Lord Knight/de: Difference between revisions
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→{{Header/de|text=Hinzugefügte Kombos|color={{ColorSel|Character|Elsword}}}}
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{{{!}} cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" | {{{!}} cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" | ||
{{!}}-|- style="background-color: {{ColorSel|Misc}};" class="textfloat" | {{!}}-|- style="background-color: {{ColorSel|Misc}};" class="textfloat" | ||
! width="30%" | | ! width="30%" |Bild | ||
! width="45%" | | ! width="45%" |Beschreibung | ||
! width="25%" | | ! width="25%" |Schaden | ||
|- | |- | ||
| [[Image:Lk1DE.png]] | | [[Image:Lk1DE.png]] | ||
| '''Forward Thrust''' | | '''Forward Thrust''' | ||
Forcefully stab the enemy after doing the standard {{ | Forcefully stab the enemy after doing the standard {{CY}}{{CY}}{{CY}} combo. The stab has little to no delay, allowing you to loop the combo again. A very good simple combo, especially when running isn't possible. | ||
| | | | ||
{{ | {{CViY}} 149% Physischer Schaden<br> | ||
{{ | {{CViY}} 183% Physischer Schaden<br> | ||
{{ | {{CViY}} 238% Physischer Schaden<br> | ||
{{ | {{CDeRY}} 245% Physischer Schaden | ||
|- | |- | ||
| [[Image:Lk4 DE.png]] | | [[Image:Lk4 DE.png]] | ||
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After doing the standard {{CDRU}}{{CX}}{{CX}} combo, instead of knocking the enemy down, you launch them upwards with a 180° upward slice. | After doing the standard {{CDRU}}{{CX}}{{CX}} combo, instead of knocking the enemy down, you launch them upwards with a 180° upward slice. | ||
*This was formerly a [[Sword Knight]] combo. However, Sword Knight is still able to do this combo before becoming a [[Lord Knight]], which is likely unintentional. | *This was formerly a [[Sword Knight]] combo. However, Sword Knight is still able to do this combo before becoming a [[Lord Knight]], which is likely unintentional. | ||
*The final {{CX}} launches the enemy very high upwards, even higher than {{CDR}}{{CX}} and {{CX}}{{CX}}{{ | *The final {{CX}} launches the enemy very high upwards, even higher than {{CDR}}{{CX}} and {{CX}}{{CX}}{{CY}}. | ||
*''Post 01/21/2016 KR patch:'' | *''Post 01/21/2016 KR patch:'' | ||
**Fixed issue where command window showing final {{CX}} as consuming destruction. | **Fixed issue where command window showing final {{CX}} as consuming destruction. | ||
| | | | ||
{{CDRU}} <br> | {{CDRU}} <br> | ||
{{CDeX}} 399% | {{CDeX}} 399% Physischer Schaden <br> | ||
{{CDeX}} 335% | {{CDeX}} 335% Physischer Schaden <br> | ||
{{CViX}} 403% | {{CViX}} 403% Physischer Schaden | ||
|- | |- | ||
| align="center" | {{CDR}}{{CDeX}}{{CDeHoldX}}{{CDeX}} | | align="center" | {{CDR}}{{CDeX}}{{CDeHoldX}}{{CDeX}} | ||
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| | | | ||
{{CDR}} <br> | {{CDR}} <br> | ||
{{CDeX}} 319% | {{CDeX}} 319% Physischer Schaden <br> | ||
{{CDeHoldX}} 78% | {{CDeHoldX}} 78% Physischer Schaden x4 <br> | ||
{{CDeX}} 78% | {{CDeX}} 78% Physischer Schaden + 90% Physischer Schaden | ||
|} | |} | ||
<br> | <br> |