Chain Viper: Difference between revisions
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Rose}}" | |- style="background:{{ColorSel|CharLight|Rose}}" | ||
! rowspan=2 | Character Level !! colspan=2 | Damage (Physical) | ! rowspan=2 | Character Level !! colspan=2 | Damage (Physical) !! colspan=3 | [[Status Effects|Chain Viper]] !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | ||
|- style="background:{{ColorSel|CharLight|Rose}}" | |- style="background:{{ColorSel|CharLight|Rose}}" | ||
! Hit !! Snake Chain !! Attack Speed Reduction !! Shared Damage !! Duration !! Hit !! Snake Chain | |||
|- | |- | ||
| align="left" | 70 || 82% || 1264% | | align="left" | 70 || 82% || 1264% || 15% || 20% || 3 Seconds || 4 || 1 || 80 MP || 9 Seconds | ||
|} | |} | ||
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