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Atlas City: Difference between revisions

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| '''CODE_C_Proto''' - Nasod security robots.
| '''CODE_C_Proto''' - Nasod security robots.
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*'''Energy Spike:''' Stab with its robotic appendage.
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|[[File:Dunno.png|60px]]
|[[File:Dunno.png|60px]]
| '''CODE_C_Silence''' - A tall humanoid Nasod security unit armed with blades on its arms.
| '''CODE_C_Silence''' - A tall humanoid Nasod security unit armed with blades on its arms.
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*'''Teleport:''' This unit is capable of teleporting to the location of a player.
*'''Cloak:''' This unit is capable of making itself completely invisible. A faint trail of sparkles will emit from it while invisible.
*'''Blade Slash:''' Attack with its two blade arms launching players.
*'''Blade Slash:''' Attack with its two blade arms launching players.
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| '''CODE_D_Proto''' - Nasod security robots that will drop in to intervene.
| '''CODE_D_Proto''' - Nasod security robots that will drop in to intervene.
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*'''Energy Spike:''' Stab with its robotic appendage.
<span style="display:none">}}</span>
<span style="display:none">}}</span>
| MiniBoss=<span style="display:none">{{</span>
| MiniBoss=<span style="display:none">{{</span>
|[[File:Dunno.png|60px]]
|[[File:Dunno.png|60px]]
| '''CODE_B_Defender''' - A larger more powerful version of a '''CODE_C_Defender'''.
| '''CODE_B_New_Defender''' - A larger more powerful version of a '''CODE_C_Defender'''.
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*'''Top Spin:''' - Rearrange its parts and twirl them around itself.
*'''X Barrier''' - It will active a protective wall then push forward into players.
*'''X Barrier''' - It will active a protective wall then push forward into players.
<span style="display:none">}}</span>
<span style="display:none">}}</span>
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