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Critical Strike: Difference between revisions

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__NOTOC__{{Languages|Psyker Kinesis}}
__NOTOC__{{Languages|Critical Strike}}
<div style="float: right;">{{#ev:youtube|Dunno|300}}</div>
{{#ev:youtube|u7_oiVLaBsY|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[Image:Dunno.png|54px]]
| [[File:CNTrans6.png]]<br>[[File:CNTrans6A.png]]
| {{SkillType|SA|B}} Generate 5 sharp orbs to pull in surrounding enemies then does shockwave damage. Sharp orbs remain in generated area for 10 seconds and can be retracted by pressing a skill key or is pulled in automatically after its duration.
| {{SkillType|SA|B}} Create 5 sharp orbs to pull in surrounding enemies then does shockwave damage. Sharp orbs remain in generated area for 10 seconds and will ignore a set amount of enemies’ defense. The orbs can be retracted by pressing a skill key or is pulled in automatically after its duration. (Can also be activated midair) The number of sharp spheres give a {{se||Bleed}} debuff (Max 3 Stacks)
|-
|-
|
|
| {{SkillText|CoreActivation}}
| {{SkillText|CoreActivation}}
|-
|
| <tabber>
\\NA={{SkillText|True|CriticalStrike}}
\\KR (04/25/2024)={{SkillText|True}}
</tabber>
|}
|}
<br>
<br>


== Requirements ==
== Requirements ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
|- style="background:{{ColorSel|CharLight|Eve}}"
|-
! Class             !! Level Required
! Class !! Level Required
|-
|-
| [[Code:_Nemesis#Transcendence|Code: Nemesis : Transcendent]] || 95
| [[Code: Nemesis]]: Transcendent || 95
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
<tabber>
|- style="background:{{ColorSel|CharLight|Eve}}"
\\NA=
! rowspan=2 | Character Level !! colspan=3 | Damage (Magical) !! colspan=3 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
|- style="background:{{ColorSel|CharLight|Eve}}"
|-
! Shockwave !! Sharp Orb !! Sharp Orb Retract !! Shockwave !! Sharp Orb !! Sharp Orb Retract
! rowspan=3 | Mode !! colspan=4 | Damage (Magical) !! colspan="2" | {{se||Bleed}} !! colspan=3 | Max Hits !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown
|-
! rowspan=2 | Cast Shockwave !! colspan=3 | Sharp Orb !! rowspan="2" |Duration !! rowspan="2" |Max Stacks!! rowspan="2" | Cast Shockwave !! rowspan=2 | Sharp Orb !! rowspan="2" | Sharp Orb Retract
|-
! Sharp Orb !! Sharp Orb Retract !! Defense Ignore
|-
| colspan="12" | '''Normal'''
|-
| {{PvE}} || 4334% || 426% || 815% || 50% || rowspan=2 | 4 Seconds || rowspan="2" |3|| rowspan="2" | 1 || rowspan=2 | {{tt|22-44|see [[#Tips and Details]]}} || rowspan=2 | 5 || rowspan=2 | 300 MP || rowspan=2 | 23 Seconds
|-
| {{PvP}} || 1096% || 108% || 218% || 10%
|-
| colspan="12" | '''[Enhanced]'''
|-
| {{PvE}} || 4334% || 426% || 815% || 50% || rowspan=2 | 4 Seconds || rowspan="2" |3|| rowspan="2" | 1 || rowspan=2 | {{tt|22-44|see [[#Tips and Details]]}} || rowspan=2 | 5 || rowspan=2 | 300 MP || rowspan=2 | 18 Seconds
|-
|-
| align="left" | 95 || 3927% || 231% || 945% || 1 || ?? || 5 || 300 MP || 23 Seconds
| {{PvP}} || 1096% || 108% || 218% || 10%
|}
|}
\\KR (04/25/2024)=
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
|-
! rowspan=2 | Mode !! colspan=2 | Damage (Magical) !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|-
! Sharp Orb !! Defense Ignore !! Orb Count !! Hits per Orb
|-
| colspan="8" | '''Normal'''
|-
| {{PvE}} || -% || 50% || rowspan=2 | 5 || rowspan=2 | 11 || rowspan=2 | 300 MP || rowspan=2 | 23 Seconds
|-
| {{PvP}} || -% || 10%
|-
| colspan="8" | '''[Enhanced]'''
|-
| {{PvE}} || 384% || 50% || rowspan=2 | 5 || rowspan=2 | 11 || rowspan="2" | 300 MP || rowspan=2 | 23 Seconds
|-
| {{PvP}} || 102% || 10%
|}
</tabber>
<br>
<br>


== Tips and Details ==
== [[Skill Traits]] ==
*Inflicts bleed.
<tabber>
\\NA={{Traits|Eve|Critical Strike|Haste, Heavy|cd=23|cd_enhanced=18|cd1=90}}
\\KR (04/25/2024)={{Traits|Eve|Critical Strike|Haste, Heavy|cd=23}}
</tabber>
<br>
 
