Tenacious Will: Difference between revisions
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After more testing, found you can do mass refreshes if multiple targets are hit at the exact same time.
Dreamslayer (talk | contribs) mNo edit summary |
Dreamslayer (talk | contribs) (After more testing, found you can do mass refreshes if multiple targets are hit at the exact same time.) |
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*Since the passive triggers on hit with the relevant skills, it will shorten their cooldowns as well due to them going on CD before they are actually executed. | *Since the passive triggers on hit with the relevant skills, it will shorten their cooldowns as well due to them going on CD before they are actually executed. | ||
**However, if the user is too close when activating [[Reflective Kick]], the effect may not apply. If the wind burst for the skill hits the target, then it will be sure to apply. | **However, if the user is too close when activating [[Reflective Kick]], the effect may not apply. If the wind burst for the skill hits the target, then it will be sure to apply. | ||
*Both hits of [[Nature Force]] will trigger the passive, allowing you to reduce cooldowns by two seconds if applicable. | |||
**If multiple targets are hit at the same moment in time with Nature Force, cooldowns will be reduced by the number of targets hit precisely simultaneously. | |||
*Similarly, if [[Reflective Kick]] hits multiple targets, it is possible to have multiple seconds reduced from the cooldown. | |||
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