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Fatal Wound: Difference between revisions

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==Tips & Details==
==Tips & Details==
*[[Status Effects|Bleed]] inflicted by '''Fatal Wound''' applied 1 stack, will do 50% average attack damage per second. Additional stacks will increase the damage by 60% each. Bleed can be stacked up to 3 times and lasts for 10 seconds.
*[[Status Effects|Bleed]] inflicted by '''Fatal Wound''' will do 50% average attack damage per second at 1 stack. Additional stacks will increase the damage by 60% each. Bleed can be stacked up to 3 times and lasts for 10 seconds.
*If you continue to attack a target afflicted with this debuff, the duration will extend by a small amount depending on your damage output (not hits).  
*If you continue to attack a target afflicted with this debuff, the duration will extend by a small amount depending on your damage output (not hits).  
**Additionally, if you attack them with '''Fatal Wound''' again before the debuff expires, you will "stack" the debuff (similar to fire/ice/poison elements) and increase the DoT along with resetting the duration. Can be stacked up to 3 times. This makes the debuff one of the potentially strongest DoT attacks in the game.
**Additionally, if you attack them with '''Fatal Wound''' again before the debuff expires, you will "stack" the debuff (similar to fire/ice/poison elements) and increase the DoT along with resetting the duration. Can be stacked up to 3 times. This makes the debuff one of the potentially strongest DoT attacks in the game.
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