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Soul Infest: Difference between revisions

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1,488 bytes added ,  29 December 2016
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== Skill Information ==
== Skill Information (NA) ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
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|-
|-
| align="left" | [Enhanced] 77 || 107% || 450%
| align="left" | [Enhanced] 77 || 107% || 450%
|}
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== Skill Information (KR) ==
=== PvE ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! rowspan="2" | Character Level !! colspan="2" | Damage (Magical) !! colspan="3" | [[Status Effects|Slow]] !! colspan="3" | [[Status Effects|Soul Chain]] !! colspan="2" | Max Hits !! rowspan="2" | CP Usage !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Spirit Release !! Explosive Shot !! Movement Speed !! Jump Speed !! Duration !! Movement Speed !! Attack Speed !! Duration !! Spirit Release !! Explosive Shot
|-
| align="left" | 20 || 112% || 257% || rowspan="2" |  -??% || rowspan="2" | -??% || rowspan="2" | 4 Seconds || rowspan="2" |  -??% || rowspan="2" | -??% || rowspan="2" | 7 Seconds || rowspan="2" | 30 || rowspan="2" | 4 || rowspan="2" | 10 CP || rowspan="2" | 0 MP || rowspan="2" | 20 Seconds
|-
| align="left" | [Enhanced] 77 || 135% || 308%
|}
=== PvP ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! rowspan="2" | Character Level !! colspan="2" | Damage (Magical)
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Spirit Release !! Explosive Shot
|-
| align="left" | 20 || 39% || 375%
|-
| align="left" | [Enhanced] 77 || 47% || 128%
|}
|}
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*04/21/2016 (KR) / 05/18/2016 (NA)
*04/21/2016 (KR) / 05/18/2016 (NA)
**Cooldown increased.
**Cooldown increased.
*12/29/2016 KR
**Spirit Release damage increased.
**Explosive Shot damage decreased.
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