sir Helputt, we will never forget your assistance here.''
*'''Elesis''': ''I'm sorry, Chung. I'm sure no words can comfort you at this moment... But I'm sure we'll save Sir Helputt one day.<br>I will make sure that happens!''
*'''Elesis''': ''Even demon schemes were not able to crush Sir Helputt's indominable will...''
|AD=
*'''Add''': ''-''
*'''Add''': ''-''
*'''Add''': ''-''
|LC=
*'''Lu/Ciel''': ''You're a truly righteous person... I hope we can survive to meet again.''
*'''Lu/Ciel''': ''Helputt...Was that his name? His eyes were filled with sorrow.''
*'''Ciel''': ''That was a battle fought with true strength. If I hesitated for even a second, I may not have won.''
*'''Ciel''': ''-''
|RS=
*'''Rose''': ''-''
*'''Rose''': ''-''
*'''Rose''': ''-''
|AN=
*'''Ain''': ''-''
*'''Ain''': ''-''
*'''Ain''': ''-''
}}
}}
| SBGM=[http://www.youtube.com/watch?v=QJ05Y9_pZrA '''''music046_stage''''']
 
[http://www.youtube.com/watch?v=wjRjZFNlMqQ '''''music027_boss''''']
| Gallery=
| Gallery=
<gallery widths=150px heights=150px>
<gallery widths=150px heights=150px>
File:DemonHelputt.png|'''Helputt''''s corrupted form.
File:6-xnew.jpg|Old loading image.
File:ChungPapa.png|Helputt's true armor form after he has been purified from the demons.
File:DemonHelputt.png|'''[[Helputt]]''''s corrupted form.
File:ChungPapa.png|'''[[Helputt]]''''s true armor form after he has been purified from the demons.
File:HelputtConcept.png|Concept art of '''Helputt'''.
File:HelputtConcept.png|Concept art of '''Helputt'''.
File:StrenghtGuardianConcept.png|Concept art of the '''Strength Guardian'''.
File:StrenghtGuardianConcept.png|Concept art of the '''Strength Guardian'''.
File:MindGuardianConcept.png|Concept art of the '''Mind Guardian'''.
File:MindGuardianConcept.png|Concept art of the '''Mind Guardian'''.
File:FieldConcepts.png|Concept art of the artifacts found in the temple.
File:FieldConcepts.png|Concept art of the artifacts found in the temple.
File:6-xArmorConcept.png|Concepts art of the armors and weapon craft-able from 7-X.  
File:6-xArmorConcept.png|Concepts art of the armors and weapon craft-able from '''Temple of Trials'''.  
</gallery>
</gallery>
| Video=
| Trivia=<dfn>{{</dfn>
[https://m.youtube.com/watch?v=wSx9dzG1TGY ''''' By luckykamon''''']
 
[http://www.youtube.com/watch?v=dRa0O_ARhzY '''''Eve and party Run''''']<br>
 
[http://youtu.be/fi7owLewqfI '''''Yama Raja with party Run''''']<br>
| Trivia=<span style="display:none">{{</span>
*There is a glitch where, if you awaken right before teleporting into Helputt's room, only your weapon (and tails if you're '''Ara''') will appear, and you will be invincible against all attacks. However, you can still attack in this state.
*There is a glitch where, if you awaken right before teleporting into Helputt's room, only your weapon (and tails if you're '''Ara''') will appear, and you will be invincible against all attacks. However, you can still attack in this state.
**This state of invincibility and avatar invisibility will wear off once your awakening mode ends.
**This state of invincibility and avatar invisibility will wear off once your awakening mode ends.
<span style="display:none">}}</span>
*Hamel Secret Dungeon Development Story. [https://elwiki.net/babel/?p=755]
<dfn>}}</dfn>
|Updates=<dfn>{{</dfn>
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center;"
|- style="background:{{ColorSel|Village|7}}" class="textfloat"
! colspan=2 | Date !! rowspan=2 | Changes
|- style="background:{{ColorSel|Village|7}}" class="textfloat"
! KR !! NA
|-
| 11/09/2023 || 12/06/2023 || align="left" |
*Level Requirement increased from 70-90 to 99.
*CP Requirement increased from 15000 to 1500000.
*Dungeon shortened.
|-
| 14/03/2024 || 04/24/2024 || align="left" |
*The miniboss appearance time is reduced.
*A skip function for the boss ending cutscene is added.
|}
<dfn>}}</dfn>
|AltLang=
|AltLang=
{{AlternateLanguages
{{AlternateLanguages
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