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Rising Shot: Difference between revisions

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Just tested multiple times. If I never use it from the revolvers, the damage increase remains 15%. Once I do, it stays 25% forever until I leave free training.
(→‎Tips and Details: Tested in Free Training with no weapon equipped, and the +25% damage IS working.)
(Just tested multiple times. If I never use it from the revolvers, the damage increase remains 15%. Once I do, it stays 25% forever until I leave free training.)
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== Tips and Details ==
== Tips and Details ==
*Currently glitched. If the skill is cast from any weapon but the '''Revolvers''', the damage increase will only be the standard 15% instead of [Enhanced]'s 25%.
**The glitch rectifies itself until you load a new area if you use the skill from the Revolvers at least once.
*The '''Silver Bullet''' buff is indicated by Rose's bullets turning bright blue.
*The '''Silver Bullet''' buff is indicated by Rose's bullets turning bright blue.
*The buff will apply before her attack, even if you fail to complete the animation.
*The buff will apply before her attack, even if you fail to complete the animation.
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