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== Tips and Details ==
== Tips and Details ==
*The damage of the snipe attack is determined by the amount of enemies that were bound by the fence. If there were 8 enemies in the area, a single snipe does 6,400% Physical Damage.
*The damage of the snipe attack is determined by the amount of enemies that were bound by the fence. If there were 8 enemies in the area, a single snipe does 8,000% Physical Damage.
*Ciel will snipe once at each target bound, so with 8 enemies in the area, he will fire once at each of them.
*Ciel will snipe once at each target bound, so with 8 enemies in the area, he will fire once at each of them.
*The sniping shots deal splash damage, which can cause some incredibly devastating effects.  
*The sniping shots deal splash damage, which can cause some incredibly devastating effects.  
**Taking the same 8 amount of enemies again where each snipe is 6,400% Physical Damage, grouping them together near a wall or similarly will cause the full 8 shots to hit '''every''' enemy there, dealing a whopping '''51,200% Physical Damage'''.
**Taking the same 8 amount of enemies again where each snipe is 6,400% Physical Damage, grouping them together near a wall or similarly will cause the full 8 shots to hit '''every''' enemy there, dealing a whopping '''64,000% Physical Damage'''.
**This is further helped by the '''Critical''' skill trait, which will cause the skill to ignore defense and guard, allowing this skill to deal vast amounts of damage in Secret Dungeons and Hero Mode.
**This is further helped by the '''Critical''' skill trait, which will cause the skill to ignore defense and guard, allowing this skill to deal vast amounts of damage in Secret Dungeons and Hero Mode.
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