Rising Shot: Difference between revisions
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Rose}}" | |- style="background:{{ColorSel|CharLight|Rose}}" | ||
! rowspan=2 | Character Level !! colspan=4 | Damage (Physical) !! colspan=2 | Silver Bullet !! rowspan=2 | ECP Usage !! rowspan=2 | Cooldown | ! rowspan=2 | Character Level !! colspan=4 | Damage (Physical) !! colspan=2 | [[Status Effects|Silver Bullet]] !! rowspan=2 | ECP Usage !! rowspan=2 | Cooldown | ||
|- style="background:{{ColorSel|CharLight|Rose}}" | |- style="background:{{ColorSel|CharLight|Rose}}" | ||
! Revolver !! Musket !! Auto-gun !! Hand Cannon !! Bullet Damage !! Duration | ! Revolver !! Musket !! Auto-gun !! Hand Cannon !! Bullet Damage !! Duration | ||
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*Currently glitched. If the skill is cast from any weapon but the '''Revolvers''', the damage increase will only be the standard 15% instead of '''[Enhanced]'s''' 25%. | *Currently glitched. If the skill is cast from any weapon but the '''Revolvers''', the damage increase will only be the standard 15% instead of '''[Enhanced]'s''' 25%. | ||
**The glitch rectifies itself until you load a new area if you use the skill from the Revolvers at least once. | **The glitch rectifies itself until you load a new area if you use the skill from the Revolvers at least once. | ||
*The '''Silver Bullet''' buff is indicated by Rose's bullets turning bright blue. | *The '''[[Status Effects|Silver Bullet]]''' buff is indicated by Rose's bullets turning bright blue. | ||
*The buff will apply before her attack, even if you fail to complete the animation. | *The buff will apply before her attack, even if you fail to complete the animation. | ||
*This skill has an invincibility frame when casting. (You will be vulnerable after the casting) | *This skill has an invincibility frame when casting. (You will be vulnerable after the casting) |