Anonymous

User:Evan0225: Difference between revisions

From Elwiki
752 bytes removed ,  21 December 2020
m
Text replacement - "CBSNEW" to "Icon - Code Battle Seraph"
m (Text replacement - "CBSNEW" to "Icon - Code Battle Seraph")
 
(14 intermediate revisions by one other user not shown)
Line 4: Line 4:
! Server !! IGN !! Class
! Server !! IGN !! Class
|-
|-
| '''NA''' || '''StepInfinity''' || [[Image:CBSNEW.png]]
| '''NA''' || '''StepInfinity''' || [[Image:Icon - Code Battle Seraph.png]]
|}
|}


Line 72: Line 72:


== EXP Gain Mechanics ==
== EXP Gain Mechanics ==
*'''TYPE1''': EXP gain from equipment, titles, sockets and [[El Resonance]] are additive.
*'''Note that this is incomplete.'''
**'''This affects mob kill EXP.'''
*Current progress: http://puu.sh/t3HHp/52d60e98b5.png
|
**Missing: Guild EXP skill.
*'''TYPE2''': EXP gain medal is calculated last and is multiplicative where only the greatest value applies.
**'''This affects dungeon clear bonus and mob kill EXP.'''
|
*'''MOB MULTIPLIER''' = [(SUM OF TYPE1 IN DECIMAL)+1] x [(TYPE2 IN DECIMAL)+1]
|
*'''DUNGEON CLEAR BONUS MULTIPLIER''' = 1 + 0.30 + 0.01 + RANK BONUS + MVP BONUS + (TYPE2 IN DECIMAL)
**1 is the base value.
**30% is from clearing a dungeon.
**1% is of unknown origin but appears in the final results screen.
**RANK BONUS: SS=?, S=10%, A=3%, B=2%, C=?, D=?
**MVP BONUS: 12%? ('''requires test''')
|
*'''EXAMPLE''': [[El Resonance]] with +200% EXP gain and a 100% medal results in a 600% multiplier for mob kills and approximately a 231% multiplier for dungeon clear bonus ('''requires test''').
ElEditors, Administrators
125,097

edits