Wild Charge: Difference between revisions
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*Charge mechanism: | *Charge mechanism: | ||
**Raven will have Super Armor, granting 30% damage reduction and immunity to Stun and Flattening. | **Raven will have Super Armor, granting 30% damage reduction and immunity to Stun and Flattening. | ||
**A full charge takes | **A full charge takes 1.5 seconds; receiving damage while charging will peak the charge significantly faster. | ||
**Number of hits sustained will not contribute to charging. | **Number of hits sustained will not contribute to charging. | ||
*Fully charged: | *Fully charged: | ||
**Doubles the damage output. | **Doubles the damage output. | ||
**A low-key whistle sounds as Raven emits a shining aura. | **A low-key whistle sounds as Raven emits a shining aura. ('''No longer creates a whistle when fully charged'''.) | ||
**The skill will momentarily launch after this, regardless of the skill key still being held down. | **The skill will momentarily launch after this, regardless of the skill key still being held down. ('''Now launches immediately after releasing button, unless tapped.''') | ||
*[[Wild Charge]] has a large vertical range, despite primarily being a horizontal skill. | *[[Wild Charge]] has a large vertical range, despite primarily being a horizontal skill. | ||
**It also hits foes that are directly behind you. | **It also hits foes that are directly behind you. |