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Particle Shot: Difference between revisions

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m (Reverted edits by Rogue (talk) to last revision by Boxsnake)
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{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
| [[File:AddSkill2.png]]
| [[File:AddSkill2.png]]
| {{SkillType|A}} Shot an energy sphere that penetrate 2 Monsters and dissapear.
| {{SkillType|A}} Shoot an energy particle blast. The shot explodes upon dissipation.
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|-
|
|
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Add}}"
|- style="background:{{ColorSel|CharLight|Add}}"
! Class          !! Level Required !! [[Enchant]] level !! Left skill trail !! Right Skill Trail !! QuestBook
! Class          !! Level Required !! [Enhanced] Level !! Left Skill Trait Level !! Right Skill Trait Level !! Skill Requirement
|-
|-
| [[Add|Tracer]] || 20 || 77 || 24 || 27 || {{SkillText|SkillQuest|1}}
| [[Add|Tracer]] || 20 || 77 || 24 || 27 || {{SkillText|SkillQuest|1}}
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*The lightning bolt at the end of the bullet is only for visual. It has no practical use.
*The lightning bolt at the end of the bullet is only for visual. It has no practical use.
*After learning [[Fantasy Tracer]], the player can link into Nasod Armor Combos after a target gets hit by '''Particle Shot'''.
*After learning [[Fantasy Tracer]], the player can link into Nasod Armor Combos after a target gets hit by '''Particle Shot'''.
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== Updates ==
*12/26/2013 KR
**Hit area increased so it can also hit knocked down monsters.
**Firing speed and explosion radius slightly decreased.
*11/06/2014 KR
**Base Range slightly decreased.
**Firing speed slightly increased.
*09/24/2015 KR
**Can pierce once.
*04/21/2016 (KR) / 05/18/2016 (NA)
**Homing effect added.
**Fixed issue where cannot be reflected/absorbed.
**"'''Light'''" attribute changed to "'''Powerful'''".
*06/02/2016 KR
**Fixed issue where cannot confirm whether it's Super Armor or not with "'''Powerful'''" attribute.
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