== Total Damage ==
<tabber>
\\NA=
{{Damage|true|Eve
|dmg=4334, 426, 815
|pvp_dmg=1096, 108, 218
|avg_hits=1, 22, 5
|heavy=true
|no_max=true
}}
*Average assumes 22 '''Sharp Orb''' hits.
\\KR (04/25/2024)=
{{Damage|true|Eve
|dmg=384
|pvp_dmg=102
|hits=11
|count=5
|avg_hits=32
|use_avg=true
|heavy=true
}}
*Average assumes 32 '''Sharp Orb''' hits.
</tabber>
<br>
 
==Tips and Details==
*The skill's cooldown will not begin until the '''Sharp Orbs''' have been retracted.
*The orbs cannot be retracted if you are being attacked, or in midair.
**If the [[Transcendence#Transcendence_Buff|Transcendence Slot Buff]] activates while the orbs are deployed, the skill's cooldown will remain unaffected.
*The maximum hits on a Giant Training Monkey is 50.
**Normal-sized targets will be hit by around 22-26 hits.
**The division of hits on a single target is as follows: 1 group of 2 hits as the orbs are extended, 4 complete cycles, and 2 extra orb passes.
*The '''Sharp Orbs''' deal 2 hits upon contact, and larger enemies may be hit multiple times by a single pass of an orb.
**The distance between contact checks seems to be slightly smaller than your height.
***The circumference of the circle the '''Sharp Orbs''' rotate in is about 20 units, where 1 unit is the distance between contact checks. This gives a maximum hit count of 166 hits per orb, assuming said orb stays inside an enemy the entire time. Multiplying that by 5, the number of orbs, gives a total maximum hit count of 830 hits, 836 when adding the '''Cast Shockwave''' and retract hits.
*The '''Sharp Orbs''' during the '''Cast Shockwave''' part of the skill are identical to the visual effect of having [[Destruction Aura]] applied.
<br>
 
==Trivia==
*The North American server is the only server to not call this skill some variation of '''Psycho Kinesis'''.
<br>
 
== Old Version ==
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" class="wikitable"
|-
! width="300px" | Video
! Description
|-
|{{#ev:youtube|MxT9t0fCwjs|300}}
| Between its initial release and the 04/25/2024 KR Patch, [[Critical Strike]] generated five Sharp Orbs that rotated around the initial cast area and inflicted {{se||Bleed}}. These orbs would retract back to the caster after a set duration, or via manual input, and would deal damage during the initial setup/retraction. Due to this, only one set of orbs could be on field at a time.
|}
<br>
 
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve updates-table"
|-
! colspan=2 | Date !! colspan=2 | Changes
|-
! KR !! NA !! PvE !! PvP
|-
| 11/03/2016 || 11/23/2016 || colspan=2 align="left" |
*'''Critical Strike''' added.
*{{nerf|Shockwave damage decreased.}}
*{{nerf|Sharp Orb Retract damage decreased.}}
|-
| 01/25/2017 || 02/08/2017 || colspan=2 align="left" |
*{{buff|Shockwave damage increased.}}
*{{buff|Sharp Orb damage increased.}}
*{{nerf|Sharp Orb Retract damage decreased.}}
|-
| 04/27/2017 || 05/10/2017 || align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |
*None
|-
| 07/27/2017 || 08/09/2017 || align="left" |
*{{buff|Sharp Orb Retract damage increased.}}
| align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
| 09/28/2017 || 10/18/2017 || align="left" |
*None
| align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
| 04/05/2018 || 04/18/2018 || align="left" |
*{{nerf|'''Damage''' decreased.}}
| align="left" |
*{{buff|Shockwave damage increased.}}
*{{nerf|Sharp Orb damage decreased.}}
*{{nerf|Sharp Orb Retract damage decreased.}}
|-
| 03/12/2020 || 04/08/2020 || colspan=2 align="left" |
*{{buff|Sharp Orb Retract damage increased.}}
*{{nerf|Shockwave damage decreased.}}
|-
| 09/01/2022 || 07/28/2022 || colspan=2 align="left" |
*{{buff|'''Defense Ignore''' effect added.}}
|-
| 11/24/2022 || 12/21/2022 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
*'''[Enhanced]''' effect changed to reduce cooldown.
|-
| 04/25/2024 || <!-- Approx 05/22/2024--> || colspan=2 align="left" |
*Skill features changed.
*'''[Enhanced]''' effect changed to Damage Increase.
*{{buff|'''Light''' trait efficiency increased from 90% to 80%.}}
|}
<br>
<br>


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{{AlternateLanguages
{{AlternateLanguages
|Color={{ColorSel|CharLight|Eve}}
|Color={{ColorSel|CharLight|Eve}}
|KR= ???          |KRName=Psyker Kinesis
|KR=사이커 키네시스        |KRName=Psycho Kinesis
|JP=サイコキネシス   |JPName=Psychokinesis
|CN=灵能分裂 |CNName=Psycho Split
|DE=Psychokinese |DEName=Psychokinesis
|ES=Psicoquinesis |ESName=Psychokinesis
|FR=Psychokinésie |FRName=Psychokinesis
|IT=Psicocinesi |ITName=Psychokinesis
|PL=Psychokineza |PLName=Psychokinesis
|UK=Psychokinesis
|BR=Psicocinese |BRName=Psychokinesis
}}
}}
<br>
<br>
 
{{SkillNav - Code: Nemesis}}
{{CNSkills}}
[[Category: Bravery Skills]][[Category: Special Active Skills]]
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