Sharp Fall: Difference between revisions

151 bytes removed ,  25 March 2017
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rena}}"
|- style="background:{{ColorSel|CharLight|Rena}}"
! colspan=6 | Empowered Sharp Fall
! colspan=5 | Empowered Sharp Fall
|- style="background:{{ColorSel|CharLight|Rena}}"
|- style="background:{{ColorSel|CharLight|Rena}}"
! rowspan=3 | Level Required !! rowspan=3 | Attribute Effect
! rowspan=3 | Level Required !! colspan=4 | Details
|- style="background:{{ColorSel|CharLight|Rena}}"
|- style="background:{{ColorSel|CharLight|Rena}}"
! colspan=2 | Normal !! colspan=2 | Awaken
! colspan=2 | Normal !! colspan=2 | Awaken
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! Fall !! Shock Wave !! Fall !! Shock Wave
! Fall !! Shock Wave !! Fall !! Shock Wave
|-
|-
| 53 || rowspan=2 | {{SkillText|Empowered|120}} || rowspan=2 | 60% || 1784.4% || rowspan=2 | 66% || 1962.8%
| 53 || rowspan=2 | 60% || 1784.4% || rowspan=2 | 66% || 1962.8%
|-
|-
|[Enhanced] 96 || 1784.4% → 2676.6% || 1962.8% → 2944.2%
|[Enhanced] 96 || 1784.4% → 2676.6% || 1962.8% → 2944.2%
Line 88: Line 88:


== Tips and Details ==
== Tips and Details ==
*In some servers, this skill has a bug where it provides no strength effect at all when awakening.
*The falling damage is useful when fighting a vertically long target because it will continuously hit as long as Rena makes contact as she descends.
*The falling damage is useful when fighting a vertically long target because it will continuously hit as long as Rena makes contact as she descends.
**Hits a Giant Training Monkey 5 times.
**Hits a Giant Training Monkey 5 times.
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