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Dimension of Sinister Intent: Difference between revisions

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Did a match against Vance and he didn't seem to be able to roar. If there is evidence to the contrary, a video proof would be much appreciated.
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(Did a match against Vance and he didn't seem to be able to roar. If there is evidence to the contrary, a video proof would be much appreciated.)
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*'''[[Tactical Trooper]] Combos:''' He can perform basic [[Tactical Trooper]] commands.
*'''[[Tactical Trooper]] Combos:''' He can perform basic [[Tactical Trooper]] commands.
*'''Roar:''' If a player is out of range for too long, she will perform a stage wide roar which will burn your MP.
*'''[[Back Blast]]:''' Create an explosion to escape the current position. Invincible during skill animation.
*'''[[Back Blast]]:''' Create an explosion to escape the current position. Invincible during skill animation.
*'''[[Siege Shelling]]:''' Siege Mode Stance.
*'''[[Siege Shelling]]:''' Siege Mode Stance. Vance will have superarmor frames as he sets up his cannon. His cannonballs also have tracking.
*'''[[Aiming Shot]]:''' Fire an aimed shot at the nearest enemy.
*'''[[Aiming Shot]]:''' Fire an aimed shot at the nearest enemy.
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*The NPCs do not have getup attacks and will quickly jump or move instead.
*The NPCs do not have getup attacks and will quickly jump or move instead.
*The NPCs may sometimes enter superarmor mode. Some NPCs such as Eeyore are able to attack, but many will simply stand and do nothing until the superarmor duration is over. The exact conditions for this are unknown.
*The NPCs may sometimes enter superarmor mode. Some NPCs such as Eeyore are able to attack, but many will simply stand and do nothing until the superarmor duration is over. The exact conditions for this are unknown.
*Like the [[Epic NPCs]], the NPCs do not have skill cut-ins or skill delays.
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