Lord Knight: Difference between revisions
From Elwiki
no edit summary
IceSoulMOG (talk | contribs) |
IceSoulMOG (talk | contribs) No edit summary |
||
Line 44: | Line 44: | ||
== Skill Tree == | == Skill Tree == | ||
{{:Skill Tree: Lord Knight KR}} | {{:Skill Tree: Lord Knight KR}} | ||
<br> | <br> | ||
== Additional Combos == | == Additional Combos == | ||
{{SkillText|Combo|2}} | {{SkillText|Combo|2}} | ||
{ | {| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" | ||
|- | |||
! width="30%" | ! width="30%" |Image | ||
! width="45%" | ! width="45%" |Description | ||
! width="25%" | ! width="25%" |Damage | ||
|- | |||
| [[Image:Lk3.png]] | |||
| '''Forward Thrust''' | |||
Forcefully stab the enemy after doing the standard {{CZ}}{{CZ}}{{CZ}} combo. The stab has little to no delay, allowing you to loop the combo again. A very good simple combo, especially when running isn't possible. | Forcefully stab the enemy after doing the standard {{CZ}}{{CZ}}{{CZ}} combo. The stab has little to no delay, allowing you to loop the combo again. A very good simple combo, especially when running isn't possible. | ||
| | |||
{{CViZ}} 149% Phy. Damage<br> | {{CViZ}} 149% Phy. Damage<br> | ||
{{CViZ}} 183% Phy. Damage<br> | {{CViZ}} 183% Phy. Damage<br> | ||
{{CViZ}} 238% Phy. Damage<br> | {{CViZ}} 238% Phy. Damage<br> | ||
{{CDeRZ}} 245% Phy. Damage | {{CDeRZ}} 245% Phy. Damage | ||
|- | |||
| [[Image:Lk4.png]] | |||
| '''Heavy Launcher''' | |||
After doing the standard {{CDRU}}{{CX}}{{CX}} combo, instead of knocking the enemy down, you launch them upwards with a 180° upward slice. | After doing the standard {{CDRU}}{{CX}}{{CX}} combo, instead of knocking the enemy down, you launch them upwards with a 180° upward slice. | ||
*This was formerly a [[Sword Knight]] combo. However, Sword Knight is still able to do this combo before becoming a [[Lord Knight]], which is likely unintentional. | *This was formerly a [[Sword Knight]] combo. However, Sword Knight is still able to do this combo before becoming a [[Lord Knight]], which is likely unintentional. | ||
Line 71: | Line 70: | ||
*''Post 01/21/2016 KR patch:'' | *''Post 01/21/2016 KR patch:'' | ||
**Fixed issue where command window showing final {{CX}} as consuming destruction. | **Fixed issue where command window showing final {{CX}} as consuming destruction. | ||
| | |||
{{CDRU}} <br> | {{CDRU}} <br> | ||
{{CDeX}} 399% Phy. Damage <br> | {{CDeX}} 399% Phy. Damage <br> | ||
{{CDeX}} 335% Phy. Damage <br> | {{CDeX}} 335% Phy. Damage <br> | ||
{{CViX}} 403% Phy. Damage | {{CViX}} 403% Phy. Damage | ||
|- | |||
| align="center" | {{CDR}}{{CDeX}}{{CDeHoldX}}{{CDeX}} | |||
| '''Launching Charge''' | |||
After launching with {{CDR}}{{CDeX}}, you can now charge forward while in Super Armor before ending with a final slash. As with [[Sword Knight]]'s version, the charge can be delayed while in super armor before rushing forward. | After launching with {{CDR}}{{CDeX}}, you can now charge forward while in Super Armor before ending with a final slash. As with [[Sword Knight]]'s version, the charge can be delayed while in super armor before rushing forward. | ||
| | |||
{{CDR}} <br> | {{CDR}} <br> | ||
{{CDeX}} 319% Phy. Damage <br> | {{CDeX}} 319% Phy. Damage <br> | ||
{{CDeHoldX}} 78% Phy. Damage x4 <br> | {{CDeHoldX}} 78% Phy. Damage x4 <br> | ||
{{CDeX}} 78% Phy. Damage + 90% Phy. Damage | {{CDeX}} 78% Phy. Damage + 90% Phy. Damage | ||
|} | |||
<br> | <br> | ||
== Skills == | == Skills == | ||
{{:Lord Knight/Skills-KR}} | {{:Lord Knight/Skills-KR}} | ||
<br> | |||
== [[File:LKTransNEW.png]] [[Transcendence]] == | == [[File:LKTransNEW.png]] [[Transcendence]] == | ||
Line 95: | Line 95: | ||
[[File:TransLK.png|200px|right]] | [[File:TransLK.png|200px|right]] | ||
{{JobChange|Transcendence}} | {{JobChange|Transcendence}} | ||
=== Transcendent Skill Tree === | |||
{{:Skill Tree: Lord Knight Transcendent}} | |||
<br> | |||
=== Transcendent Skills === | === Transcendent Skills === | ||
{{:Lord Knight/Skills/Transcendent}} | {{:Lord Knight/Skills/Transcendent}} |