Socketing Equipment/zh-hans: Difference between revisions
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HP的属性计算公式:<br> | HP的属性计算公式:<br> | ||
1% =(等级×15)+ 85 | 1% =(等级×15)+ 85 | ||
<br> | |||
== 效率区间 == | |||
当大部分面板属性超过一定百分比后,就会产生渐减效果,此时需要超过1%的属性才能获得原本1%的效果。只有觉醒持续时间属性不会产生渐减。 | |||
<br> | <br> | ||
{| | |||
=== 极大化 === | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
! 未渐减百分比 !! 渐减后百分比 !! 效率区间 !! 数值区间 | |||
|- | |||
| 0% || 0% || 100% || 0% ~ 40% | |||
|- | |||
| 40% || 40% || 75% || 40% ~ 70% | |||
|- | |- | ||
| 80% || 70% || 50% || 70% ~ 90% | |||
|- | |- | ||
| 120% || 90% || 25% || 90% ~ 100% | |||
| | |||
|- | |- | ||
| 160% || 100% || 0% || >100% | |||
| | |||
|} | |} | ||
<br> | <br> | ||
=== 追加伤害 === | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
! 未渐减百分比 !! 渐减后百分比 !! 效率区间 !! 数值区间 | |||
|- | |||
| 0% || 0% || 100% || 0% ~ 40% | |||
|- | |||
| 40% || 40% || 75% || 40% ~ 70% | |||
|- | |||
| 80% || 70% || 50% || 70% ~ 92.5% | |||
|- | |||
| 125% || 92.5% || 25% || >92.5% | |||
|} | |||
<br> | <br> | ||
{| | |||
=== 暴击 === | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
! 未渐减百分比 !! 渐减后百分比 !! 效率区间 !! 数值区间 | |||
|- | |- | ||
| 0% || 0% || 100% || 0% ~ 40% | |||
|- | |- | ||
| 40% || 40% || 80% || 40% ~ 68% | |||
| | |||
|- | |- | ||
| 75% || 68% || 60% || 68% ~ 86% | |||
| | |- | ||
| 110% || 88% || 40% || 86% ~ 100% | |||
|- | |||
| 140% || 100% || 0% || >100% | |||
|} | |} | ||
<br> | <br> | ||
=== 动作速度/移动力/跳跃力 === | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
! 未渐减百分比 !! 渐减后百分比 !! 效率区间 !! 数值区间 | |||
|- | |||
| 0% || 0% || 100% || 0% ~ 20% | |||
|- | |||
| 20% || 20% || 30% || 20% ~ 24.5% | |||
|- | |||
| 35% || 24.5% || 20% || 24.5% ~ 28.5% | |||
|- | |||
| 55% || 28.5% || 10% || 28.5% ~ 30% | |||
|- | |||
| 70% || 30% || 0% || >30% | |||
|} | |||
<br> | <br> | ||
{| | |||
=== 攻击MP恢复/被击MP恢复 === | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
! 未渐减百分比 !! 渐减后百分比 !! 效率区间 !! 数值区间 | |||
|- | |- | ||
| 0% || 0% || 100% || 0% ~ 30% | |||
|- | |- | ||
| 30% || 30% || 35% || 30% ~ 38.75% | |||
| | |||
|- | |- | ||
| 55% || 38.75% || 25% || 38.75% ~ 46.25% | |||
| | |- | ||
| 85% || 46.25% || 15% || 46.25% ~ 50% | |||
|- | |||
| 110% || 50% || 0% || >50% | |||
|} | |} | ||
<br> | <br> | ||
=== 减少伤害 === | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
! 未渐减百分比 !! 渐减后百分比 !! 效率区间 !! 数值区间 | |||
|- | |||
| 0% || 0% || 100% || 0% ~ 20% | |||
|- | |||
| 20% || 20% || 50% || 20% ~ 32.5% | |||
|- | |||
| 45% || 32.5% || 35% || 32.5% ~ 41.25% | |||
|- | |||
| 70% || 41.25% || 15% || 41.25% ~ 45% | |||
|- | |||
| 95% || 45% || 0% || >45% | |||
|} | |||
<br> | <br> | ||
{| | |||
=== 觉醒聚气速度 === | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
! 未渐减百分比 !! 渐减后百分比 !! 效率区间 !! 数值区间 | |||
|- | |||
| 0% || 0% || 100% || 0% ~ 20% | |||
|- | |- | ||
| 20% || 20% || 85% || 20% ~ 32.75% | |||
| 20% || | |||
|- | |- | ||
| 35% || 32.75% || 75% || 32.75% ~ 40.25% | |||
| | |||
|- | |- | ||
| 45% || 40.25% || 65% || 40.25% ~ 50% | |||
| | |- | ||
| 60% || 50% || 0% || >50% | |||
|} | |} | ||
<br> | <br> |