Wild Shock: Difference between revisions

231 bytes removed ,  19 August 2016
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| 13 || {{SkillText|Light|80}} || 160 MP || 19 || {{SkillText|Critical|120}} || 240 MP
| 13 || {{SkillText|Light|80}} || 160 MP || 19 || {{SkillText|Critical|120}} || 240 MP
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==Tips and Details==
*Prior to the 03/10/2016 KR Patch, the Flame Wave damage is classified as Annihilation rather than Gale, and as such will charge/drain the respective bar, making the skill capable of charging both modes.
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