Soul Sigil: Difference between revisions
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*If there are no targets within range (700 range), the Spirit Bodies will be launched the same direction as its caster. | *If there are no targets within range (700 range), the Spirit Bodies will be launched the same direction as its caster. | ||
*The Spirit Body attacks do not induce hitstun | *The Spirit Body attacks do not induce hitstun | ||
*Spirit Bodies are launched approximately once every 0.72 seconds - | *Spirit Bodies are launched approximately once every 0.72 seconds - 6 hits from one Sigil in a party, 10 hits when alone. | ||
*While the increased duration is meant to offset the lack of party member to receive a second Sigil, it is still more effective in a party. | *While the increased duration is meant to offset the lack of party member to receive a second Sigil, it is still more effective in a party. | ||
**When alone, the total damage of this skill is | **When alone, the total damage of this skill is 1,918% on a single target. (This includes casting damage) | ||
**When in a party, the total damage of this skill is 2, | **When in a party, the total damage of this skill is 2,269% on a single target. (This includes casting damage) | ||
*The Sigil is considered a buff and can be extended by [[Tribute]]. This increase only applies to your own Sigil in a party however. It will not affect the duration of the Sigil on one of your party members. | *The Sigil is considered a buff and can be extended by [[Tribute]]. This increase only applies to your own Sigil in a party however. It will not affect the duration of the Sigil on one of your party members. | ||
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