Saber Knight/fr: Difference between revisions
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== Combos == | == Combos additionnels== | ||
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" | {| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" | ||
|- | |- | ||
! width=" | ! width="25%" |Image | ||
! width="50%" |Description | ! width="50%" |Description | ||
! width=" | ! width="25%" |Damage | ||
|- | |- | ||
| [[File:SKcombo1FR.jpg]] | | [[File:SKcombo1FR.jpg]] | ||
| ''' | | '''Running Pierce''' | ||
After doing the standard {{CDR}}{{CZ}}{{CZ}} combo, you can thrust through the enemies. | |||
| | | | ||
{{CDR}}<br> | {{CDR}}<br> | ||
{{ | {{CViZ}} 166% Phy. Damage <br> | ||
{{ | {{CViZ}} 209% Phy. Damage <br> | ||
{{ | {{CViZ}} 245% Phy. Damage | ||
|- | |- | ||
| [[File:SKcombo2FR.jpg]] | | [[File:SKcombo2FR.jpg]] | ||
| ''' | | '''Dropping Smash''' | ||
After doing the standard {{CDRU}}{{CX}}{{CX}}, you can strike downwards and slash another 180° slash to push enemies back. | |||
* | *Before turning into [[Grand Master]], this command is bugged and will often times not work and the second '''X''' will knock opponent down like base. | ||
| | | | ||
{{ | {{CDRU}} <br> | ||
{{ | {{CDeX}} 299% Phy. Damage <br> | ||
{{ | {{CDeX}} 408% Phy. Damage <br> | ||
{{CX}} | {{CDeX}} 371% Phy. Damage | ||
|- | |||
| [[File:SKcombo4FR.png]] | |||
| '''Furious Windmill''' | |||
After doing the standard {{CX}}{{CX}} combo, you can switch to spin repeatedly (in Super Armor) by rapidly pressing {{CConX}}. You will end the spinning with a swing by either finishing the combo or stop pressing {{CX}}. You are able to move left and right while spinning. | |||
*The windmill attack's range is smaller than the animation would suggest, so it is nearly impossible to land all of the hits unless you are right up against a large or stoic target, or are using [[Sword of Victory]] to increase the range of Elesis' attacks. | |||
| | |||
{{CDeX}} 287% Phy. Damage <br> | |||
{{CDeX}} 311% Phy. Damage <br> | |||
{{CDeDX}} 125% Phy. Damage<br> | |||
{{CDeConX}} 125% Phy. Damage (x4~x8) <br> | |||
+ 125% Phy. Damage | |||
|- | |- | ||
| | | align="center" |{{CDRU}}{{CViZ}}{{CDeX}}{{CDeX}} | ||
| ''' | ---- | ||
{{CDRU}}{{CViZ}}{{CViZ}}{{CDeX}}{{CDeX}} | |||
| | |'''Quick Dive''' | ||
{{CDRU}} <br> | After doing the standard {{CDRU}}{{CZ}} or {{CDRU}}{{CZ}}{{CZ}} combo, you can quickly dive down and execute the '''Dropping Smash''' Combo. | ||
{{ | | | ||
{{ | {{CDRU}}<br> | ||
{{ | {{CViZ}} 171% Phy. Damage<br> | ||
{{CViZ}} 206% Phy. Damage<br> | |||
{{CDeX}} 335% Phy. Damage<br> | |||
{{CDeX}} 371% Phy. Damage | |||
|} | |} | ||
{{SkillText|Combo|1}} | |||
<br> | <br> | ||