Overflowing Blood: Difference between revisions

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m (Text replacement - "'''[Passive]'''" to "{{SkillType|P}}")
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! Chance !! Duration !! Reactivation Cooldown !! Attack Power Incease !! Duration !! Attack Power Increase !! Blood Hit HP Consumption
! Chance !! Duration !! Reactivation Cooldown !! Attack Power Incease !! Duration !! Attack Power Increase !! Blood Hit HP Consumption
|-
|-
| align="left" | 1 || 60 || rowspan=4 | 15% || rowspan=4 | 10 Seconds || rowspan=4 | 1 Second || 10% || rowspan=4 | 10 Seconds || 6% || rowspan=4 | 50% || 40 Seconds
| align="left" | 1 || 60 || rowspan=3 | 15% || rowspan=3 | 10 Seconds || rowspan=3 | 1 Second || 10% || rowspan=3 | 10 Seconds || 6% || rowspan=3 | 50% || 40 Seconds
|-
|-
| align="left" | 2 || 67 || 20% || 12% || 30 Seconds
| align="left" | 2 || 67 || 20% || 12% || 30 Seconds
|-
|-
| align="left" | 3 || 69 || 30% || 20% || 20 Seconds
| align="left" | 3 || 69 || 30% || 20% || 20 Seconds
|}
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=== KR ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elesis}}"
! rowspan="2" | Skill Level !! rowspan="2" | Character Level !! colspan=3 | [[Status Effects|Evil Energy Injection]] !! colspan=2 | [[Status Effects|Overflowing Blood]] !! colspan=2 | When HP is below 50% !! rowspan=2 | Debuff Removal Cooldown
|- style="background:{{ColorSel|CharLight|Elesis}}"
! Chance !! Duration !! Reactivation Cooldown !! Attack Power Incease !! Duration !! Attack Power Increase !! Blood Hit HP Consumption
|-
|-
| align="left" | 4 || 99 || 40% || ??% || 10 Seconds
| align="left" | 1 || 60 || rowspan=4 | 15% || rowspan=4 | 10 Seconds || rowspan=4 | 1 Second || 10% || rowspan=4 | 10 Seconds || 2.5% || rowspan=4 | 20% || 40 Seconds
|-
| align="left" | 2 || 67 || 20% || 5% || 30 Seconds
|-
| align="left" | 3 || 69 || 30% || 7.5% || 20 Seconds
|-
| align="left" | 4 || 99 || 40% || 10% || 10 Seconds
|}
|}
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