Armageddon Blade: Difference between revisions
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* Extremely useful skill for both PvP and PvE, especially when Elsword gains extra MP from hits ([[Vitality]] passive, [[Guild Skills|Concentrated Mana]] guild passive, Magic Necklace accessory from the Cash Shop, being in the state of [[Way of the Sword|Aura of Vitality]], having a dark-elemented weapon and so on). | * Extremely useful skill for both PvP and PvE, especially when Elsword gains extra MP from hits ([[Vitality]] passive, [[Guild Skills|Concentrated Mana]] guild passive, Magic Necklace accessory from the Cash Shop, being in the state of [[Way of the Sword|Aura of Vitality]], having a dark-elemented weapon and so on). | ||
* A skill good for finishing, depleting health, or for just catching purposes, due to it dealing high initial damage/hit stun and its advantage of increasing range. | * A skill good for finishing, depleting health, or for just catching purposes, due to it dealing high initial damage/hit stun and its advantage of increasing range. | ||
* Currently bugged to not give 20% critical hit rate. | |||
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