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Cannon Prison: Difference between revisions

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*It is not suggested to be used on jumping targets as the skill does not provide enough hitstun to lock them in place.
*It is not suggested to be used on jumping targets as the skill does not provide enough hitstun to lock them in place.
*Freeze frames for the skill is quite short, ending almost immediately upon casting.
*Freeze frames for the skill is quite short, ending almost immediately upon casting.
*It can be countered resulting in the field harming you and your party opposed to the enemy..
*It can be countered resulting in the field harming you and your party opposed to the enemy.
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