Nasod Armor Mode - Overlimit: Difference between revisions
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Nasod Armor Mode - Overlimit (view source)
Revision as of 17:13, 29 November 2016
, 29 November 2016no edit summary
m (Text replacement - "'''[Passive]'''" to "{{SkillType|P}}") |
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! MP Gain Increase <br>When in Configuration Mode !! DP Gain Increase<br> When in Dissolution Mode | ! MP Gain Increase <br>When in Configuration Mode !! DP Gain Increase<br> When in Dissolution Mode | ||
|- | |- | ||
| align="left" | 1 || 15 || colspan="2" | % || +% | | align="left" | 1 || 15 || colspan="2" | % || +35% | ||
|- | |- | ||
| align="left" | 2 || 31 || colspan="2" | % || +% | | align="left" | 2 || 31 || colspan="2" | % || +40% | ||
|- | |- | ||
| align="left" | 3 || 39 || colspan="2" | 10% || +45% | | align="left" | 3 || 39 || colspan="2" | 10% || +45% | ||
|- | |- | ||
| align="left" | 4 || 83 || colspan="2" | 15% || +55% | | align="left" | 4 || 83 || colspan="2" | 15% || +55% | ||
|} | |||
=== KR === | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Add}}" | |||
! rowspan="2" | Skill Level !! rowspan="2" | Level Required !! colspan=2 | Cost Gain Amount !! rowspan="2" | Overlimit Combo<br>Damage Increase | |||
|- style="background:{{ColorSel|CharLight|Add}}" | |||
! MP Recovery of Skill's DP Cost<br>When in Configuration Mode !! DP Recovery of Skill MP Cost<br> When in Dissolution Mode | |||
|- | |||
| align="left" | 1 || 15 || rowspan="4" | 10% || rowspan="4" | 10% || +40% | |||
|- | |||
| align="left" | 2 || 31 || +50% | |||
|- | |||
| align="left" | 3 || 39 || +60% | |||
|- | |||
| align="left" | 4 || 83 || +70% | |||
|} | |} | ||
<br> | <br> | ||
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*04/20/2015 KR | *04/20/2015 KR | ||
**Fixed the error where Special Active cooldown 1.5x increase effect was not working. | **Fixed the error where Special Active cooldown 1.5x increase effect was not working. | ||
*12/01/2016 KR | |||
**MP gain increase effect changed. | |||
**DP gain increase effect changed. | |||
**Overlimit combo damage increased. | |||
<br> | <br> | ||