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Atlas City: Difference between revisions

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| BigPic=10-2new.png
| BigPic=10-2new.png
| DunName=Atlas City
| DunName=Atlas City
| Quotation='''Atlas City'''.
| Quotation='''Atlas City'''. A giant Nasod city that produces supplies for Elysion. You must find clues to find an exit out.
| Description=-
| Description=A Nasod city harvesting the materials being sent to Elysion. You must find the clue to chase after Solace here.
| LvNeed=81-83
| LvNeed=81-83
| LvFit={{tabs|name=x|tab1=Normal|contents1=71 |tab2=Hard|contents2=72 |tab3=Very Hard|contents3=73}}
| LvFit={{tabs|name=x|tab1=Normal|contents1=71 |tab2=Hard|contents2=72 |tab3=Very Hard|contents3=73}}
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| Mob=<span style="display:none">{{</span>
| Mob=<span style="display:none">{{</span>
|[[File:10-2mob1.jpg|60px]]
|[[File:10-2mob1.jpg|60px]]
| '''CODE_C_???''' - A more powerful version of the '''CODE_D_???''' found in [[10-1]].
| '''CODE_C_Proto''' - Nasod security robots.
|
|
|-
|-
|[[File:Dunno.png|60px]]
|[[File:Dunno.png|60px]]
| '''CODE_C_???''' - A tall humanoid Nasod security unit armed with blades on its arms.
| '''CODE_C_Silence''' - A tall humanoid Nasod security unit armed with blades on its arms.
|
|
*'''Teleport:''' This unit is capable of teleporting to the location of a player.
*'''Teleport:''' This unit is capable of teleporting to the location of a player.
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|-
|-
|[[File:Dunno.png|60px]]
|[[File:Dunno.png|60px]]
| '''CODE_C_???''' - A Nasod security unit armed with two speakers on its arms.
| '''CODE_C_Prober''' - A Nasod security unit armed with two ion cannons on its arms.
|
|
*'''Plasma Shot:''' Fires a burst of plasma out of its arms.
*'''Plasma Shot:''' Fires a burst of plasma out of its arms.
|-
|-
|[[File:Dunno.png|60px]]
|[[File:Dunno.png|60px]]
| '''CODE_C_???''' - A large Nasod security unit capable of arranging it parts in varying shapes.
| '''CODE_C_Defender''' - A large Nasod security unit capable of arranging it parts in varying shapes.
|
|
*'''X Barrier''' - It will active a protective wall then push forward into players.
*'''X Barrier''' - It will active a protective wall then push forward into players.
|-
|-
|[[File:10-2mob5.jpg|60px]]
|[[File:10-2mob5.jpg|60px]]
| '''CODE_C_???''' - A flying Nasod security unit.
| '''CODE_C_Decepter''' - A flying Nasod security unit.
|
|
*'''Jet Blasters:''' The unit will fire beams straight down out of its two blasters.
*'''Jet Blasters:''' The unit will fire beams straight down out of its two blasters.
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|-
|-
|[[File:Dunno.png|60px]]
|[[File:Dunno.png|60px]]
| '''CODE_D_???''' - Nasod security robots that will drop in to intervene.
| '''CODE_D_Proto''' - Nasod security robots that will drop in to intervene.
|
|
<span style="display:none">}}</span>
<span style="display:none">}}</span>
| MiniBoss=<span style="display:none">{{</span>
| MiniBoss=<span style="display:none">{{</span>
|[[File:Dunno.png|60px]]
|[[File:Dunno.png|60px]]
| '''CODE_B_???''' - A larger more powerful version of a '''CODE_C_???'''.
| '''CODE_B_Defender''' - A larger more powerful version of a '''CODE_C_Defender'''.
|
|
*'''X Barrier''' - It will active a protective wall then push forward into players.
*'''X Barrier''' - It will active a protective wall then push forward into players.
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|-
|-
|[[File:CODE_A_Surverylon.png|60px]]
|[[File:CODE_A_Surverylon.png|60px]]
|'''CODE_A_Surveylon''' - Surveylon will patrol in the background and fire at players in sets of three shots indicated by an aiming reticle.
|'''CODE_A_Surveillan''' - Surveillan will patrol in the background and fire at players in sets of three shots indicated by an aiming reticle.
<span style="display:none">}}</span>
<span style="display:none">}}</span>
| Boss=<span style="display:none">{{</span>
| Boss=<span style="display:none">{{</span>
|[[File:CODE_A_Surverylon.png|60px]]
|[[File:CODE_A_Surverylon.png|60px]]
| '''CODE_A_Surveylon''' -  
| '''CODE_A_Surveillan''' -  
|
|
*'''Top Spin:''' Surveylon will lower its arms close to the ground and spin in circles while moving forward doing continuous hits.
*'''Top Spin:''' Surveillan will lower its arms close to the ground and spin in circles while moving forward doing continuous hits.
*'''Plasma Shot:''' He will twirl then fire a large plasma ball which lingers and does rapid number of hits.
*'''Plasma Shot:''' He will twirl then fire a large plasma ball which lingers and does rapid number of hits.
*'''Aerial Gatling:''' Surveylon will ascend into the air then fire a barrage of shots out of its arm starting at a distance and progressively firing closer to itself.
*'''Aerial Gatling:''' Surveillan will ascend into the air then fire a barrage of shots out of its arm starting at a distance and progressively firing closer to itself.
*'''Jet Mode:''' He will transform into his mobile jet form and fly to one side of the map striking any players in its path before retreating into the background.
*'''Jet Mode:''' He will transform into his mobile jet form and fly to one side of the map striking any players in its path before retreating into the background.
*'''Security Call:''' While in the background he will summon swarms of varying Nasod units.
*'''Security Call:''' While in the background he will summon swarms of varying Nasod units.
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|name=Dialog
|name=Dialog
|tab1=Boss Intro Cutscene
|tab1=Boss Intro Cutscene
|contents1={{*}}'''Surveylon''': ''Tracking intruders complete. [Activating combat systems]''
|contents1={{*}}'''Surveillan''': ''Target Intruder Finished. [Battle Mode Operation]''
}}
}}
| BDrop={{tabs|name=1|tab1=???|contents1={{:10-2Bdrop1}}|tab2=???|contents2={{:10-2Bdrop2}}|tab3=???|contents3={{:10-2Bdrop3}}|tab4=???|contents4={{:10-2Bdrop4}}|tab5=CODE_A_Surveylon Set|contents5={{:Surveylon Set}}}}
| BDrop={{tabs|name=1|tab1=???|contents1={{:10-2Bdrop1}}|tab2=???|contents2={{:10-2Bdrop2}}|tab3=???|contents3={{:10-2Bdrop3}}|tab4=???|contents4={{:10-2Bdrop4}}|tab5=CODE_A_Surveylon Set|contents5={{:Surveylon Set}}}}
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