Exciting Crash: Difference between revisions
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__NOTOC__{{Languages|Exciting Crash}} | __NOTOC__{{Languages|Exciting Crash}} | ||
{{#ev:youtube|jwmvA81L2cc|400|right}} | |||
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | ||
|- | |- | ||
| [[File:DCTrans3.png]] | | [[File:DCTrans3.png]] | ||
| {{SkillType|SA|S}} Fire an exploding cannonball. Enemies hit by the cannonball will receive a | | {{SkillType|SA|S}} Fire an exploding cannonball. Enemies hit by the cannonball will receive a {{se|262|Silver Shooter's Mark||ed}} debuff. Hitting an enemy with the debuff using magic bullet attacks will increase the amount of awakening charge you gain per hit. | ||
|- | |- | ||
| | | | ||
| {{SkillText|Cannonball|1}} | | {{SkillText|Cannonball|1}} | ||
|- | |||
| | |||
| {{SkillText|True|ExcitingCrash}} | |||
|} | |} | ||
<br> | <br> | ||
== Requirements == | == Requirements == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung" | ||
|- | |- | ||
| [[ | ! Class !! Level Required | ||
|- | |||
| [[Deadly Chaser]]: Transcendent || 90 | |||
|} | |} | ||
<br> | <br> | ||
== Skill Information == | == Skill Information == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung" | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |- | ||
! rowspan=2 | Mode !! rowspan=2 | Cannonball Blast (Magical) !! colspan=2 | {{se|262|Silver Shooter's Mark||ed}} !! rowspan=2 | Cannonball Usage !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | |||
! rowspan=2 | | |- | ||
|- | ! Caster Awakening Charge Speed Increase<br>(When Attacking With Silver Shooters) !! Duration | ||
! Awakening Charge Increase !! Duration | |- | ||
| colspan="7" | '''Normal''' | |||
|- | |- | ||
| | | {{PvE}} || 4657% || rowspan=2 | 225% || rowspan=2 | 10 Seconds || rowspan=2 | 1 || rowspan=2 | 200 MP || rowspan=2 | 15 Seconds | ||
| | |- | ||
| {{PvP}} || 1494% | |||
|- | |||
| colspan="7" | '''[Enhanced]''' | |||
| | |- | ||
| {{PvE}} || 4657% || rowspan=2 | 300% || rowspan=2 | 10 Seconds || rowspan=2 | 1 || rowspan=2 | 200 MP || rowspan=2 | 15 Seconds | |||
|- | |- | ||
| | | {{PvP}} || 1494% | ||
|} | |} | ||
<br> | <br> | ||
== [[Skill Traits]] == | == [[Skill Traits]] == | ||
{{Traits|Chung|Exciting Crash|Heavy, Reversed|cd=15|mp=200}} | |||
<br> | |||
| | |||
=== | == Total Damage == | ||
{{Damage|true|Chung | |||
|dmg=4657 | |||
|pvp_dmg=1494 | |||
| | |heavy=true | ||
}} | |||
<br> | <br> | ||
== | == Related Skills == | ||
{{SkillTable | |||
|Gas_Piston_System.png; Gas Piston System Locked-Expert; | |||
FPPhantom_Shooter.png; Phantom Shooter; | |||
}} | |||
<br> | <br> | ||
== | ==Tips and Details== | ||
* The | *The '''Cannonball Blast''' occurs when the skill collides with an enemy or travels a set distance, roughly 3/4 of a screen. | ||
**All targets within the range of the blast will receive damage and the {{se|262|Silver Shooter's Mark||tt=no}}. As such, it's effective against tightly-packed mobs. | |||
**The blast maintains its hitbox for as long as the blast visual effects remain. | |||
**The blast also has a sphere-shaped hitbox, allowing it to hit enemies nearby across the Z-axis. | |||
*The {{se|262|Silver Shooter's Mark||tt=no}} Awakening Charge Increase also applies to other characters on the [[Fatal Phantom]] path if they are attacking the marked target. | |||
*This skill can be deflected and countered by [[Compact Counter]], [[Counter Attack]] or [[Kinetic Bombardment|Pulse Shield]]. | |||
**The deflected skill can hit you if you're far enough away. | |||
<br> | <br> | ||
== Updates == | ==Updates== | ||
*08/11/2016 | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung updates-table" | ||
* | |- | ||
! colspan=2 | Date !! colspan=2 | Changes | |||
|- | |||
! KR !! NA !! PvE !! PvP | |||
|- | |||
| 07/28/2016 || 09/28/2016 || colspan=2 align="left" | | |||
**Damage decreased. | *'''Exciting Crash''' added. | ||
*04/ | |- | ||
** | | 08/11/2016 || 09/28/2016 || colspan=2 align="left" | | ||
*{{buff|Awakening Charge amount increased for hitting targets in [Silver Shooter's Mark].}} | |||
|- | |||
| 11/16/2016 || - || colspan=2 align="left" | | |||
*Tooltip error fixed. | |||
|- | |||
| 12/15/2016 || - || colspan=2 align="left" | | |||
*Fixed issue where cannot recover MP. | |||
|- | |||
| 01/25/2017 || 02/08/2017 || colspan=2 align="left" | | |||
*{{nerf|'''Damage''' decreased.}} | |||
|- | |||
| 04/27/2017 || 05/10/2017 || align="left" | | |||
*{{buff|'''Damage''' increased.}} | |||
| align="left" | | |||
*None | |||
|- | |||
| 07/27/2017 || 08/09/2017 || align="left" | | |||
*{{buff|'''Damage''' increased.}} | |||
| align="left" | | |||
*{{nerf|'''Damage''' decreased.}} | |||
|- | |||
| 09/28/2017 || 10/18/2017 || align="left" | | |||
*None | |||
| align="left" | | |||
*{{nerf|'''Damage''' decreased.}} | |||
|- | |||
| 12/14/2017 || - || colspan=2 align="left" | | |||
*Awakening Charge error fixed. | |||
|- | |||
| 02/22/2018 || rowspan=2 | 04/18/2018 || align="left" | | |||
*{{nerf|'''Damage''' decreased.}} | |||
| align="left" | | |||
*{{buff|'''Damage''' increased.}} | |||
|- | |||
| 04/05/2018 || align="left" | | |||
*None | |||
| align="left" | | |||
*{{buff|'''Damage''' increased.}} | |||
|} | |||
<br> | <br> | ||
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|Color={{ColorSel|CharLight|Chung}} | |Color={{ColorSel|CharLight|Chung}} | ||
|KR=익사이팅 크래시 |KRName=Exciting Crash | |KR=익사이팅 크래시 |KRName=Exciting Crash | ||
|CN=唤醒休眠 |CNName=Recover from Hibernation Mode | |CN=唤醒休眠 |CNName=Recover from Hibernation Mode | ||
|DE=Spannender Einschlag |DEName=Exciting Impact | |||
|ES=Impacto tenso |ESName=Tensed Impact | |||
|FR=Impact captivant |FRName=Fascinating Impact | |||
|IT=Colpo avvincente |ITName=Fascinating Strike | |||
|PL=Napinające Uderzenie |PLName=Tensed Strike | |||
|UK=Tensed Impact | |||
|BR=Disparo Demarcado |BRName=Framed Shot | |||
}} | }} | ||
<br> | <br> | ||
{{ | {{SkillNav - Deadly Chaser}} | ||