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City Outskirts: Difference between revisions

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| Mob=<span style="display:none">{{</span>
| Mob=<span style="display:none">{{</span>
|[[File:Dunno.png|60px]]
|[[File:Dunno.png|60px]]
|'''Officer Libya'''
|'''Officer Libya''' - A security robot that will attack in the exact same way as [[10-3|CODE_B_Libya]].
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*'''Electro Pulse:''' Attacks players with highly condensed balls of electricity.
|Aggressive
|Aggressive
|-
|-
|[[File:Dunno.png|60px]]
|[[File:Dunno.png|60px]]
|'''Officer Templar'''
|'''Officer Templar''' - A security robot that will attack in the exact same way as [[10-3|CODE_B_Templar]].
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*'''Double Swing:''' It will twirl its spear twice with extremely large range. If players are hit by the second swing, they will be inflicted with bleed.
|Aggressive
|Aggressive
|-
|-
|[[File:Dunno.png|60px]]
|[[File:Dunno.png|60px]]
|'''Officer Futer'''
|'''Officer Futer''' - A security robot that will attack in the exact same way as [[10-3|CODE_B_Futer]].
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*'''Lunge:''' It will perform a short lunge and ram you.
*'''Ram:''' It will charge forward doing multiple hits.
*'''Electro Stream:''' It will charge its tail with electricity and fire a constant stream of electricity doing multiple hits.
|Aggressive
|Aggressive
|-
|-
|[[File:Dunno.png|60px]]
|[[File:Dunno.png|60px]]
|'''Broken Proto'''
|'''Broken Proto''' - A security robot that will attack in the exact same way as [[10-1|CODE_D_Proto]].
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*'''Energy Spike:''' Stab with its robotic appendage.
*'''Jet Trust:''' Rearrange itself into a jet and propel itself forward into players.
|Aggressive
|Aggressive
|-
|-
|[[File:Dunno.png|60px]]
|[[File:Dunno.png|60px]]
|'''Broken Decepter'''
|'''Broken Decepter''' - A security robot that will attack in the exact same way as [[10-2|CODE_C_Decepter]].
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*'''Jet Blasters:''' The unit will fire beams straight down out of its two blasters.
*'''Plasma Buster:''' Take in energy around itself then fire a concentrated ball of plasma downwards.
|Aggressive
|Aggressive
|-
|-
|[[File:Dunno.png|60px]]
|[[File:Dunno.png|60px]]
|'''Broken Defender'''
|'''Broken Defender''' - A security robot that will attack in the exact same way as [[10-2|CODE_C_Defender]].
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*'''Ram''' - It will rotate then ram into players.
*'''X Barrier''' - It will active a protective wall then push forward into players.
|Aggressive
|Aggressive
<span style="display:none">}}</span>
<span style="display:none">}}</span>
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| -
| -
|[[File:Dunno.png|60px]]
|[[File:Dunno.png|60px]]
|'''Onlooking High Templar''' -  
|'''Onlooking High Templar''' - An elite security robot that will attack in the exact same way as [[10-3|CODE_A_High_Templar]].
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*'''Double Swing:''' It will twirl its spear twice with extremely large range.
*'''Spear Shock:''' Electrifies its spear swing it then plants it in the ground causing the ground around him to burst with electricity.
|-
|-
| -
| -
|[[File:Dunno.png|60px]]
|[[File:Dunno.png|60px]]
|'''TUBE PROCESSING DEFENDER''' -  
|'''TUBE PROCESSING DEFENDER''' - A security robot that will attack in the exact same way as [[10-2|CODE_B_New_Defender]].
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|
*'''Top Spin:''' - Rearrange its parts and twirl them around itself.
*'''X Barrier''' - It will active a protective wall then push forward into players.
<span style="display:none">}}</span>
<span style="display:none">}}</span>
| BGM=City Outskirts - [http://www.youtube.com/watch?v=Lb173-vSjM0 '''''field_elysion002''''']
| BGM=City Outskirts - [http://www.youtube.com/watch?v=Lb173-vSjM0 '''''field_elysion002''''']
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