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Attributing Equipment: Difference between revisions

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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:#e53c0d"
|- style="background:#e53c0d"
! rowspan=2 | Level !! rowspan=2 | Activation Chance !! colspan=3 | Damage<br>(Based on weapon's attack power) !! rowspan=2 | Duration
! rowspan=2 | Level !! rowspan=2 | Activation Chance !! colspan=3 | Damage<br>(Based on weapon's +0 attack power) !! rowspan=2 | Duration
|- style="background:#e53c0d"
|- style="background:#e53c0d"
! 1 Stack !! 2 Stacks !! 3 Stacks
! 1 Stack !! 2 Stacks !! 3 Stacks
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Nature slightly decreases attack speed and deals slight DoT (damage over time). Its effect can be stacked up to three times. Increasing its enchantment level raises its chance of effect, and the potency of damage it deals. Although not as strong as Fire, the reduced attack speed makes it a good compromise for PvP. Many players have an absolute resistance to Nature because it nullifies the threat of getting poisoned after the time counter ends in the [[4-X|Transporting Tunnel: Contaminated Area]] and stops [[6-5|Magmanta]]'s poison. Nature works especially well with fast attacking characters with high base attack power or characters that can lock combos, such as [[Lord Knight|Lord Knights]] and [[Wind Sneaker|Wind Sneakers]]. [[Night Watcher]] also benefits from this greatly, as it helps her low damage output while gaining an advantage over high speed opponents such as [[Blade Master]] and [[Infinity Sword]]. Like Fire, Nature can also kill.
Nature slightly decreases attack speed and deals slight DoT (damage over time). Its effect can be stacked up to three times. Increasing its enchantment level raises its chance of effect, and the potency of damage it deals. Although not as strong as Fire, the reduced attack speed makes it a good compromise for PvP. Many players have an absolute resistance to Nature because it nullifies the threat of getting poisoned after the time counter ends in the [[4-X|Transporting Tunnel: Contaminated Area]] and stops [[6-5|Magmanta]]'s poison. Nature works especially well with fast attacking characters with high base attack power or characters that can lock combos, such as [[Lord Knight|Lord Knights]] and [[Wind Sneaker|Wind Sneakers]]. [[Night Watcher]] also benefits from this greatly, as it helps her low damage output while gaining an advantage over high speed opponents such as [[Blade Master]] and [[Infinity Sword]]. Like Fire, Nature can also kill.


=== NA ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:#049b13"
! rowspan=2 | Level !! rowspan=2 | Activation Chance !! colspan=3 | Damage<br>(Based on weapon's +0 attack power) !! colspan=3 | Move/Attack/Jump Speed Reduction !! rowspan=2 | Duration
|- style="background:#049b13"
! 1 Stack !! 2 Stacks !! 3 Stacks !! 1 Stack !! 2 Stacks !! 3 Stacks
|-
| Poison || 5% || 44% || 66% || 90% || rowspan=3 | 8% || rowspan=3 | 12% || rowspan=3 | 16% || rowspan=3 | 10 Seconds
|-
| Master Poison || 8% || 90% || 134% || 180%
|-
| Triple Master Poison || 10% || 134% || 202% || 270%
|}


Poison (Lv1) 5% Chance of Effect
=== KR ===
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
Stacked 1 Time: Deals 44% of the weapon's attack power over 10 seconds. Lowers Attack speed by 8% for 10 seconds.
|- style="background:#049b13"
 
! rowspan=2 | Level !! rowspan=2 | Activation Chance !! colspan=3 | Damage<br>(Based on weapon's attack power) !! colspan=3 | Move/Attack/Jump Speed Reduction !! rowspan=2 | Duration
Stacked 2 Times: Deals 66% of the weapon's attack power over 10 seconds. Lowers Attack speed by 12% for 10 seconds.
|- style="background:#049b13"
 
! 1 Stack !! 2 Stacks !! 3 Stacks !! 1 Stack !! 2 Stacks !! 3 Stacks
Stacked 3 Times: Deals 90% of the weapon's attack power over 10 seconds. Lowers Attack speed by 16% for 10 seconds.
|-
 
| Poison || 5% || 50% || 75% || 100% || rowspan=4 | 30% || rowspan=4 | 45% || rowspan=4 | 60% || rowspan=4 | 15 Seconds
 
|-
Master Poison (Lv2) 8% Chance of Effect
| Master Poison || 8% || 100% || 150% || 200%
 
|-
Stacked 1 Time: Deals 90% of the weapon's attack power over 10 seconds. Lowers Attack speed by 8% for 10 seconds.
| Triple Master Poison || 10% || 150% || 225% || 300%
 
|-
Stacked 2 Times: Deals 134% of the weapon's attack power over 10 seconds. Lowers Attack speed by 12% for 10 seconds.
| Quadruple Master Poison || 12% || 200% || 300% || 400%
 
|}
Stacked 3 Times: Deals 180% of the weapon's attack power over 10 seconds. Lowers Attack speed by 16% for 10 seconds.
 
 
Triple Master Poison (Lv3) 10% Chance of Effect
 
Stacked 1 Time: Deals 134% of the weapon's attack power over 10 seconds. Lowers Attack speed by 8% for 10 seconds.
 
Stacked 2 Times: Deals 202% of the weapon's attack power over 10 seconds. Lowers Attack speed by 12% for 10 seconds.
 
Stacked 3 Times: Deals 270% of the weapon's attack power over 10 seconds. Lowers Attack speed by 16% for 10 seconds.


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