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Victory Survival Strategy: Difference between revisions

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| align="left" | 1 || 35 || rowspan=4 | 2% || 12.5% || rowspan=4 | 20% || rowspan=4 | [[Flame Sword]], [[Haze Explosion]]
| align="left" | 1 || 35 || rowspan=4 | 2% || 12.5% || rowspan=4 | 20% || rowspan=4 | [[Flame Sword]], [[Haze Explosion]]
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| align="left" | 2 || 51 || 15%
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| align="left" | 3 || 59 || 17.5%
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| align="left" | 4 || 92 || 20%
|}
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== Skill Information (KR)==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Raven}}"
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! rowspan=2 | Debuff Time Reduction !! colspan=2 | Air Slash
|- style="background:{{ColorSel|CharLight|Raven}}"
! Skill Damage Increase !! Affected Skills
|-
| align="left" | 1 || 35 || 12.5% || rowspan=4 | 20% || rowspan=4 | [[Flame Sword]], [[Haze Explosion]]
|-
|-
| align="left" | 2 || 51 || 15%
| align="left" | 2 || 51 || 15%
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== Tips and Details ==
== Tips and Details ==
*Despite it stating you'll stop taking Overheat damage at 7% HP, it actually stops at 20%.
*Immune to the status includes Wound, Bleed, Blind, Haze Explosion, Stun, Confusion, Chaos, Fear, Press, Attack Speed Decrease, Movement Speed Decrease, and Helplessness.
*Many of the status effects that [[Veteran Commander]] gains resistance to through '''Victory Survival Strategy''' are effects commonly used by other players(wounds, movement reduction, attack speed reduction, stun, panic, etc.), meaning this passive is exceptionally useful in PVP.
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**No Overheat Damage effect fixed.
**No Overheat Damage effect fixed.
*05/18/2017 KR
*05/18/2017 KR
**Excessive Overheating and No Overheat damage effect moved to [[Mercenary Behavior]].
**Immune Debuff effect added.
**Debuff Time Reduction effect added.
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